diff --git a/config/TorcherinoCE/TorcherinoCE.cfg b/config/TorcherinoCE/TorcherinoCE.cfg new file mode 100644 index 00000000..5eef58a1 --- /dev/null +++ b/config/TorcherinoCE/TorcherinoCE.cfg @@ -0,0 +1,282 @@ +# Configuration file + +blacklist { + # modid:unlocalized, Example: projecte:collector_mk1 [default: ] + S:blacklistedBlocks < + > + + # Fully qualified class name [default: ] + S:blacklistedTiles < + > +} + + +########################################################################################################## +# general +#--------------------------------------------------------------------------------------------------------# +# General settings +########################################################################################################## + +general { + # Debug modes [default: false] + B:Debug_Mode=false + + # Send chat hello message [default: true] + B:Hello_Message=false + + # Integration ProjectE [default: true] + B:integration_ProjectE=true + + # Integration TheOneProbe-TopAddons [default: true] + B:integration_top_addons=true +} + + +########################################################################################################## +# item +#--------------------------------------------------------------------------------------------------------# +# Item settings +########################################################################################################## + +item { + # Storage time infinite [range: 1 ~ 2147483647, default: 2147483647] + I:Time_Storage_infinite=2147483647 + + # Storage time bottle lvl 1 [range: 1 ~ 2147483647, default: 120] + I:Time_Storage_lvl_1=120 + + # Storage time bottle lvl 2 [range: 1 ~ 2147483647, default: 360] + I:Time_Storage_lvl_2=360 + + # Storage time bottle lvl 3 [range: 1 ~ 2147483647, default: 1080] + I:Time_Storage_lvl_3=1080 + + # Storage time bottle lvl 4 [range: 1 ~ 2147483647, default: 2400] + I:Time_Storage_lvl_4=2400 + + # Storage time bottle lvl 5 [range: 1 ~ 2147483647, default: 7200] + I:Time_Storage_lvl_5=7200 + + # Speed Time Wand lvl 1. 1 = 100%..... [range: 1 ~ 127, default: 3] + I:Time_Wand_Speed_lvl1=3 + + # Speed Time Wand lvl 2. 1 = 100%..... [range: 1 ~ 127, default: 6] + I:Time_Wand_Speed_lvl2=6 + + # Speed Time Wand lvl 3. 1 = 100%..... [range: 1 ~ 127, default: 9] + I:Time_Wand_Speed_lvl3=9 + + # Speed Time Wand lvl 4. 1 = 100%..... [range: 1 ~ 127, default: 12] + I:Time_Wand_Speed_lvl4=12 + + # Speed Time Wand lvl 5. 1 = 100%..... [range: 1 ~ 127, default: 15] + I:Time_Wand_Speed_lvl5=15 + + # Speed Time Wand infinite. 1 = 100%..... [range: 1 ~ 127, default: 20] + I:Time_Wand_Speed_lvl6=20 +} + + +########################################################################################################## +# render +#--------------------------------------------------------------------------------------------------------# +# Render settings +########################################################################################################## + +render { + # Tile render true/false [default: true] + B:Tile_Render=true + + # Tile spawn Particle flame [default: true] + B:Tile_Visual_Work=true + + # Spawn Particle Wand [default: true] + B:Time_Wand_Parc=true +} + + +########################################################################################################## +# tile +#--------------------------------------------------------------------------------------------------------# +# TileEntity settings .Before changing these values, it is best to destroy the already installed TileEntity +# If this is not possible, then in order for the value in TileEntity to change, it will need to be set again. +########################################################################################################## + +tile { + # Need ticks to generate 100% [range: 1 ~ 32767, default: 1154] + I:Tile_Generator_Particle=1154 + + # Maximum Radius [range: 1 ~ 127, default: 3] + I:Tile_Time_Acceleration_Radius=3 + + # Speed 1 = 100% [range: 1 ~ 127, default: 3] + I:Tile_Time_Acceleration_Speed=3 + + # Maximum storage size [range: 1 ~ 2147483647, default: 1000] + I:Tile_Time_Collectors_MaxStorage=1000 + + # Need time [range: 1 ~ 32767, default: 1200] + I:Tile_Time_Manipulator=1200 + + # Time max time Storage [range: 1 ~ 2147483647, default: 10000] + I:Tile_Time_Storage=10000 +} + + +########################################################################################################## +# tile_torcherino +#--------------------------------------------------------------------------------------------------------# +# TileEntity settings .Before changing these values, it is best to destroy the already installed TileEntity +# If this is not possible, then in order for the value in TileEntity to change, it will need to be set again. +########################################################################################################## + +tile_torcherino { + # Number of speed modes [range: 1 ~ 127, default: 3] + I:Torcherino_lvl_1_Compressed_number_modes=3 + + # Maximum Radius [range: 1 ~ 127, default: 3] + I:Torcherino_lvl_1_Compressed_radius=3 + + # Speed 1 = 100% [range: 1 ~ 127, default: 9] + I:Torcherino_lvl_1_Compressed_speed=9 + + # Number of speed modes [range: 1 ~ 127, default: 3] + I:Torcherino_lvl_1_Double_Compressed_number_modes=3 + + # Maximum Radius [range: 1 ~ 127, default: 3] + I:Torcherino_lvl_1_Double_Compressed_radius=3 + + # Speed 1 = 100% [range: 1 ~ 127, default: 81] + I:Torcherino_lvl_1_Double_Compressed_speed=81 + + # Number of speed modes [range: 1 ~ 127, default: 3] + I:Torcherino_lvl_1_number_modes=3 + + # Maximum Radius [range: 1 ~ 127, default: 3] + I:Torcherino_lvl_1_radius=3 + + # Speed 1 = 100% [range: 1 ~ 127, default: 1] + I:Torcherino_lvl_1_speed=1 +} + + +tile_torcherino_lvl2 { + # Number of speed modes [range: 1 ~ 127, default: 6] + I:Torcherino_lvl_2_Compressed_number_modes=6 + + # Maximum Radius [range: 1 ~ 127, default: 6] + I:Torcherino_lvl_2_Compressed_radius=6 + + # Speed 1 = 100% [range: 1 ~ 127, default: 9] + I:Torcherino_lvl_2_Compressed_speed=9 + + # Number of speed modes [range: 1 ~ 127, default: 6] + I:Torcherino_lvl_2_Double_Compressed_number_modes=6 + + # Maximum Radius [range: 1 ~ 127, default: 6] + I:Torcherino_lvl_2_Double_Compressed_radius=6 + + # Speed 1 = 100% [range: 1 ~ 127, default: 81] + I:Torcherino_lvl_2_Double_Compressed_speed=81 + + # Number of speed modes [range: 1 ~ 127, default: 6] + I:Torcherino_lvl_2_number_modes=6 + + # Maximum Radius [range: 1 ~ 127, default: 6] + I:Torcherino_lvl_2_radius=6 + + # Speed 1 = 100% [range: 1 ~ 127, default: 1] + I:Torcherino_lvl_2_speed=1 +} + + +tile_torcherino_lvl3 { + # Number of speed modes [range: 1 ~ 127, default: 9] + I:Torcherino_lvl_3_Compressed_number_modes=9 + + # Maximum Radius [range: 1 ~ 127, default: 9] + I:Torcherino_lvl_3_Compressed_radius=9 + + # Speed 1 = 100% [range: 1 ~ 127, default: 9] + I:Torcherino_lvl_3_Compressed_speed=9 + + # Number of speed modes [range: 1 ~ 127, default: 9] + I:Torcherino_lvl_3_Double_Compressed_number_modes=9 + + # Maximum Radius [range: 1 ~ 127, default: 9] + I:Torcherino_lvl_3_Double_Compressed_radius=9 + + # Speed 1 = 100% [range: 1 ~ 127, default: 81] + I:Torcherino_lvl_3_Double_Compressed_speed=81 + + # Number of speed modes [range: 1 ~ 127, default: 9] + I:Torcherino_lvl_3_number_modes=9 + + # Maximum Radius [range: 1 ~ 127, default: 9] + I:Torcherino_lvl_3_radius=9 + + # Speed 1 = 100% [range: 1 ~ 127, default: 1] + I:Torcherino_lvl_3_speed=1 +} + + +tile_torcherino_lvl4 { + # Number of speed modes [range: 1 ~ 127, default: 12] + I:Torcherino_lvl_4_Compressed_number_modes=12 + + # Maximum Radius [range: 1 ~ 127, default: 12] + I:Torcherino_lvl_4_Compressed_radius=12 + + # Speed 1 = 100% [range: 1 ~ 127, default: 9] + I:Torcherino_lvl_4_Compressed_speed=9 + + # Number of speed modes [range: 1 ~ 127, default: 12] + I:Torcherino_lvl_4_Double_Compressed_number_modes=12 + + # Maximum Radius [range: 1 ~ 127, default: 12] + I:Torcherino_lvl_4_Double_Compressed_radius=12 + + # Speed 1 = 100% [range: 1 ~ 127, default: 81] + I:Torcherino_lvl_4_Double_Compressed_speed=81 + + # Number of speed modes [range: 1 ~ 127, default: 12] + I:Torcherino_lvl_4_number_modes=12 + + # Maximum Radius [range: 1 ~ 127, default: 12] + I:Torcherino_lvl_4_radius=12 + + # Speed 1 = 100% [range: 1 ~ 127, default: 1] + I:Torcherino_lvl_4_speed=1 +} + + +tile_torcherino_lvl5 { + # Number of speed modes [range: 1 ~ 127, default: 15] + I:Torcherino_lvl_5_Compressed_number_modes=15 + + # Maximum Radius [range: 1 ~ 127, default: 15] + I:Torcherino_lvl_5_Compressed_radius=15 + + # Speed 1 = 100% [range: 1 ~ 127, default: 9] + I:Torcherino_lvl_5_Compressed_speed=9 + + # Number of speed modes [range: 1 ~ 127, default: 15] + I:Torcherino_lvl_5_Double_Compressed_number_modes=15 + + # Maximum Radius [range: 1 ~ 127, default: 15] + I:Torcherino_lvl_5_Double_Compressed_radius=15 + + # Speed 1 = 100% [range: 1 ~ 127, default: 81] + I:Torcherino_lvl_5_Double_Compressed_speed=81 + + # Number of speed modes [range: 1 ~ 127, default: 15] + I:Torcherino_lvl_5_number_modes=15 + + # Maximum Radius [range: 1 ~ 127, default: 15] + I:Torcherino_lvl_5_radius=15 + + # Speed 1 = 100% [range: 1 ~ 127, default: 1] + I:Torcherino_lvl_5_speed=1 +} + + diff --git a/config/advRocketry/weights.json b/config/advRocketry/weights.json new file mode 100644 index 00000000..c20319b0 --- /dev/null +++ b/config/advRocketry/weights.json @@ -0,0 +1 @@ +{"individual":{}} \ No newline at end of file diff --git a/config/armoryexpansion/traits.txt b/config/armoryexpansion/traits.txt index f6edf6e9..0528e08b 100644 --- a/config/armoryexpansion/traits.txt +++ b/config/armoryexpansion/traits.txt @@ -73,10 +73,8 @@ "tconevo.photosynthetic_armor", "tconevo.warping", "voltaic_armor", - "writableadv1", "glowing", "mana", - "writableadv2", "infernal_armor", "tconevo.luminiferous", "skyblock", @@ -268,7 +266,6 @@ "tconevo.aftershock1", "tconevo.executor", "cascade", - "aurastrike", "ambitious_armor", "heroic", "petravidity_armor", diff --git a/config/bhmenu.cfg b/config/bhmenu.cfg new file mode 100644 index 00000000..ff9a67bc --- /dev/null +++ b/config/bhmenu.cfg @@ -0,0 +1,36 @@ +# Configuration file + +general { + # Set this to false to disable pack config screen and enable user configs instead. + # This should always be done by the pack author once they are done with configuring the pack. + # To re-enable Pack Edit Mode, please edit the config file. + B:pack_edit_mode=false + + # The id of this modpack. + # (This is BH internal pack id; Find the id here: https://www.bisecthosting.com/partners/console.php) + S:pack_id= + + # Your partner ID to use in during the ordering process. + # Without this you will not be credited for the purchases. + # (Your partner id is not the same as your referral link, please check your client area to find your partner id at https://www.bisecthosting.com/partners/console.php). + S:partner_id=5511 +} + + +public_server_list { + I:button_width=0 + I:button_x=-1 + I:button_y=-1 + B:enabled=false + B:vanilla_button=false +} + + +server_creator_banner { + S:description=Click me to get your own server! + B:enabled=true + S:title=Need a server? + B:use_language_files=false +} + + diff --git a/config/bloodymods/packcrashinfo.cfg b/config/bloodymods/packcrashinfo.cfg index 4cb72ff8..91375e9f 100644 --- a/config/bloodymods/packcrashinfo.cfg +++ b/config/bloodymods/packcrashinfo.cfg @@ -4,7 +4,7 @@ general { B:gatherManifestFirst=false S:modpackAuthor=mczph S:modpackName=Interactions - S:modpackVersion=1.65 + S:modpackVersion=1.66 } diff --git a/config/craftpresence.json b/config/craftpresence.json index 3f0022e5..4dded18c 100644 --- a/config/craftpresence.json +++ b/config/craftpresence.json @@ -1,6 +1,4 @@ { - "_README": "https://gitlab.com/CDAGaming/CraftPresence/-/wikis/home", - "_SOURCE": "https://gitlab.com/CDAGaming/CraftPresence", "_schemaVersion": 6, "_lastMCVersionId": 340, "generalSettings": { diff --git a/config/ftbquests/normal/chapters/940d670c/2dc8309a.snbt b/config/ftbquests/normal/chapters/940d670c/2dc8309a.snbt index 04c5aa84..78b6df19 100644 --- a/config/ftbquests/normal/chapters/940d670c/2dc8309a.snbt +++ b/config/ftbquests/normal/chapters/940d670c/2dc8309a.snbt @@ -4,22 +4,19 @@ text: [ "{940d670c.ia.2dc8309a}" ], + dependencies: [ + "8727ac35" + ], tasks: [{ uid: "0c9de388", type: "item", items: [{ - item: "aeadditions:part.base 1 6" + item: "mekeng:gas_terminal" }] }], rewards: [{ uid: "72526cb9", type: "item", - item: { - id: "aeadditions:storage.gas", - Damage: 1s, - tag: { - fuzzyMode: "IGNORE_ALL" - } - } + item: "mekeng:gas_core_1k" }] } diff --git a/config/ftbquests/normal/chapters/940d670c/5ccc629a.snbt b/config/ftbquests/normal/chapters/940d670c/5ccc629a.snbt new file mode 100644 index 00000000..aa984917 --- /dev/null +++ b/config/ftbquests/normal/chapters/940d670c/5ccc629a.snbt @@ -0,0 +1,15 @@ +{ + x: 2.0d, + y: -1.0d, + dependencies: [ + "aefa416e", + "ea2233c4" + ], + tasks: [{ + uid: "b4261f1d", + type: "item", + items: [{ + item: "ae2fc:trio_interface" + }] + }] +} diff --git a/config/ftbquests/normal/chapters/940d670c/aefa416e.snbt b/config/ftbquests/normal/chapters/940d670c/aefa416e.snbt new file mode 100644 index 00000000..b2a4ad26 --- /dev/null +++ b/config/ftbquests/normal/chapters/940d670c/aefa416e.snbt @@ -0,0 +1,21 @@ +{ + x: 0.0d, + y: -1.0d, + dependencies: [ + "ea21c88f" + ], + tasks: [{ + uid: "adfc4c42", + type: "item", + items: [{ + item: "mekeng:gas_interface" + }] + }, + { + uid: "dbedb009", + type: "item", + items: [{ + item: "ae2fc:gas_discretizer" + }] + }] +} diff --git a/config/ftbquests/normal/chapters/940d670c/eae802b2.snbt b/config/ftbquests/normal/chapters/940d670c/eae802b2.snbt index 5f1cb8cc..5897ffea 100644 --- a/config/ftbquests/normal/chapters/940d670c/eae802b2.snbt +++ b/config/ftbquests/normal/chapters/940d670c/eae802b2.snbt @@ -5,6 +5,9 @@ text: [ "{940d670c.ia.eae802b2}" ], + dependencies: [ + "8727ac35" + ], tasks: [{ uid: "048eb8c7", type: "item", diff --git a/config/ftbquests/normal/chapters/e54907cd/5c655a4e.snbt b/config/ftbquests/normal/chapters/e54907cd/5c655a4e.snbt index 6c1f2477..9e863def 100644 --- a/config/ftbquests/normal/chapters/e54907cd/5c655a4e.snbt +++ b/config/ftbquests/normal/chapters/e54907cd/5c655a4e.snbt @@ -1,6 +1,6 @@ { - x: 6.0d, - y: 3.0d, + x: 5.5d, + y: 2.0d, dependencies: [ "cbea127b" ], @@ -8,7 +8,17 @@ uid: "4cf152ad", type: "item", items: [{ - id: "aeadditions:terminal.gas.wireless", + id: "mekeng:wireless_gas_terminal", + tag: {} + }], + ignore_damage: true, + ignore_nbt: 1b + }, + { + uid: "d2ac5b74", + type: "item", + items: [{ + id: "appliedenergistics2:wireless_fluid_terminal", tag: {} }], ignore_damage: true, diff --git a/config/ftbquests/normal/chapters/e54907cd/6fa43b80.snbt b/config/ftbquests/normal/chapters/e54907cd/6fa43b80.snbt index 259bd2bb..771badfd 100644 --- a/config/ftbquests/normal/chapters/e54907cd/6fa43b80.snbt +++ b/config/ftbquests/normal/chapters/e54907cd/6fa43b80.snbt @@ -1,6 +1,6 @@ { - x: 6.0d, - y: 4.5d, + x: 4.5d, + y: 3.0d, dependencies: [ "cbea127b" ], diff --git a/config/ftbquests/normal/chapters/e54907cd/83d4d051.snbt b/config/ftbquests/normal/chapters/e54907cd/83d4d051.snbt deleted file mode 100644 index b3147021..00000000 --- a/config/ftbquests/normal/chapters/e54907cd/83d4d051.snbt +++ /dev/null @@ -1,17 +0,0 @@ -{ - x: 4.5d, - y: 3.0d, - dependencies: [ - "cbea127b" - ], - tasks: [{ - uid: "2ab47198", - type: "item", - items: [{ - id: "appliedenergistics2:wireless_fluid_terminal", - tag: {} - }], - ignore_damage: true, - ignore_nbt: 1b - }] -} diff --git a/config/ftbquests/normal/chapters/e54907cd/7c92894e.snbt b/config/ftbquests/normal/chapters/e54907cd/a34975fc.snbt similarity index 60% rename from config/ftbquests/normal/chapters/e54907cd/7c92894e.snbt rename to config/ftbquests/normal/chapters/e54907cd/a34975fc.snbt index 36ba09c6..7c077f18 100644 --- a/config/ftbquests/normal/chapters/e54907cd/7c92894e.snbt +++ b/config/ftbquests/normal/chapters/e54907cd/a34975fc.snbt @@ -1,14 +1,14 @@ { - x: 7.5d, + x: 5.5d, y: 3.0d, dependencies: [ - "cbea127b" + "6fa43b80" ], tasks: [{ - uid: "8ad44dff", + uid: "e71208cf", type: "item", items: [{ - id: "appliedenergistics2:wireless_terminal", + id: "ae2fc:wireless_fluid_pattern_terminal", tag: {} }], ignore_damage: true, diff --git a/config/ftbquests/normal/chapters/e54907cd/d87d19ed.snbt b/config/ftbquests/normal/chapters/e54907cd/d87d19ed.snbt index 2eac52a5..5fbe75a9 100644 --- a/config/ftbquests/normal/chapters/e54907cd/d87d19ed.snbt +++ b/config/ftbquests/normal/chapters/e54907cd/d87d19ed.snbt @@ -1,6 +1,6 @@ { - x: 7.5d, - y: 4.5d, + x: 5.5d, + y: 4.0d, dependencies: [ "cbea127b" ], diff --git a/config/immersivepetroleum.cfg b/config/immersivepetroleum.cfg index 248350a9..6d1e6a4a 100644 --- a/config/immersivepetroleum.cfg +++ b/config/immersivepetroleum.cfg @@ -22,9 +22,6 @@ general { # List of reservoir types. Format: name, fluid_name, min_mb_fluid, max_mb_fluid, mb_per_tick_replenish, weight, [dim_blacklist], [dim_whitelist], [biome_dict_blacklist], [biome_dict_whitelist] S:reservoirs < - aquifer, water, 5000000, 10000000, 6, 30, [], [0], [], [] - oil, oil, 2500000, 15000000, 6, 40, [1], [], [], [] - lava, lava, 250000, 1000000, 0, 30, [1], [], [], [] > } diff --git a/config/mekanism/MekanismCE.cfg b/config/mekanism/MekanismCE.cfg index a7fe65a0..03238ce3 100644 --- a/config/mekanism/MekanismCE.cfg +++ b/config/mekanism/MekanismCE.cfg @@ -35,7 +35,7 @@ mekce { B:EnableSiliconCompat=true # Enable an upgrade similar to IC2 - B:EnableUpgradeConfigure=false + B:EnableUpgradeConfigure=true # If true, the fluid ejection is based on the number of tanks in the tank B:FluidEjectionSettings=false diff --git a/config/mod-director/modpack.json b/config/mod-director/modpack.json index ed2d646a..f20239a7 100644 --- a/config/mod-director/modpack.json +++ b/config/mod-director/modpack.json @@ -6,5 +6,5 @@ "width": 64, "height": 64 }, - "localVersion": "1.65" + "localVersion": "1.66" } \ No newline at end of file diff --git a/config/mod-director/url.bundle.json b/config/mod-director/url.bundle.json index 50964f74..9895ff75 100644 --- a/config/mod-director/url.bundle.json +++ b/config/mod-director/url.bundle.json @@ -2,19 +2,16 @@ "url": [ { - "url": "https://cdn.modrinth.com/data/PnFQ4uO8/versions/p1mXZTtC/homoium-1.0.8.jar" - }, - { - "url": "https://github.com/Project-Interactions/StellarCore/releases/download/1.0.24/StellarCore-1.0.24.jar" - }, - { - "url": "https://github.com/Delfayne/ThaumicEnergistics/releases/download/v2.3.1/thaumic-energistics-extended-life-1.12.2-2.3.1.jar" + "url": "https://github.com/Delfayne/ThaumicEnergistics/releases/download/v2.3.2/thaumic-energistics-extended-life-1.12.2-2.3.2.jar" }, { "url": "https://github.com/Project-Interactions/Mekanism-CE-Unofficial-1.12.2/releases/download/9.9.0.013/Mekanism-CE-Unofficial-All-9.9.0.013.jar" }, { "url": "https://github.com/Project-Interactions/Friendly-Chests/releases/download/1.0.4/friendly_chests-1.0.4.jar" + }, + { + "url": "https://github.com/Project-Interactions/Applied-Energistics-2/releases/download/7c6ceef/ae2-uel-7c6ceef.jar" } ] } \ No newline at end of file diff --git a/config/modularmachinery/machinery/lightning_infuser.json b/config/modularmachinery/machinery/lightning_infuser.json index aa9015bf..c0ccbefd 100644 --- a/config/modularmachinery/machinery/lightning_infuser.json +++ b/config/modularmachinery/machinery/lightning_infuser.json @@ -441,7 +441,7 @@ "y": -6, "z": 6, "elements": [ - "modularmachinery:blockgridproviderinput" + "modularmachinery:blockaspectproviderinput" ] }, { diff --git a/config/nuclearcraft.cfg b/config/nuclearcraft.cfg index 57efe8d4..54378b49 100644 --- a/config/nuclearcraft.cfg +++ b/config/nuclearcraft.cfg @@ -1,7 +1,7 @@ # Configuration file armor { - # gui.nc.config.armor.armor_durability.comment + # 盔甲的耐久度。顺序:硼,高强合金,硬碳,氮化硼,防护服。 I:armor_durability < 22 30 @@ -10,7 +10,7 @@ armor { 0 > - # gui.nc.config.armor.armor_toughness.comment + # 盔甲的韧性。顺序:硼,高强合金,硬碳,氮化硼,防护服。 D:armor_toughness < 1.0 2.0 @@ -19,7 +19,7 @@ armor { 0.0 > - # gui.nc.config.armor.armor_enchantability.comment + # 附魔的品质。顺序:硼,高强合金,硬碳,氮化硼,防护服。 I:armor_enchantability < 6 15 @@ -28,7 +28,7 @@ armor { 5 > - # gui.nc.config.armor.armor_boron.comment + # 不同部位盔甲的有效护甲值。顺序:靴子,护腿,胸甲,头盔。 I:armor_boron < 2 5 @@ -36,7 +36,7 @@ armor { 3 > - # gui.nc.config.armor.armor_tough.comment + # 不同部位盔甲的有效护甲值。顺序:靴子,护腿,胸甲,头盔。 I:armor_tough < 3 6 @@ -44,7 +44,7 @@ armor { 3 > - # gui.nc.config.armor.armor_hard_carbon.comment + # 不同部位盔甲的有效护甲值。顺序:靴子,护腿,胸甲,头盔。 I:armor_hard_carbon < 3 5 @@ -52,7 +52,7 @@ armor { 3 > - # gui.nc.config.armor.armor_boron_nitride.comment + # 不同部位盔甲的有效护甲值。顺序:靴子,护腿,胸甲,头盔。 I:armor_boron_nitride < 3 6 @@ -60,7 +60,7 @@ armor { 3 > - # gui.nc.config.armor.armor_hazmat.comment + # 不同部位盔甲的有效护甲值。顺序:靴子,护腿,上衣,头罩。 I:armor_hazmat < 3 6 @@ -81,7 +81,7 @@ armor { energy_storage { - # gui.nc.config.energy_storage.battery_block_capacity.comment + # 最大的电量储存(单位:RF)。顺序:[基础,高级,贫铀,精英]伏打电堆,[基础,高级,贫铀,精英]锂离子电池块。 I:battery_block_capacity < 1600000 6400000 @@ -93,7 +93,7 @@ energy_storage { 2048000000 > - # gui.nc.config.energy_storage.battery_block_max_transfer.comment + # 最大的电量传输速率(单位:RF/t)。顺序:[基础,高级,贫铀,精英]伏打电堆,[基础,高级,贫铀,精英]锂离子电池块。 I:battery_block_max_transfer < 16000 64000 @@ -105,7 +105,7 @@ energy_storage { 20480000 > - # gui.nc.config.energy_storage.battery_block_energy_tier.comment + # [IC2]工业2 或[GTCE]格雷科技:社区版的 EU 能量等级。顺序:[基础,高级,贫铀,精英]伏打电堆,[基础,高级,贫铀,精英]锂离子电池块。 I:battery_block_energy_tier < 1 2 @@ -117,17 +117,17 @@ energy_storage { 6 > - # gui.nc.config.energy_storage.battery_item_capacity.comment + # 最大的电量储存(单位:RF)。顺序:锂离子电池。 I:battery_item_capacity < 8000000 > - # gui.nc.config.energy_storage.battery_item_max_transfer.comment + # 最大的电量传输速率(单位:RF/t)。顺序:锂离子电池。 I:battery_item_max_transfer < 80000 > - # gui.nc.config.energy_storage.battery_item_energy_tier.comment + # [IC2]工业2 或[GTCE]格雷科技:社区版的 EU 能量等级。顺序:锂离子电池。 I:battery_item_energy_tier < 3 > @@ -135,32 +135,38 @@ energy_storage { entity { - # gui.nc.config.entity.entity_tracking_range.comment + # 对于核电工艺的实体,游戏会追踪性更新的范围。 I:entity_tracking_range=64 } fission { - # gui.nc.config.fission.fission_fuel_time_multiplier.comment + # 裂变结构的最小边长。 + I:fission_min_size=1 + + # 裂变结构的最大边长。 + I:fission_max_size=24 + + # 调整裂变反应堆消耗燃料的速率。 D:fission_fuel_time_multiplier=0.5 - # gui.nc.config.fission.fission_fuel_heat_multiplier.comment + # 调整裂变反应堆产热的速率。 D:fission_fuel_heat_multiplier=1.0 - # gui.nc.config.fission.fission_fuel_efficiency_multiplier.comment + # Modifies the efficiency of fuels in fission reactors. D:fission_fuel_efficiency_multiplier=6.0 - # gui.nc.config.fission.fission_fuel_radiation_multiplier.comment + # Modifies the radiation levels of fuels in fission reactors. D:fission_fuel_radiation_multiplier=1.0 - # gui.nc.config.fission.fission_source_efficiency.comment + # Efficiency multiplier for neutron sources of this type. Order: Ra-Be, Po-Be, Cf-252. D:fission_source_efficiency < 0.9 0.95 1.0 > - # gui.nc.config.fission.fission_sink_cooling_rate.comment + # Heat removed per tick by valid heat sinks of this type. Order: water, iron, redstone, quartz, obsidian, nether brick, glowstone, lapis, gold, prismarine, slime, end stone, purpur, diamond, emerald, copper, tin, lead, boron, lithium, magnesium, manganese, aluminum, silver, fluorite, villiaumite, carobbiite, arsenic, liquid nitrogen, liquid helium, enderium, cryotheum. I:fission_sink_cooling_rate < 55 50 @@ -196,7 +202,7 @@ fission { 205 > - # gui.nc.config.fission.fission_sink_rule.comment + # Placement rule to be parsed for heat sinks of this type. Order: water, iron, redstone, quartz, obsidian, nether brick, glowstone, lapis, gold, prismarine, slime, end stone, purpur, diamond, emerald, copper, tin, lead, boron, lithium, magnesium, manganese, aluminum, silver, fluorite, villiaumite, carobbiite, arsenic, liquid nitrogen, liquid helium, enderium, cryotheum. S:fission_sink_rule < one cell one moderator @@ -232,7 +238,7 @@ fission { three cells > - # gui.nc.config.fission.fission_heater_cooling_rate.comment + # Heat removed per tick by functional coolant heaters of this type. Order: standard, iron, redstone, quartz, obsidian, nether brick, glowstone, lapis, gold, prismarine, slime, end stone, purpur, diamond, emerald, copper, tin, lead, boron, lithium, magnesium, manganese, aluminum, silver, fluorite, villiaumite, carobbiite, arsenic, liquid nitrogen, liquid helium, enderium, cryotheum. I:fission_heater_cooling_rate < 55 50 @@ -268,7 +274,7 @@ fission { 205 > - # gui.nc.config.fission.fission_heater_rule.comment + # Placement rule to be parsed for coolant heaters of this type. Order: standard, iron, redstone, quartz, obsidian, nether brick, glowstone, lapis, gold, prismarine, slime, end stone, purpur, diamond, emerald, copper, tin, lead, boron, lithium, magnesium, manganese, aluminum, silver, fluorite, villiaumite, carobbiite, arsenic, liquid nitrogen, liquid helium, enderium, cryotheum. S:fission_heater_rule < one vessel one moderator @@ -304,138 +310,126 @@ fission { three vessels > - # gui.nc.config.fission.fission_moderator_flux_factor.comment + # Neutron flux factors for moderators of this type. Order: graphite, beryllium, heavy water. I:fission_moderator_flux_factor < 10 22 36 > - # gui.nc.config.fission.fission_moderator_efficiency.comment + # Efficiency multipliers for moderators of this type. Order: graphite, beryllium, heavy water. D:fission_moderator_efficiency < 1.1 1.05 1.0 > - # gui.nc.config.fission.fission_reflector_efficiency.comment + # Efficiency multipliers for neutron reflectors of this type. Order: beryllium-carbon, lead-steel. D:fission_reflector_efficiency < 0.5 0.25 > - # gui.nc.config.fission.fission_reflector_reflectivity.comment + # Reflectivity factors for neutron reflectors of this type. Order: beryllium-carbon, lead-steel. D:fission_reflector_reflectivity < 1.0 0.5 > - # gui.nc.config.fission.fission_shield_heat_per_flux.comment + # Heat generated per unit flux for neutron shields of this type. Order: boron-silver. D:fission_shield_heat_per_flux < 5.0 > - # gui.nc.config.fission.fission_shield_efficiency.comment + # Efficiency multipliers for neutron shields of this type. Order: boron-silver. D:fission_shield_efficiency < 0.5 > - # gui.nc.config.fission.fission_irradiator_heat_per_flux.comment + # Heat generated per unit flux for irradiator recipe ingredients of this type. Order: thorium, protactinium-enriched thorium, bismuth. D:fission_irradiator_heat_per_flux < 0.0 0.0 0.0 > - # gui.nc.config.fission.fission_irradiator_efficiency.comment + # Efficiency multipliers for irradiator recipe ingredients of this type. Order: thorium, protactinium-enriched thorium, bismuth. D:fission_irradiator_efficiency < 0.0 0.0 0.5 > - # gui.nc.config.fission.fission_cooling_efficiency_leniency.comment + # Determines the leniency for the difference between the actual and ideal cooling rate at which a cluster will begin to be given an overcooling efficiency penalty. I:fission_cooling_efficiency_leniency=10 - # gui.nc.config.fission.fission_sparsity_penalty_params.comment + # Parameters used for the sparsity efficiency factor. The first determines the minimum value of the multiplier, while the second determines the fraction of functional components at which there is no penalty. D:fission_sparsity_penalty_params < 0.5 0.75 > - # gui.nc.config.fission.fission_decay_mechanics.comment + # Enable fission reactor decay mechanics? B:fission_decay_mechanics=false - # gui.nc.config.fission.fission_decay_build_up_times.comment + # Parameters controlling the time taken for decay heat, iodine and neutron poison to reach their equilibrium levels. D:fission_decay_build_up_times < 24000.0 24000.0 24000.0 > - # gui.nc.config.fission.fission_decay_lifetimes.comment + # Parameters controlling the lifetimes of isotopes responsible for decay heat, iodine and neutron poison. D:fission_decay_lifetimes < 6000.0 8000.0 12000.0 > - # gui.nc.config.fission.fission_decay_equilibrium_factors.comment + # Factors controlling the equilibrium levels of decay heat, iodine and neutron poison. D:fission_decay_equilibrium_factors < 1.0 5.0 1.0 > - # gui.nc.config.fission.fission_decay_daughter_multipliers.comment + # Multipliers for the amount by which iodine and neutron poison levels increase due to decreases in decay heat and iodine levels, respectively. D:fission_decay_daughter_multipliers < 5.0 5.0 > - # gui.nc.config.fission.fission_decay_term_multipliers.comment + # Multipliers for the magnitudes of the terms in the equations determining the rate of change of decay product levels. D:fission_decay_term_multipliers < 0.95 0.05 > - # gui.nc.config.fission.fission_overheat.comment + # 裂变反应堆会过热吗? B:fission_overheat=true - # gui.nc.config.fission.fission_explosions.comment - B:fission_explosions=false - - # gui.nc.config.fission.fission_meltdown_radiation_multiplier.comment + # 熔毁时的辐射。 D:fission_meltdown_radiation_multiplier=1.0 - # gui.nc.config.fission.fission_heat_damage.comment + # Modifies the radiation leaked by meltdowns. B:fission_heat_damage=false - # gui.nc.config.fission.fission_min_size.comment - I:fission_min_size=1 - - # gui.nc.config.fission.fission_max_size.comment - I:fission_max_size=24 - - # gui.nc.config.fission.fission_comparator_max_temp.comment - I:fission_comparator_max_temp=1600 - - # gui.nc.config.fission.fission_neutron_reach.comment + # *只影响新结构*两个燃料单元之间最大能够产生中子通量提升和效率提升的有效减速剂数量。 I:fission_neutron_reach=4 - # gui.nc.config.fission.fission_heat_dissipation.comment + # Modifies the radiation leaked by meltdowns. B:fission_heat_dissipation < true false > - # gui.nc.config.fission.fission_emergency_cooling_multiplier.comment + # Modifies the radiation leaked by meltdowns. D:fission_emergency_cooling_multiplier=1.0 - # gui.nc.config.fission.fission_sound_volume.comment + # 调整裂变音效的相对大小。 D:fission_sound_volume=1.0 - # gui.nc.config.fission.fission_thorium_fuel_time.comment + # 燃料的基础可用时间(单位:t)。顺序:TBU-TRISO, TBU-OX, TBU-NI, TBU-ZA, TBU-F4. I:fission_thorium_fuel_time < 14400 14400 @@ -444,7 +438,7 @@ fission { 18000 > - # gui.nc.config.fission.fission_thorium_heat_generation.comment + # 燃料的基础产热。顺序:TBU-TRISO, TBU-OX, TBU-NI, TBU-ZA, TBU-F4. I:fission_thorium_heat_generation < 40 40 @@ -453,7 +447,7 @@ fission { 32 > - # gui.nc.config.fission.fission_thorium_efficiency.comment + # 燃料的基础效率。顺序:TBU-TRISO, TBU-OX, TBU-NI, TBU-ZA, TBU-F4. D:fission_thorium_efficiency < 1.25 1.25 @@ -462,7 +456,7 @@ fission { 1.25 > - # gui.nc.config.fission.fission_thorium_criticality.comment + # 燃料的临界系数。顺序:TBU-TRISO, TBU-OX, TBU-NI, TBU-ZA, TBU-F4. I:fission_thorium_criticality < 199 234 @@ -471,7 +465,7 @@ fission { 234 > - # gui.nc.config.fission.fission_thorium_decay_factor.comment + # Decay factors of the fuels. Order: TBU-TRISO, TBU-OX, TBU-NI, TBU-ZA, TBU-F4. D:fission_thorium_decay_factor < 0.04 0.04 @@ -480,7 +474,7 @@ fission { 0.04 > - # gui.nc.config.fission.fission_thorium_self_priming.comment + # Are the fuels self-priming? Order: TBU-TRISO, TBU-OX, TBU-NI, TBU-ZA, TBU-F4. B:fission_thorium_self_priming < false false @@ -489,7 +483,7 @@ fission { false > - # gui.nc.config.fission.fission_thorium_radiation.comment + # 燃料在处理时会产生的辐射。