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I had to comment this out to prevent crashing in Button.hx on an Android samsung phone.
//#if mobile // this.addEventListener(flash.events.TouchEvent.TOUCH_OUT, Button._onHout); // this.addEventListener(flash.events.TouchEvent.TOUCH_OUT, Button._onRelease); //#end
Not sure about IOS and other device types. Are the TouchEvents really needed? It seems to work fine (and in fact less buggy) without the TouchEvents.
The text was updated successfully, but these errors were encountered:
This is a workaround for some older version of openfl. Perhaps it can be safely removed now.
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I had to comment this out to prevent crashing in Button.hx on an Android samsung phone.
Not sure about IOS and other device types. Are the TouchEvents really needed? It seems to work fine (and in fact less buggy) without the TouchEvents.
The text was updated successfully, but these errors were encountered: