diff --git a/src/main/resources/net/rptools/maptool/language/i18n_cs_CZ.properties b/src/main/resources/net/rptools/maptool/language/i18n_cs_CZ.properties index 59bab4cd95..d8d571a297 100644 --- a/src/main/resources/net/rptools/maptool/language/i18n_cs_CZ.properties +++ b/src/main/resources/net/rptools/maptool/language/i18n_cs_CZ.properties @@ -2628,8 +2628,6 @@ tool.isorectangletopology.instructions = LClick\: set initial/final point, Shi tool.stamp.tooltip = Stamp tool tool.walltemplate.instructions = LClick\: set starting cell, move mouse in direction of wall, second LClick to finish wall; Ctrl\: move origin point tool.walltemplate.tooltip = Draw a wall template. -tool.walltopology.tooltip = Draw movement and vision blocking walls. -tool.walltopology.instructions = LClick\: start new wall or grab wall / vertex, RClick\: extend wall, Alt+LClick\: extend or split wall / vertex, Alt+Drag\: join with wall / vertex, Ctrl\: snap-to-grid, Shift\: delete wall / vertex tools.ai_selector.tooltip = Tokens will navigate around MBL, VBL (if selected), and account for tokens with terrain modifiers. tools.ignore_vbl_on_move.tooltip = Tokens will navigate around VBL if selected, otherwise they will freely move into VBL. tools.topology_mode_selection.cover_vbl.tooltip = Draw Cover Vision Blocking (Cover VB). diff --git a/src/main/resources/net/rptools/maptool/language/i18n_da_DK.properties b/src/main/resources/net/rptools/maptool/language/i18n_da_DK.properties index 3a244c69fb..0db85cb725 100644 --- a/src/main/resources/net/rptools/maptool/language/i18n_da_DK.properties +++ b/src/main/resources/net/rptools/maptool/language/i18n_da_DK.properties @@ -2628,8 +2628,6 @@ tool.isorectangletopology.instructions = LClick\: set initial/final point, Shi tool.stamp.tooltip = Stempelværktøj tool.walltemplate.instructions = LClick\: set starting cell, move mouse in direction of wall, second LClick to finish wall; Ctrl\: move origin point tool.walltemplate.tooltip = Tegn en væg skabelon. -tool.walltopology.tooltip = Draw movement and vision blocking walls. -tool.walltopology.instructions = LClick\: start new wall or grab wall / vertex, RClick\: extend wall, Alt+LClick\: extend or split wall / vertex, Alt+Drag\: join with wall / vertex, Ctrl\: snap-to-grid, Shift\: delete wall / vertex tools.ai_selector.tooltip = Tokens will navigate around MBL, VBL (if selected), and account for tokens with terrain modifiers. tools.ignore_vbl_on_move.tooltip = Poletter vil navigere rundt om VBL hvis valgt, ellers vil de frit bevæge sig ind i VBL. tools.topology_mode_selection.cover_vbl.tooltip = Draw Cover Vision Blocking (Cover VB). diff --git a/src/main/resources/net/rptools/maptool/language/i18n_de_DE.properties b/src/main/resources/net/rptools/maptool/language/i18n_de_DE.properties index 1bf80b1d3c..e72f03ad84 100644 --- a/src/main/resources/net/rptools/maptool/language/i18n_de_DE.properties +++ b/src/main/resources/net/rptools/maptool/language/i18n_de_DE.properties @@ -374,8 +374,8 @@ EditTokenDialog.libTokenURI.error.reserved = lib\:Token können nicht {0} b MapPropertiesDialog.label.playerMapAlias = Anzeigename\: MapPropertiesDialog.label.playerMapAlias.tooltip = Der den Spielern angezeigte Name der Karte. Muss einzigartig sein innerhalb der Kampagne. MapPropertiesDialog.label.Name.tooltip = Diese Bezeichnung für die Karte wird in Makros verwendet und ist nur für den SL sichtbar. -MapPropertiesDialog.label.landingMap = Is landing map? -MapPropertiesDialog.label.landingMap.tooltip = Make this map the first one that players see when they connect. +MapPropertiesDialog.label.landingMap = Startkarte? +MapPropertiesDialog.label.landingMap.tooltip = Diese Karte zur ersten Karte machen, die Spieler sehen, wenn sie sich verbinden. MapPropertiesDialog.label.cell.type = Zellentyp\: MapPropertiesDialog.label.cell.dist = Abstand pro Zelle\: MapPropertiesDialog.label.cell.pixels = Pixel pro Zelle\: @@ -1235,7 +1235,7 @@ action.helpurl.05.description=https\://wiki.rptools.info/index.php/Main_Page action.helpurl.06 = Frameworks action.helpurl.06.description = https\://wiki.rptools.info/index.php/Frameworks action.toggleLandingMap = &Landing map -action.toggleLandingMap.description = Make this map the first one that players see when they connect. +action.toggleLandingMap.description = Diese Karte zur ersten Karte machen, die Spieler sehen, wenn sie sich verbinden. action.hideMap = Für Spieler sichtbar (&P) action.hideMap.accel = H action.hideMap.description = Bestimmt die Sichtbarkeit der Karte für die Spieler. @@ -2628,8 +2628,6 @@ tool.isorectangletopology.instructions = LKlick\: Setze Start/Endpunkt; Shift+ tool.stamp.tooltip = Stempelwerkzeug tool.walltemplate.instructions = LKlick\: Setze Startpunkt, bewege Maus in Wandrichtung; zweiter LKlick beendet Wand; Strg\: bewegt Wand tool.walltemplate.tooltip = Zeichne eine Wandvorlage. -tool.walltopology.tooltip = Draw movement and vision blocking walls. -tool.walltopology.instructions = LClick\: start new wall or grab wall / vertex, RClick\: extend wall, Alt+LClick\: extend or split wall / vertex, Alt+Drag\: join with wall / vertex, Ctrl\: snap-to-grid, Shift\: delete wall / vertex tools.ai_selector.tooltip = Spielmarken bewegen sich um MBL, VBL herum (falls ausgewählt) und berücksichtigen Spielmarken mit Geländemodifikatoren. tools.ignore_vbl_on_move.tooltip = Spielmarken bewegen sich um VBL herum falls ausgewählt, andernfalls bewegen sie sich frei in SBS. tools.topology_mode_selection.cover_vbl.tooltip = Zeichne Deckungs-Vision-Blocking (Cover VB). diff --git a/src/main/resources/net/rptools/maptool/language/i18n_en_AU.properties b/src/main/resources/net/rptools/maptool/language/i18n_en_AU.properties index cbe79be97f..08fc2d90ee 100644 --- a/src/main/resources/net/rptools/maptool/language/i18n_en_AU.properties +++ b/src/main/resources/net/rptools/maptool/language/i18n_en_AU.properties @@ -2628,8 +2628,6 @@ tool.isorectangletopology.instructions = LClick\: set initial/final point, Shi tool.stamp.tooltip = Stamp tool tool.walltemplate.instructions = LClick\: set starting cell, move mouse in direction of wall, second LClick to finish wall; Ctrl\: move origin point tool.walltemplate.tooltip = Draw a wall template. -tool.walltopology.tooltip = Draw movement and vision blocking walls. -tool.walltopology.instructions = LClick\: start new wall or grab wall / vertex, RClick\: extend wall, Alt+LClick\: extend or split wall / vertex, Alt+Drag\: join with wall / vertex, Ctrl\: snap-to-grid, Shift\: delete wall / vertex tools.ai_selector.tooltip = Tokens will navigate around MB, VB (if selected), and account for tokens with terrain modifiers. tools.ignore_vbl_on_move.tooltip = Tokens will navigate around VB if selected, otherwise they will freely move into VB. tools.topology_mode_selection.cover_vbl.tooltip = Draw Cover Vision Blocking (Cover VB). diff --git a/src/main/resources/net/rptools/maptool/language/i18n_en_GB.properties b/src/main/resources/net/rptools/maptool/language/i18n_en_GB.properties index dfcfee5b34..d8cbce9ad9 100644 --- a/src/main/resources/net/rptools/maptool/language/i18n_en_GB.properties +++ b/src/main/resources/net/rptools/maptool/language/i18n_en_GB.properties @@ -2628,8 +2628,6 @@ tool.isorectangletopology.instructions = LClick\: set initial/final point, Shi tool.stamp.tooltip = Stamp tool