顺序:TBU-TRISO, TBU-OX, TBU-NI, TBU-ZA, TBU-F4. D:fission_thorium_radiation < 5.44950384952691E-4 5.44950384952691E-4 @@ -498,7 +492,7 @@ fission { 5.44950384952691E-4 > - # gui.nc.config.fission.fission_uranium_fuel_time.comment + # 燃料的基础可用时间(单位:t)。顺序:LEU-233-TRISO, LEU-233-OX, LEU-233-NI, LEU-233-ZA, LEU-233-F4, HEU-233-TRISO, HEU-233-OX, HEU-233-NI, HEU-233-ZA, HEU-233-F4, LEU-235-TRISO, LEU-235-OX, LEU-235-NI, LEU-235-ZA, LEU-235-F4, HEU-235-TRISO, HEU-235-OX, HEU-235-NI, HEU-235-ZA, HEU-235-F4. I:fission_uranium_fuel_time < 2666 2666 @@ -522,7 +516,7 @@ fission { 6000 > - # gui.nc.config.fission.fission_uranium_heat_generation.comment + # 燃料的基础产热。顺序:LEU-233-TRISO, LEU-233-OX, LEU-233-NI, LEU-233-ZA, LEU-233-F4, HEU-233-TRISO, HEU-233-OX, HEU-233-NI, HEU-233-ZA, HEU-233-F4, LEU-235-TRISO, LEU-235-OX, LEU-235-NI, LEU-235-ZA, LEU-235-F4, HEU-235-TRISO, HEU-235-OX, HEU-235-NI, HEU-235-ZA, HEU-235-F4. I:fission_uranium_heat_generation < 216 216 @@ -546,7 +540,7 @@ fission { 288 > - # gui.nc.config.fission.fission_uranium_efficiency.comment + # 燃料的基础效率。顺序: D:fission_uranium_efficiency < 1.1 1.1 @@ -570,7 +564,7 @@ fission { 1.05 > - # gui.nc.config.fission.fission_uranium_criticality.comment + # 燃料的临界系数。顺序: I:fission_uranium_criticality < 66 78 @@ -594,7 +588,7 @@ fission { 51 > - # gui.nc.config.fission.fission_uranium_decay_factor.comment + # Decay factors of the fuels. Order: LEU-233-TRISO, LEU-233-OX, LEU-233-NI, LEU-233-ZA, LEU-233-F4, HEU-233-TRISO, HEU-233-OX, HEU-233-NI, HEU-233-ZA, HEU-233-F4, LEU-235-TRISO, LEU-235-OX, LEU-235-NI, LEU-235-ZA, LEU-235-F4, HEU-235-TRISO, HEU-235-OX, HEU-235-NI, HEU-235-ZA, HEU-235-F4. D:fission_uranium_decay_factor < 0.065 0.065 @@ -618,7 +612,7 @@ fission { 0.065 > - # gui.nc.config.fission.fission_uranium_self_priming.comment + # Are the fuels self-priming? Order: LEU-233-TRISO, LEU-233-OX, LEU-233-NI, LEU-233-ZA, LEU-233-F4, HEU-233-TRISO, HEU-233-OX, HEU-233-NI, HEU-233-ZA, HEU-233-F4, LEU-235-TRISO, LEU-235-OX, LEU-235-NI, LEU-235-ZA, LEU-235-F4, HEU-235-TRISO, HEU-235-OX, HEU-235-NI, HEU-235-ZA, HEU-235-F4. B:fission_uranium_self_priming < false false @@ -642,7 +636,7 @@ fission { false > - # gui.nc.config.fission.fission_uranium_radiation.comment + # 燃料在处理时会产生的辐射。顺序:LEU-233-TRISO, LEU-233-OX, LEU-233-NI, LEU-233-ZA, LEU-233-F4, HEU-233-TRISO, HEU-233-OX, HEU-233-NI, HEU-233-ZA, HEU-233-F4, LEU-235-TRISO, LEU-235-OX, LEU-235-NI, LEU-235-ZA, LEU-235-F4, HEU-235-TRISO, HEU-235-OX, HEU-235-NI, HEU-235-ZA, HEU-235-F4. D:fission_uranium_radiation < 5.15723465625E-4 5.15723465625E-4 @@ -666,7 +660,7 @@ fission { 4.3232476345486116E-5 > - # gui.nc.config.fission.fission_neptunium_fuel_time.comment + # 燃料的基础可用时间(单位:t)。顺序:LEN-236-TRISO, LEN-236-OX, LEN-236-NI, LEN-236-ZA, LEN-236-F4, HEN-236-TRISO, HEN-236-OX, HEN-236-NI, HEN-236-ZA, HEN-236-F4. I:fission_neptunium_fuel_time < 1972 1972 @@ -680,7 +674,7 @@ fission { 2462 > - # gui.nc.config.fission.fission_neptunium_heat_generation.comment + # 燃料的基础产热。顺序:LEN-236-TRISO, LEN-236-OX, LEN-236-NI, LEN-236-ZA, LEN-236-F4, HEN-236-TRISO, HEN-236-OX, HEN-236-NI, HEN-236-ZA, HEN-236-F4. I:fission_neptunium_heat_generation < 292 292 @@ -694,7 +688,7 @@ fission { 702 > - # gui.nc.config.fission.fission_neptunium_efficiency.comment + # 燃料的基础效率。顺序: D:fission_neptunium_efficiency < 1.1 1.1 @@ -708,7 +702,7 @@ fission { 1.15 > - # gui.nc.config.fission.fission_neptunium_criticality.comment + # 燃料的临界系数。顺序: I:fission_neptunium_criticality < 60 70 @@ -722,7 +716,7 @@ fission { 35 > - # gui.nc.config.fission.fission_neptunium_decay_factor.comment + # Decay factors of the fuels. Order: LEN-236-TRISO, LEN-236-OX, LEN-236-NI, LEN-236-ZA, LEN-236-F4, HEN-236-TRISO, HEN-236-OX, HEN-236-NI, HEN-236-ZA, HEN-236-F4. D:fission_neptunium_decay_factor < 0.07 0.07 @@ -736,7 +730,7 @@ fission { 0.07 > - # gui.nc.config.fission.fission_neptunium_self_priming.comment + # Are the fuels self-priming? Order: LEN-236-TRISO, LEN-236-OX, LEN-236-NI, LEN-236-ZA, LEN-236-F4, HEN-236-TRISO, HEN-236-OX, HEN-236-NI, HEN-236-ZA, HEN-236-F4. B:fission_neptunium_self_priming < false false @@ -750,7 +744,7 @@ fission { false > - # gui.nc.config.fission.fission_neptunium_radiation.comment + # 燃料在处理时会产生的辐射。顺序:LEN-236-TRISO, LEN-236-OX, LEN-236-NI, LEN-236-ZA, LEN-236-F4, HEN-236-TRISO, HEN-236-OX, HEN-236-NI, HEN-236-ZA, HEN-236-F4. D:fission_neptunium_radiation < 1.3848286614583333E-4 1.3848286614583333E-4 @@ -764,7 +758,7 @@ fission { 1.871094112847222E-4 > - # gui.nc.config.fission.fission_plutonium_fuel_time.comment + # 燃料的基础可用时间(单位:t)。顺序:LEP-239-TRISO, LEP-239-OX, LEP-239-NI, LEP-239-ZA, LEP-239-F4, HEP-239-TRISO, HEP-239-OX, HEP-239-NI, HEP-239-ZA, HEP-239-F4, LEP-241-TRISO, LEP-241-OX, LEP-241-NI, LEP-241-ZA, LEP-241-F4, HEP-241-TRISO, HEP-241-OX, HEP-241-NI, HEP-241-ZA, HEP-241-F4. I:fission_plutonium_fuel_time < 4572 4572 @@ -788,7 +782,7 @@ fission { 3946 > - # gui.nc.config.fission.fission_plutonium_heat_generation.comment + # 燃料的基础产热。顺序:LEP-239-TRISO, LEP-239-OX, LEP-239-NI, LEP-239-ZA, LEP-239-F4, HEP-239-TRISO, HEP-239-OX, HEP-239-NI, HEP-239-ZA, HEP-239-F4, LEP-241-TRISO, LEP-241-OX, LEP-241-NI, LEP-241-ZA, LEP-241-F4, HEP-241-TRISO, HEP-241-OX, HEP-241-NI, HEP-241-ZA, HEP-241-F4. I:fission_plutonium_heat_generation < 126 126 @@ -812,7 +806,7 @@ fission { 438 > - # gui.nc.config.fission.fission_plutonium_efficiency.comment + # 燃料的基础效率。顺序: D:fission_plutonium_efficiency < 1.2 1.2 @@ -836,7 +830,7 @@ fission { 1.3 > - # gui.nc.config.fission.fission_plutonium_criticality.comment + # 燃料的临界系数。顺序: I:fission_plutonium_criticality < 84 99 @@ -860,7 +854,7 @@ fission { 42 > - # gui.nc.config.fission.fission_plutonium_decay_factor.comment + # Decay factors of the fuels. Order: LEP-239-TRISO, LEP-239-OX, LEP-239-NI, LEP-239-ZA, LEP-239-F4, HEP-239-TRISO, HEP-239-OX, HEP-239-NI, HEP-239-ZA, HEP-239-F4, LEP-241-TRISO, LEP-241-OX, LEP-241-NI, LEP-241-ZA, LEP-241-F4, HEP-241-TRISO, HEP-241-OX, HEP-241-NI, HEP-241-ZA, HEP-241-F4. D:fission_plutonium_decay_factor < 0.075 0.075 @@ -884,7 +878,7 @@ fission { 0.075 > - # gui.nc.config.fission.fission_plutonium_self_priming.comment + # Are the fuels self-priming? Order: LEP-239-TRISO, LEP-239-OX, LEP-239-NI, LEP-239-ZA, LEP-239-F4, HEP-239-TRISO, HEP-239-OX, HEP-239-NI, HEP-239-ZA, HEP-239-F4, LEP-241-TRISO, LEP-241-OX, LEP-241-NI, LEP-241-ZA, LEP-241-F4, HEP-241-TRISO, HEP-241-OX, HEP-241-NI, HEP-241-ZA, HEP-241-F4. B:fission_plutonium_self_priming < false false @@ -908,7 +902,7 @@ fission { false > - # gui.nc.config.fission.fission_plutonium_radiation.comment + # 燃料在处理时会产生的辐射。