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Describe the bug
Moving as Mario (any movement action) will cause him to stutter on higher refresh rates.
To Reproduce
Enable a refresh rate higher than 60
Start moving in game
I have tested the game at 240Hz, 140Hz, 90Hz, 60Hz and 30Hz.
The experience on 30Hz was smoother than the one on 90Hz, indicating this is due some sort of FPS cap put in game.
The FPS counter in the console was constantly hitting the max of the current setting.
This is not due to lag, I have a pretty strong PC and was hitting the vsync cap consistently.
Other specs: display: LG Electronics LG ULTRAGEAR 312NTLE4Z744
Additional context
An easy, possible solution would be to cap the refresh rate to 60, however I find this very ugly and would like to see a proper fix.
The text was updated successfully, but these errors were encountered:
Describe the bug
Moving as Mario (any movement action) will cause him to stutter on higher refresh rates.
To Reproduce
I have tested the game at 240Hz, 140Hz, 90Hz, 60Hz and 30Hz.
The experience on 30Hz was smoother than the one on 90Hz, indicating this is due some sort of FPS cap put in game.
The FPS counter in the console was constantly hitting the max of the current setting.
This is not due to lag, I have a pretty strong PC and was hitting the vsync cap consistently.
Expected behavior
Mario to walk smoothly
System Information
Additional context
An easy, possible solution would be to cap the refresh rate to 60, however I find this very ugly and would like to see a proper fix.
The text was updated successfully, but these errors were encountered: