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Describe the bug
When in the final room (and only the final room) of the tutorial, minimizing the window and then maximizing it puts the camera below the ground. The camera will follow Mario's movements like normal, but offset on the y axis.
To Reproduce
Go to the final room in the tutorial, then minimize and maximize your window.
Expected behavior
The camera should be showing Mario, and not below the ground.
Screenshots
System Information
OS/Browser: Ubuntu
Game version: v0.1.6 Alpha
Other specs: Not relevant
Additional context
The fact that this only happens in the final room makes me think this has something to do with the rooms unique height. After further testing, it seems this behavior only happens at the lower altitudes of the room. This can be done on the lower ground and mushrooms, but not the clouds or higher ground.
The text was updated successfully, but these errors were encountered:
Describe the bug
When in the final room (and only the final room) of the tutorial, minimizing the window and then maximizing it puts the camera below the ground. The camera will follow Mario's movements like normal, but offset on the y axis.
To Reproduce
Go to the final room in the tutorial, then minimize and maximize your window.
Expected behavior
The camera should be showing Mario, and not below the ground.
Screenshots
System Information
Additional context
The fact that this only happens in the final room makes me think this has something to do with the rooms unique height. After further testing, it seems this behavior only happens at the lower altitudes of the room. This can be done on the lower ground and mushrooms, but not the clouds or higher ground.
The text was updated successfully, but these errors were encountered: