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turn_path_compressor.cpp
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turn_path_compressor.cpp
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#include "extractor/turn_path_compressor.hpp"
#include "extractor/maneuver_override.hpp"
#include "extractor/restriction.hpp"
#include <algorithm>
#include <boost/assert.hpp>
namespace osrm::extractor
{
TurnPathCompressor::TurnPathCompressor(std::vector<TurnRestriction> &restrictions,
std::vector<UnresolvedManeuverOverride> &maneuver_overrides)
{
// Track all turn paths by their respective start/via/end nodes.
auto index = [&](auto &element) {
starts.insert({element.From(), &element});
ends.insert({element.To(), &element});
if (element.Type() == TurnPathType::VIA_WAY_TURN_PATH)
{
// Some of the via nodes can not be compressed so don't need tracking
// (e.g. first and last via node of a restriction, instruction node of maneuver).
// However, for the sake of simplicity we'll track them all.
for (const auto &via_node : element.AsViaWayPath().via)
{
vias.insert({via_node, &element});
}
}
};
// We need to pass a reference to the index as we will mutate the turn path during compression.
const auto index_starts_ends_vias = [&](auto &relation) { index(relation.turn_path); };
std::for_each(restrictions.begin(), restrictions.end(), index_starts_ends_vias);
std::for_each(maneuver_overrides.begin(), maneuver_overrides.end(), index_starts_ends_vias);
}
void TurnPathCompressor::Compress(const NodeID from, const NodeID via, const NodeID to)
{
// handle turn restrictions
// extract all start ptrs and move them from via to from.
auto all_starts_range = starts.equal_range(via);
std::vector<TurnPath *> start_ptrs;
std::transform(all_starts_range.first,
all_starts_range.second,
std::back_inserter(start_ptrs),
[](const auto pair) { return pair.second; });
const auto update_start = [&](auto ptr) {
if (ptr->Type() == TurnPathType::VIA_NODE_TURN_PATH)
{
// ____ | from - p.from | via - p.via | to - p.to | ____
auto &node_ptr = ptr->AsViaNodePath();
BOOST_ASSERT(node_ptr.from == via);
if (node_ptr.via == to)
{
node_ptr.from = from;
}
// ____ | to - p.from | via - p.via | from - p.to | ____
else
{
BOOST_ASSERT(node_ptr.via == from);
node_ptr.from = to;
}
}
else
{
BOOST_ASSERT(ptr->Type() == TurnPathType::VIA_WAY_TURN_PATH);
auto &way_ptr = ptr->AsViaWayPath();
// ____ | from - p.from | via - p.via[0] | to - p[1..],p.to | ____
BOOST_ASSERT(way_ptr.from == via);
if (way_ptr.via.front() == to)
{
way_ptr.from = from;
}
// ____ | to - p.from | via - p.via[0] | from - p[1,..],p.to | ____
else
{
BOOST_ASSERT(way_ptr.via.front() == from);
way_ptr.from = to;
}
}
};
std::for_each(start_ptrs.begin(), start_ptrs.end(), update_start);
// update the ptrs in our mapping
starts.erase(via);
const auto reinsert_start = [&](auto ptr) { starts.insert({ptr->From(), ptr}); };
std::for_each(start_ptrs.begin(), start_ptrs.end(), reinsert_start);
// extract all end ptrs and move them from via to to
auto all_ends_range = ends.equal_range(via);
std::vector<TurnPath *> end_ptrs;
std::transform(all_ends_range.first,
all_ends_range.second,
std::back_inserter(end_ptrs),
[](const auto pair) { return pair.second; });
const auto update_end = [&](auto ptr) {
if (ptr->Type() == TurnPathType::VIA_NODE_TURN_PATH)
{
auto &node_ptr = ptr->AsViaNodePath();
BOOST_ASSERT(node_ptr.to == via);
// p.from | ____ - p.via | from - p.to | via - ____ | to
if (node_ptr.via == from)
{
node_ptr.to = to;
}
// p.from | ____ - p.via | to - p.to | via - ____ | from
else
{
BOOST_ASSERT(node_ptr.via == to);
node_ptr.to = from;
}
}
else
{
BOOST_ASSERT(ptr->Type() == TurnPathType::VIA_WAY_TURN_PATH);
auto &way_ptr = ptr->AsViaWayPath();
BOOST_ASSERT(way_ptr.to == via);
// p.from,p.via[..,n-1] | ____ - p.via[n] | from - p.to | via - ____ | to
if (way_ptr.via.back() == from)
{
way_ptr.to = to;
}
// p.from,p.via[..,n-1] | ____ - p.via[n] | to - p.to | via - ____ | from
else
{
BOOST_ASSERT(way_ptr.via.back() == to);
way_ptr.to = from;
}
}
};
std::for_each(end_ptrs.begin(), end_ptrs.end(), update_end);
// update end ptrs in mapping
ends.erase(via);
const auto reinsert_end = [&](auto ptr) { ends.insert({ptr->To(), ptr}); };
std::for_each(end_ptrs.begin(), end_ptrs.end(), reinsert_end);
// remove compressed node from all via paths
auto all_vias_range = vias.equal_range(via);
const auto update_via = [&](auto restriction_pair) {
BOOST_ASSERT(restriction_pair.second->Type() == TurnPathType::VIA_WAY_TURN_PATH);
auto &way_ptr = restriction_pair.second->AsViaWayPath();
BOOST_ASSERT(std::find(way_ptr.via.begin(), way_ptr.via.end(), via) != way_ptr.via.end());
way_ptr.via.erase(std::remove(way_ptr.via.begin(), way_ptr.via.end(), via),
way_ptr.via.end());
};
std::for_each(all_vias_range.first, all_vias_range.second, update_via);
// update via ptrs in mapping
vias.erase(via);
}
} // namespace osrm::extractor