tool.walltemplate.instructions = LClick\: set starting cell, move mouse in direction of wall, second LClick to finish wall; Ctrl\: move origin point tool.walltemplate.tooltip = Draw a wall template. -tool.walltopology.tooltip = Draw movement and vision blocking walls. -tool.walltopology.instructions = LClick\: start new wall or grab wall / vertex, RClick\: extend wall, Alt+LClick\: extend or split wall / vertex, Alt+Drag\: join with wall / vertex, Ctrl\: snap-to-grid, Shift\: delete wall / vertex tools.ai_selector.tooltip = Tokens will navigate around MB, VB (if selected), and account for tokens with terrain modifiers. tools.ignore_vbl_on_move.tooltip = Tokens will navigate around VB if selected, otherwise they will freely move into VB, tools.topology_mode_selection.cover_vbl.tooltip = Draw Cover Vision Blocking (Cover VB). diff --git a/src/main/resources/net/rptools/maptool/language/i18n_es_ES.properties b/src/main/resources/net/rptools/maptool/language/i18n_es_ES.properties index 129a1f29d0..273912764f 100644 --- a/src/main/resources/net/rptools/maptool/language/i18n_es_ES.properties +++ b/src/main/resources/net/rptools/maptool/language/i18n_es_ES.properties @@ -2628,8 +2628,6 @@ tool.isorectangletopology.instructions = LClick\: set initial/final point, Shi tool.stamp.tooltip = Herramienta objetos tool.walltemplate.instructions = ClicIz\: celda inicial, mueve el puntero en la dirección del muro, segundo ClicIz termina el muro; Ctrl mueve el punto de origen tool.walltemplate.tooltip = Trazar una plantilla de muro. -tool.walltopology.tooltip = Draw movement and vision blocking walls. -tool.walltopology.instructions = LClick\: start new wall or grab wall / vertex, RClick\: extend wall, Alt+LClick\: extend or split wall / vertex, Alt+Drag\: join with wall / vertex, Ctrl\: snap-to-grid, Shift\: delete wall / vertex tools.ai_selector.tooltip = Tokens will navigate around MBL, VBL (if selected), and account for tokens with terrain modifiers. tools.ignore_vbl_on_move.tooltip = Tokens will navigate around VBL if selected, otherwise they will freely move into VBL. tools.topology_mode_selection.cover_vbl.tooltip = Draw Cover Vision Blocking (Cover VB). diff --git a/src/main/resources/net/rptools/maptool/language/i18n_fr_FR.properties b/src/main/resources/net/rptools/maptool/language/i18n_fr_FR.properties index 0d7f68b00b..c9fafeb544 100644 --- a/src/main/resources/net/rptools/maptool/language/i18n_fr_FR.properties +++ b/src/main/resources/net/rptools/maptool/language/i18n_fr_FR.properties @@ -2628,8 +2628,6 @@ tool.isorectangletopology.instructions = LClick\: set initial/final point, Shi tool.stamp.tooltip = Outil tampon tool.walltemplate.instructions = Clic Gauche \: définit la case de départ, Déplacer la souris dans la direction du mur, second Clic Gauche pour terminer le mur ; Ctrl déplace la case de départ tool.walltemplate.tooltip = Dessiner un gabarit de mur -tool.walltopology.tooltip = Draw movement and vision blocking walls. -tool.walltopology.instructions = LClick\: start new wall or grab wall / vertex, RClick\: extend wall, Alt+LClick\: extend or split wall / vertex, Alt+Drag\: join with wall / vertex, Ctrl\: snap-to-grid, Shift\: delete wall / vertex tools.ai_selector.tooltip = Les pions navigueront autour de MBL, VBL (si sélectionné), et prendront en compte les modificateurs de terrain. tools.ignore_vbl_on_move.tooltip = Les pions navigueront dans VBL si sélectionné, sinon ils se déplaceront librement dans le VBL. tools.topology_mode_selection.cover_vbl.tooltip = Draw Cover Vision Blocking (Cover VB). diff --git a/src/main/resources/net/rptools/maptool/language/i18n_it_IT.properties