顺序:LEP-239-TRISO, LEP-239-OX, LEP-239-NI, LEP-239-ZA, LEP-239-F4, HEP-239-TRISO, HEP-239-OX, HEP-239-NI, HEP-239-ZA, HEP-239-F4, LEP-241-TRISO, LEP-241-OX, LEP-241-NI, LEP-241-ZA, LEP-241-F4, HEP-241-TRISO, HEP-241-OX, HEP-241-NI, HEP-241-ZA, HEP-241-F4. D:fission_plutonium_radiation < 1.9298020833333332E-4 1.9298020833333332E-4 @@ -932,7 +926,7 @@ fission { 0.0010500715277777777 > - # gui.nc.config.fission.fission_mixed_fuel_time.comment + # 燃料的基础可用时间(单位:t)。顺序:MTRISO-239, MOX-239, MNI-239, MZA-239, MF4-239, MTRISO-241, MOX-241, MNI-241, MZA-241, MF4-241. I:fission_mixed_fuel_time < 4354 4354 @@ -946,7 +940,7 @@ fission { 3758 > - # gui.nc.config.fission.fission_mixed_heat_generation.comment + # 燃料的基础产热。顺序:MTRISO-239, MOX-239, MNI-239, MZA-239, MF4-239, MTRISO-241, MOX-241, MNI-241, MZA-241, MF4-241. I:fission_mixed_heat_generation < 132 132 @@ -960,7 +954,7 @@ fission { 154 > - # gui.nc.config.fission.fission_mixed_efficiency.comment + # 燃料的基础效率。顺序: D:fission_mixed_efficiency < 1.05 1.05 @@ -974,7 +968,7 @@ fission { 1.15 > - # gui.nc.config.fission.fission_mixed_criticality.comment + # 燃料的临界系数。顺序: I:fission_mixed_criticality < 80 94 @@ -988,7 +982,7 @@ fission { 80 > - # gui.nc.config.fission.fission_mixed_decay_factor.comment + # Decay factors of the fuels. Order: MTRISO-239, MOX-239, MNI-239, MZA-239, MF4-239, MTRISO-241, MOX-241, MNI-241, MZA-241, MF4-241. D:fission_mixed_decay_factor < 0.075 0.075 @@ -1002,7 +996,7 @@ fission { 0.075 > - # gui.nc.config.fission.fission_mixed_self_priming.comment + # Are the fuels self-priming? Order: MTRISO-239, MOX-239, MNI-239, MZA-239, MF4-239, MTRISO-241, MOX-241, MNI-241, MZA-241, MF4-241. B:fission_mixed_self_priming < false false @@ -1016,7 +1010,7 @@ fission { false > - # gui.nc.config.fission.fission_mixed_radiation.comment + # 燃料在处理时会产生的辐射。顺序:MTRISO-239, MOX-239, MNI-239, MZA-239, MF4-239, MTRISO-241, MOX-241, MNI-241, MZA-241, MF4-241. D:fission_mixed_radiation < 3.043609421875E-4 3.043609421875E-4 @@ -1030,7 +1024,7 @@ fission { 4.284255251302083E-4 > - # gui.nc.config.fission.fission_americium_fuel_time.comment + # 燃料的基础可用时间(单位:t)。顺序:LEA-242-TRISO, LEA-242-OX, LEA-242-NI, LEA-242-ZA, LEA-242-F4, HEA-242-TRISO, HEA-242-OX, HEA-242-NI, HEA-242-ZA, HEA-242-F4. I:fission_americium_fuel_time < 1476 1476 @@ -1044,7 +1038,7 @@ fission { 1846 > - # gui.nc.config.fission.fission_americium_heat_generation.comment + # 燃料的基础产热。顺序:LEA-242-TRISO, LEA-242-OX, LEA-242-NI, LEA-242-ZA, LEA-242-F4, HEA-242-TRISO, HEA-242-OX, HEA-242-NI, HEA-242-ZA, HEA-242-F4. I:fission_americium_heat_generation < 390 390 @@ -1058,7 +1052,7 @@ fission { 936 > - # gui.nc.config.fission.fission_americium_efficiency.comment + # 燃料的基础效率。顺序: D:fission_americium_efficiency < 1.35 1.35 @@ -1072,7 +1066,7 @@ fission { 1.4 > - # gui.nc.config.fission.fission_americium_criticality.comment + # 燃料的临界系数。顺序: I:fission_americium_criticality < 55 65 @@ -1086,7 +1080,7 @@ fission { 32 > - # gui.nc.config.fission.fission_americium_decay_factor.comment + # Decay factors of the fuels. Order: LEA-242-TRISO, LEA-242-OX, LEA-242-NI, LEA-242-ZA, LEA-242-F4, HEA-242-TRISO, HEA-242-OX, HEA-242-NI, HEA-242-ZA, HEA-242-F4. D:fission_americium_decay_factor < 0.08 0.08 @@ -1100,7 +1094,7 @@ fission { 0.08 > - # gui.nc.config.fission.fission_americium_self_priming.comment + # Are the fuels self-priming? Order: LEA-242-TRISO, LEA-242-OX, LEA-242-NI, LEA-242-ZA, LEA-242-F4, HEA-242-TRISO, HEA-242-OX, HEA-242-NI, HEA-242-ZA, HEA-242-F4. B:fission_americium_self_priming < false false @@ -1114,7 +1108,7 @@ fission { false > - # gui.nc.config.fission.fission_americium_radiation.comment + # 燃料在处理时会产生的辐射。顺序:LEA-242-TRISO, LEA-242-OX, LEA-242-NI, LEA-242-ZA, LEA-242-F4, HEA-242-TRISO, HEA-242-OX, HEA-242-NI, HEA-242-ZA, HEA-242-F4. D:fission_americium_radiation < 1.8690104166666668E-4 1.8690104166666668E-4 @@ -1128,7 +1122,7 @@ fission { 5.958593749999999E-4 > - # gui.nc.config.fission.fission_curium_fuel_time.comment + # 燃料的基础可用时间(单位:t)。顺序:LECm-243-TRISO, LECm-243-OX, LECm-243-NI, LECm-243-ZA, LECm-243-F4, HECm-243-TRISO, HECm-243-OX, HECm-243-NI, HECm-243-ZA, HECm-243-F4, LECm-245-TRISO, LECm-245-OX, LECm-245-NI, LECm-245-ZA, LECm-245-F4, HECm-245-TRISO, HECm-245-OX, HECm-245-NI, HECm-245-ZA, HECm-245-F4, LECm-247-TRISO, LECm-247-OX, LECm-247-NI, LECm-247-ZA, LECm-247-F4, HECm-247-TRISO, HECm-247-OX, HECm-247-NI, HECm-247-ZA, HECm-247-F4. I:fission_curium_fuel_time < 1500 1500 @@ -1162,7 +1156,7 @@ fission { 2692 > - # gui.nc.config.fission.fission_curium_heat_generation.comment + # 燃料的基础产热。顺序:LECm-243-TRISO, LECm-243-OX, LECm-243-NI, LECm-243-ZA, LECm-243-F4, HECm-243-TRISO, HECm-243-OX, HECm-243-NI, HECm-243-ZA, HECm-243-F4, LECm-245-TRISO, LECm-245-OX, LECm-245-NI, LECm-245-ZA, LECm-245-F4, HECm-245-TRISO, HECm-245-OX, HECm-245-NI, HECm-245-ZA, HECm-245-F4, LECm-247-TRISO, LECm-247-OX, LECm-247-NI, LECm-247-ZA, LECm-247-F4, HECm-247-TRISO, HECm-247-OX, HECm-247-NI, HECm-247-ZA, HECm-247-F4. I:fission_curium_heat_generation < 384 384 @@ -1196,7 +1190,7 @@ fission { 642 > - # gui.nc.config.fission.fission_curium_efficiency.comment + # 燃料的基础效率。顺序: D:fission_curium_efficiency < 1.45 1.45 @@ -1230,7 +1224,7 @@ fission { 1.6 > - # gui.nc.config.fission.fission_curium_criticality.comment + # 燃料的临界系数。顺序: I:fission_curium_criticality < 56 66 @@ -1264,7 +1258,7 @@ fission { 36 > - # gui.nc.config.fission.fission_curium_decay_factor.comment + # Decay factors of the fuels. Order: LECm-243-TRISO, LECm-243-OX, LECm-243-NI, LECm-243-ZA, LECm-243-F4, HECm-243-TRISO, HECm-243-OX, HECm-243-NI, HECm-243-ZA, HECm-243-F4, LECm-245-TRISO, LECm-245-OX, LECm-245-NI, LECm-245-ZA, LECm-245-F4, HECm-245-TRISO, HECm-245-OX, HECm-245-NI, HECm-245-ZA, HECm-245-F4, LECm-247-TRISO, LECm-247-OX, LECm-247-NI, LECm-247-ZA, LECm-247-F4, HECm-247-TRISO, HECm-247-OX, HECm-247-NI, HECm-247-ZA, HECm-247-F4. D:fission_curium_decay_factor < 0.085 0.085 @@ -1298,7 +1292,7 @@ fission { 0.085 > - # gui.nc.config.fission.fission_curium_self_priming.comment + # Are the fuels self-priming? Order: LECm-243-TRISO, LECm-243-OX, LECm-243-NI, LECm-243-ZA, LECm-243-F4, HECm-243-TRISO, HECm-243-OX, HECm-243-NI, HECm-243-ZA, HECm-243-F4, LECm-245-TRISO, LECm-245-OX, LECm-245-NI, LECm-245-ZA, LECm-245-F4, HECm-245-TRISO, HECm-245-OX, HECm-245-NI, HECm-245-ZA, HECm-245-F4, LECm-247-TRISO, LECm-247-OX, LECm-247-NI, LECm-247-ZA, LECm-247-F4, HECm-247-TRISO, HECm-247-OX, HECm-247-NI, HECm-247-ZA, HECm-247-F4. B:fission_curium_self_priming < false false @@ -1332,7 +1326,7 @@ fission { false > - # gui.nc.config.fission.fission_curium_radiation.comment + # 燃料在处理时会产生的辐射。