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Yoshika's recall is wonky #12

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RedMisao opened this issue Mar 19, 2024 · 0 comments
Open

Yoshika's recall is wonky #12

RedMisao opened this issue Mar 19, 2024 · 0 comments

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@RedMisao
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Casting [Summon: Yoshika] is not working properly:

  1. The spell is set to have a radius of 960 tiles, however there seems to be a cap for the spell's aoe (100 tiles? 120?). This means two of them can be summoned at the same time, if you walk far enough from the first location
  2. Because spells seem to not be detected across z-levels, the EOC component of the recall is able to detect there's a Yoshika nearby, but cannot pull her to your side as that requires the spell component. This doesn't consume mana but it's annoying as there's no way to make her just follow Seiga

I decided to leave this as it is, as the alternative are either:

  1. To have no limit to how many Yoshikas can exist at any moment (yeah...)
  2. To kill her and re-summon her, resetting her HP in the process (not immersive, don't like this)
  3. For the spell to just refund mana if it detects there's a Yoshika (exactly the same thing except there's no recall)

There may be a way to pull her by just using EOCs, without spell intermediates, but I have to experiment

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