b/src/main/resources/net/rptools/maptool/language/i18n_it_IT.properties index 2d2890e523..9739ffb974 100644 --- a/src/main/resources/net/rptools/maptool/language/i18n_it_IT.properties +++ b/src/main/resources/net/rptools/maptool/language/i18n_it_IT.properties @@ -2628,8 +2628,6 @@ tool.isorectangletopology.instructions = LClick\: set initial/final point, Shi tool.stamp.tooltip = Timbro tool.walltemplate.instructions = ClickSx\: imposta la cella iniziale, muovi il mouse nella direzione del muro, secondo ClickSx per finire il muro; Ctrl cambia cella di partenza. tool.walltemplate.tooltip = Disegna un Muro. -tool.walltopology.tooltip = Draw movement and vision blocking walls. -tool.walltopology.instructions = LClick\: start new wall or grab wall / vertex, RClick\: extend wall, Alt+LClick\: extend or split wall / vertex, Alt+Drag\: join with wall / vertex, Ctrl\: snap-to-grid, Shift\: delete wall / vertex tools.ai_selector.tooltip = I token si sposteranno intorno a MBL, VBL (se selezionato) e terranno di conto dei token con modificatori di terreno. tools.ignore_vbl_on_move.tooltip = I token eviteranno il VBL se selezionato, altrimenti si muoveranno liberamente nel VBL. tools.topology_mode_selection.cover_vbl.tooltip = Draw Cover Vision Blocking (Cover VB). diff --git a/src/main/resources/net/rptools/maptool/language/i18n_ja_JP.properties b/src/main/resources/net/rptools/maptool/language/i18n_ja_JP.properties index b39fcdcdff..ac126af31c 100644 --- a/src/main/resources/net/rptools/maptool/language/i18n_ja_JP.properties +++ b/src/main/resources/net/rptools/maptool/language/i18n_ja_JP.properties @@ -283,7 +283,7 @@ EditTokenDialog.label.terrain.mod = 地形修正: EditTokenDialog.label.terrain.mod.tooltip= 他のトークンが、このトークン上に入る、または通り抜けるために必要な移動コストの修正値。初期値は1倍で修正されない(1×1=1)。 EditTokenDialog.label.image = 画像ロール表: EditTokenDialog.label.uniqueLightSources = 固有の照明: -EditTokenDialog.label.opacity = トークン透明度: +EditTokenDialog.label.opacity = トークン不透明度: EditTokenDialog.label.opacity.tooltip = トークンの不透明度を変更する。 EditTokenDialog.label.opacity.100 = 100% EditTokenDialog.label.terrain.ignore = 地形を無視: @@ -374,8 +374,8 @@ EditTokenDialog.libTokenURI.error.reserved = URIアクセスを使用する MapPropertiesDialog.label.playerMapAlias = 表示名称: MapPropertiesDialog.label.playerMapAlias.tooltip = この名称によりプレイヤーが地図を識別する事になります。キャンペーン内で重複しない名称にする必要があります。 MapPropertiesDialog.label.Name.tooltip = マクロ内で参照される名称であり、GMにのみ表示される名称です。 -MapPropertiesDialog.label.landingMap = Is landing map? -MapPropertiesDialog.label.landingMap.tooltip = Make this map the first one that players see when they connect. +MapPropertiesDialog.label.landingMap = 開始地図 +MapPropertiesDialog.label.landingMap.tooltip = この地図をプレイヤーが接続した際に最初に表示される地図とする。 MapPropertiesDialog.label.cell.type = マスの種類: MapPropertiesDialog.label.cell.dist = 1マスあたりの距離: MapPropertiesDialog.label.cell.pixels = 1マスあたりのピクセル数: @@ -1234,8 +1234,8 @@ action.helpurl.05 = マクロプログラミング action.helpurl.05.description=https\://wiki.rptools.info/index.php/Main_Page action.helpurl.06 = ルール支援環境 action.helpurl.06.description = https\://wiki.rptools.info/index.php/Frameworks -action.toggleLandingMap = &Landing map -action.toggleLandingMap.description = Make this map the first one that players see when they connect. +action.toggleLandingMap = 開始地図(&L) +action.toggleLandingMap.description = この地図をプレイヤーが接続した際に最初に表示される地図とする。 