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For consistency with the rest of the states. My ideal behavior is to have it snap the player into dive state and let dive FLUDD behavior take over. (I liked being able to scoot across the ground like a poor man's turbo FLUDD.)
Describe the bug
When in the crouch animation, pressing the button to use FLUDD does nothing.
To Reproduce
Expected behavior
Using FLUDD while crouching does something. Not necessarily the same thing as while diving, but something.
Screenshots
N/A
System Information
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