action.hideMap = プレイヤーに表示(&P) action.hideMap.accel = H action.hideMap.description = プレイヤーによる地図閲覧の可否を切り替える @@ -2628,8 +2628,6 @@ tool.isorectangletopology.instructions = 左クリック:開始点/終点 tool.stamp.tooltip = スタンプツール tool.walltemplate.instructions = 左クリック:開始するマス目を選択、マウス移動:壁の方向を指定、2回目の左クリック:壁を完成させる、CTRL:最初のマス目を移動 tool.walltemplate.tooltip = 壁(wall)テンプレートを描画 -tool.walltopology.tooltip = Draw movement and vision blocking walls. -tool.walltopology.instructions = LClick\: start new wall or grab wall / vertex, RClick\: extend wall, Alt+LClick\: extend or split wall / vertex, Alt+Drag\: join with wall / vertex, Ctrl\: snap-to-grid, Shift\: delete wall / vertex tools.ai_selector.tooltip = トークンは、障壁レイヤーと遮光レイヤー(選択した場合)を回り込み、地形修正が設定されたトークンの影響を考慮して誘導されるようになります。 tools.ignore_vbl_on_move.tooltip = トークンは遮光レイヤーを回り込むように設定されていれば遮光レイヤーを回り込み、そうでない場合は遮光レイヤー内を自由に動くように誘導されます。 tools.topology_mode_selection.cover_vbl.tooltip = 覆い遮光レイヤーを描画する。 diff --git a/src/main/resources/net/rptools/maptool/language/i18n_nl_NL.properties b/src/main/resources/net/rptools/maptool/language/i18n_nl_NL.properties index b84901de6d..00981da7d7 100644 --- a/src/main/resources/net/rptools/maptool/language/i18n_nl_NL.properties +++ b/src/main/resources/net/rptools/maptool/language/i18n_nl_NL.properties @@ -2628,8 +2628,6 @@ tool.isorectangletopology.instructions = LClick\: set initial/final point, Shi tool.stamp.tooltip = Stempel gereedschap tool.walltemplate.instructions = LKlik\: stel eerste cel in, beweeg de muis in richting van de muur, tweede Lklik om de muur te voltooien; Ctrl\: beweeg het punt van oorsprong tool.walltemplate.tooltip = Teken een muur sjabloon. -tool.walltopology.tooltip = Draw movement and vision blocking walls. -tool.walltopology.instructions = LClick\: start new wall or grab wall / vertex, RClick\: extend wall, Alt+LClick\: extend or split wall / vertex, Alt+Drag\: join with wall / vertex, Ctrl\: snap-to-grid, Shift\: delete wall / vertex tools.ai_selector.tooltip = Tokens zullen navigeren rond MBL, VBL (indien geselecteerd) en rekening houden met tokens met terrein modifiers. tools.ignore_vbl_on_move.tooltip = Indien geselecteerd zullen Tokens om de VBL heen navigeren, anders zullen ze vrij door de VBL bewegen. tools.topology_mode_selection.cover_vbl.tooltip = Draw Cover Vision Blocking (Cover VB). diff --git a/src/main/resources/net/rptools/maptool/language/i18n_pl_PL.properties b/src/main/resources/net/rptools/maptool/language/i18n_pl_PL.properties index a291b0b959..c7fda13f8d 100644 --- a/src/main/resources/net/rptools/maptool/language/i18n_pl_PL.properties +++ b/src/main/resources/net/rptools/maptool/language/i18n_pl_PL.properties @@ -2628,8 +2628,6 @@ tool.isorectangletopology.instructions = LClick\: ustawianie punktu początkow tool.stamp.tooltip = Narzędzie do stempla tool.walltemplate.instructions = L-klik\: pole początkowe, ruch myszą ustawia mur, drugi L-klik kończy mur; Ctrl przesuwa początek tool.walltemplate.tooltip = Draw a wall template -tool.walltopology.tooltip = Draw movement and vision blocking walls. -tool.walltopology.instructions = LClick\: start new wall or grab wall / vertex, RClick\: extend wall, Alt+LClick\: extend or split wall / vertex, Alt+Drag\: join with wall / vertex, Ctrl\: snap-to-grid, Shift\: delete wall / vertex tools.ai_selector.tooltip = Żetony będą omijać WBR, WBW (jeśli włączone) i brać pod uwagę żetony z modyfikatorami terenu. tools.ignore_vbl_on_move.tooltip = Włączone\: żetony będą omijać WBW. Wyłączone\: będą przechodzić przez WBW. tools.topology_mode_selection.cover_vbl.tooltip = Draw Cover Vision Blocking (Cover VB). diff --git a/src/main/resources/net/rptools/maptool/language/i18n_pt_BR.properties b/src/main/resources/net/rptools/maptool/language/i18n_pt_BR.properties index f7fa41e74f..9dd1eb2797 100644 --- a/src/main/resources/net/rptools/maptool/language/i18n_pt_BR.properties +++ b/src/main/resources/net/rptools/maptool/language/i18n_pt_BR.properties @@ -2628,8 +2628,6 @@ tool.isorectangletopology.instructions = LClick\: set initial/final point, Shi tool.stamp.tooltip = Stamp tool tool.walltemplate.instructions = LClick\: set starting cell, move mouse in direction of wall, second LClick to finish wall; Ctrl\: move origin point tool.walltemplate.tooltip = Desenhe um modelo de parede. -tool.walltopology.tooltip = Draw movement and vision blocking walls. -tool.walltopology.instructions = LClick\: start new wall or grab wall / vertex, RClick\: extend wall, Alt+LClick\: extend or split wall / vertex, Alt+Drag\: join with wall / vertex, Ctrl\: snap-to-grid, Shift\: delete wall / vertex tools.ai_selector.tooltip = Tokens will navigate around MBL, VBL (if selected), and account for tokens with terrain modifiers. tools.ignore_vbl_on_move.tooltip = Tokens will navigate around VBL if selected, otherwise they will freely move into VBL. tools.topology_mode_selection.cover_vbl.tooltip = Draw Cover Vision Blocking (Cover VB). diff --git a/src/main/resources/net/rptools/maptool/language/i18n_ru_RU.properties b/src/main/resources/net/rptools/maptool/language/i18n_ru_RU.properties index 5f566f0951..4353caca71 100644 --- a/src/main/resources/net/rptools/maptool/language/i18n_ru_RU.properties +++ b/src/main/resources/net/rptools/maptool/language/i18n_ru_RU.properties @@ -2628,8 +2628,6 @@ tool.isorectangletopology.instructions = LClick\: set initial/final point, Shi tool.stamp.tooltip = Инструмент штампа tool.walltemplate.instructions = Лев.Мышь\: установить начальную клетку, затем двигать мышь в направлении стены, еще раз Лев.Мышь для завершения стены; Ctrl двигать центральную точку tool.walltemplate.tooltip = Рисовать шаблон стены (wall) -tool.walltopology.tooltip = Draw movement and vision blocking walls. -tool.walltopology.instructions = LClick\: start new wall or grab wall / vertex, RClick\: extend wall, Alt+LClick\: extend or split wall / vertex, Alt+Drag\: join with wall / vertex, Ctrl\: snap-to-grid, Shift\: delete wall / vertex tools.ai_selector.tooltip = Tokens will navigate around MBL, VBL (if selected), and account for tokens with terrain modifiers. tools.ignore_vbl_on_move.tooltip = Tokens will navigate around VBL if selected, otherwise they will freely move into VBL. tools.topology_mode_selection.cover_vbl.tooltip = Draw Cover Vision Blocking (Cover VB). diff --git a/src/main/resources/net/rptools/maptool/language/i18n_si_LK.properties b/src/main/resources/net/rptools/maptool/language/i18n_si_LK.properties index 04b94040f0..8e95cd3b26 100644 --- a/src/main/resources/net/rptools/maptool/language/i18n_si_LK.properties +++ b/src/main/resources/net/rptools/maptool/language/i18n_si_LK.properties @@ -2628,8 +2628,6 @@ tool.isorectangletopology.instructions = LClick\: set initial/final point, Shi tool.stamp.tooltip = Stamp tool tool.walltemplate.instructions = LClick\: set starting cell, move mouse in direction of wall, second LClick to finish wall; Ctrl\: move origin point tool.walltemplate.tooltip = Draw a wall template. -tool.walltopology.tooltip = Draw movement and vision blocking walls. -tool.walltopology.instructions = LClick\: start new wall or grab wall / vertex, RClick\: extend wall, Alt+LClick\: extend or split wall / vertex, Alt+Drag\: join with wall / vertex, Ctrl\: snap-to-grid, Shift\: delete wall / vertex tools.ai_selector.tooltip = Tokens will navigate around Movement Blocking, Vision Blocking (if selected), and account for tokens with terrain modifiers. tools.ignore_vbl_on_move.tooltip = Tokens will navigate around Vision Blocking if selected, otherwise they will freely move into Vision Blocking areas. tools.topology_mode_selection.cover_vbl.tooltip = Draw Cover Vision Blocking (Cover VB). diff --git a/src/main/resources/net/rptools/maptool/language/i18n_sv_SE.properties b/src/main/resources/net/rptools/maptool/language/i18n_sv_SE.properties index 640d0c6d96..9b59dcba58 100644 --- a/src/main/resources/net/rptools/maptool/language/i18n_sv_SE.properties +++ b/src/main/resources/net/rptools/maptool/language/i18n_sv_SE.properties @@ -2628,8 +2628,6 @@ tool.isorectangletopology.instructions = LClick\: set initial/final point, Shi tool.stamp.tooltip = Stamp tool tool.walltemplate.instructions = LClick\: set starting cell, move mouse in direction of wall, second LClick to finish wall; Ctrl\: move origin point tool.walltemplate.tooltip = Rita en väggmall. -tool.walltopology.tooltip = Draw movement and vision blocking walls. -tool.walltopology.instructions = LClick\: start new wall or grab wall / vertex, RClick\: extend wall, Alt+LClick\: extend or split wall / vertex, Alt+Drag\: join with wall / vertex, Ctrl\: snap-to-grid, Shift\: delete wall / vertex tools.ai_selector.tooltip = Tokens will navigate around MBL, VBL (if selected), and account for tokens with terrain modifiers. tools.ignore_vbl_on_move.tooltip = Tokens will navigate around VBL if selected, otherwise they will freely move into VBL. tools.topology_mode_selection.cover_vbl.tooltip = Draw Cover Vision Blocking (Cover VB). diff --git a/src/main/resources/net/rptools/maptool/language/i18n_uk_UA.properties b/src/main/resources/net/rptools/maptool/language/i18n_uk_UA.properties index 02b5b061b1..13b74c89f9 100644 --- a/src/main/resources/net/rptools/maptool/language/i18n_uk_UA.properties +++ b/src/main/resources/net/rptools/maptool/language/i18n_uk_UA.properties @@ -2628,8 +2628,6 @@ tool.isorectangletopology.instructions = LClick\: set initial/final point, Shi tool.stamp.tooltip = Stamp tool tool.walltemplate.instructions = LClick\: set starting cell, move mouse in direction of wall, second LClick to finish wall; Ctrl\: move origin point tool.walltemplate.tooltip = Draw a wall template. -tool.walltopology.tooltip = Draw movement and vision blocking walls. -tool.walltopology.instructions = LClick\: start new wall or grab wall / vertex, RClick\: extend wall, Alt+LClick\: extend or split wall / vertex, Alt+Drag\: join with wall / vertex, Ctrl\: snap-to-grid, Shift\: delete wall / vertex tools.ai_selector.tooltip = Tokens will navigate around MBL, VBL (if selected), and account for tokens with terrain modifiers. tools.ignore_vbl_on_move.tooltip = Tokens will navigate around VBL if selected, otherwise they will freely move into VBL. tools.topology_mode_selection.cover_vbl.tooltip = Draw Cover Vision Blocking (Cover VB). diff --git a/src/main/resources/net/rptools/maptool/language/i18n_zh_CN.properties b/src/main/resources/net/rptools/maptool/language/i18n_zh_CN.properties index 9626aa8a08..25d2e31e5b 100644 --- a/src/main/resources/net/rptools/maptool/language/i18n_zh_CN.properties +++ b/src/main/resources/net/rptools/maptool/language/i18n_zh_CN.properties @@ -2628,8 +2628,6 @@ tool.isorectangletopology.instructions = LClick\: set initial/final point, Shi tool.stamp.tooltip = 图章工具 tool.walltemplate.instructions = 单击左键:设置起始格,移动鼠标确定墙的方向,再次单击左键,设定墙的终点;按住Ctrl键移动起始点 tool.walltemplate.tooltip = 绘制墙模板 -tool.walltopology.tooltip = Draw movement and vision blocking walls. -tool.walltopology.instructions = LClick\: start new wall or grab wall / vertex, RClick\: extend wall, Alt+LClick\: extend or split wall / vertex, Alt+Drag\: join with wall / vertex, Ctrl\: snap-to-grid, Shift\: delete wall / vertex tools.ai_selector.tooltip = 指示物将环绕MB,VB (如果选定),并对指示物应用地形修正。 tools.ignore_vbl_on_move.tooltip = 已选指示物将会环绕VB,否则它们将能够自由移入VB。 tools.topology_mode_selection.cover_vbl.tooltip = Draw Cover Vision Blocking (Cover VB).