顺序:LECm-243-TRISO, LECm-243-OX, LECm-243-NI, LECm-243-ZA, LECm-243-F4, HECm-243-TRISO, HECm-243-OX, HECm-243-NI, HECm-243-ZA, HECm-243-F4, LECm-245-TRISO, LECm-245-OX, LECm-245-NI, LECm-245-ZA, LECm-245-F4, HECm-245-TRISO, HECm-245-OX, HECm-245-NI, HECm-245-ZA, HECm-245-F4, LECm-247-TRISO, LECm-247-OX, LECm-247-NI, LECm-247-ZA, LECm-247-F4, HECm-247-TRISO, HECm-247-OX, HECm-247-NI, HECm-247-ZA, HECm-247-F4. D:fission_curium_radiation < 2.3746538975694446E-4 2.3746538975694446E-4 @@ -1366,7 +1360,7 @@ fission { 2.3861144704861108E-4 > - # gui.nc.config.fission.fission_berkelium_fuel_time.comment + # 燃料的基础可用时间(单位:t)。顺序:LEB-248-TRISO, LEB-248-OX, LEB-248-NI, LEB-248-ZA, LEB-248-F4, HEB-248-TRISO, HEB-248-OX, HEB-248-NI, HEB-248-ZA, HEB-248-F4. I:fission_berkelium_fuel_time < 2166 2166 @@ -1380,7 +1374,7 @@ fission { 2716 > - # gui.nc.config.fission.fission_berkelium_heat_generation.comment + # 燃料的基础产热。顺序:LEB-248-TRISO, LEB-248-OX, LEB-248-NI, LEB-248-ZA, LEB-248-F4, HEB-248-TRISO, HEB-248-OX, HEB-248-NI, HEB-248-ZA, HEB-248-F4. I:fission_berkelium_heat_generation < 266 266 @@ -1394,7 +1388,7 @@ fission { 636 > - # gui.nc.config.fission.fission_berkelium_efficiency.comment + # 燃料的基础效率。顺序: D:fission_berkelium_efficiency < 1.65 1.65 @@ -1408,7 +1402,7 @@ fission { 1.7 > - # gui.nc.config.fission.fission_berkelium_criticality.comment + # 燃料的临界系数。顺序: I:fission_berkelium_criticality < 62 73 @@ -1422,7 +1416,7 @@ fission { 36 > - # gui.nc.config.fission.fission_berkelium_decay_factor.comment + # Decay factors of the fuels. Order: LEB-248-TRISO, LEB-248-OX, LEB-248-NI, LEB-248-ZA, LEB-248-F4, HEB-248-TRISO, HEB-248-OX, HEB-248-NI, HEB-248-ZA, HEB-248-F4. D:fission_berkelium_decay_factor < 0.09 0.09 @@ -1436,7 +1430,7 @@ fission { 0.09 > - # gui.nc.config.fission.fission_berkelium_self_priming.comment + # Are the fuels self-priming? Order: LEB-248-TRISO, LEB-248-OX, LEB-248-NI, LEB-248-ZA, LEB-248-F4, HEB-248-TRISO, HEB-248-OX, HEB-248-NI, HEB-248-ZA, HEB-248-F4. B:fission_berkelium_self_priming < false false @@ -1450,7 +1444,7 @@ fission { false > - # gui.nc.config.fission.fission_berkelium_radiation.comment + # 燃料在处理时会产生的辐射。顺序:LEB-248-TRISO, LEB-248-OX, LEB-248-NI, LEB-248-ZA, LEB-248-F4, HEB-248-TRISO, HEB-248-OX, HEB-248-NI, HEB-248-ZA, HEB-248-F4. D:fission_berkelium_radiation < 6.76953125E-4 6.76953125E-4 @@ -1464,7 +1458,7 @@ fission { 0.003945312500000001 > - # gui.nc.config.fission.fission_californium_fuel_time.comment + # 燃料的基础可用时间(单位:t)。顺序:LECf-249-TRISO, LECf-249-OX, LECf-249-NI, LECf-249-ZA, LECf-249-F4, HECf-249-TRISO, HECf-249-OX, HECf-249-NI, HECf-249-ZA, HECf-249-F4, LECf-251-TRISO, LECf-251-OX, LECf-251-NI, LECf-251-ZA, LECf-251-F4, HECf-251-TRISO, HECf-251-OX, HECf-251-NI, HECf-251-ZA, HECf-251-F4. I:fission_californium_fuel_time < 1066 1066 @@ -1488,7 +1482,7 @@ fission { 2504 > - # gui.nc.config.fission.fission_californium_heat_generation.comment + # 燃料的基础产热。顺序:LECf-249-TRISO, LECf-249-OX, LECf-249-NI, LECf-249-ZA, LECf-249-F4, HECf-249-TRISO, HECf-249-OX, HECf-249-NI, HECf-249-ZA, HECf-249-F4, LECf-251-TRISO, LECf-251-OX, LECf-251-NI, LECf-251-ZA, LECf-251-F4, HECf-251-TRISO, HECf-251-OX, HECf-251-NI, HECf-251-ZA, HECf-251-F4. I:fission_californium_heat_generation < 540 540 @@ -1512,7 +1506,7 @@ fission { 690 > - # gui.nc.config.fission.fission_californium_efficiency.comment + # 燃料的基础效率。顺序: D:fission_californium_efficiency < 1.75 1.75 @@ -1536,7 +1530,7 @@ fission { 1.85 > - # gui.nc.config.fission.fission_californium_criticality.comment + # 燃料的临界系数。顺序: I:fission_californium_criticality < 51 60 @@ -1560,7 +1554,7 @@ fission { 35 > - # gui.nc.config.fission.fission_californium_decay_factor.comment + # Decay factors of the fuels. Order: LECf-249-TRISO, LECf-249-OX, LECf-249-NI, LECf-249-ZA, LECf-249-F4, HECf-249-TRISO, HECf-249-OX, HECf-249-NI, HECf-249-ZA, HECf-249-F4, LECf-251-TRISO, LECf-251-OX, LECf-251-NI, LECf-251-ZA, LECf-251-F4, HECf-251-TRISO, HECf-251-OX, HECf-251-NI, HECf-251-ZA, HECf-251-F4. D:fission_californium_decay_factor < 0.1 0.1 @@ -1584,7 +1578,7 @@ fission { 0.1 > - # gui.nc.config.fission.fission_californium_self_priming.comment + # Are the fuels self-priming? Order: LECf-249-TRISO, LECf-249-OX, LECf-249-NI, LECf-249-ZA, LECf-249-F4, HECf-249-TRISO, HECf-249-OX, HECf-249-NI, HECf-249-ZA, HECf-249-F4, LECf-251-TRISO, LECf-251-OX, LECf-251-NI, LECf-251-ZA, LECf-251-F4, HECf-251-TRISO, HECf-251-OX, HECf-251-NI, HECf-251-ZA, HECf-251-F4. B:fission_californium_self_priming < true true @@ -1608,7 +1602,7 @@ fission { true > - # gui.nc.config.fission.fission_californium_radiation.comment + # 燃料在处理时会产生的辐射。顺序:LECf-249-TRISO, LECf-249-OX, LECf-249-NI, LECf-249-ZA, LECf-249-F4, HECf-249-TRISO, HECf-249-OX, HECf-249-NI, HECf-249-ZA, HECf-249-F4, LECf-251-TRISO, LECf-251-OX, LECf-251-NI, LECf-251-ZA, LECf-251-F4, HECf-251-TRISO, HECf-251-OX, HECf-251-NI, HECf-251-ZA, HECf-251-F4. D:fission_californium_radiation < 0.011202864583333333 0.011202864583333333 @@ -1631,47 +1625,49 @@ fission { 0.010332378472222223 0.010332378472222223 > + I:fission_comparator_max_temp=1600 + B:fission_explosions=false } fusion { - # gui.nc.config.fusion.fusion_fuel_time_multiplier.comment + # 调整聚变反应堆消耗燃料的速率。 D:fusion_fuel_time_multiplier=1.0 - # gui.nc.config.fusion.fusion_fuel_heat_multiplier.comment + # 调整聚变反应堆产热的速率。 D:fusion_fuel_heat_multiplier=1.0 - # gui.nc.config.fusion.fusion_fuel_efficiency_multiplier.comment + # gui.nc.config.fusion_fuel_efficiency_multiplier.comment D:fusion_fuel_efficiency_multiplier=1.0 - # gui.nc.config.fusion.fusion_fuel_radiation_multiplier.comment + # gui.nc.config.fusion_fuel_radiation_multiplier.comment D:fusion_fuel_radiation_multiplier=1.0 - # gui.nc.config.fusion.fusion_overheat.comment + # 聚变反应堆会过热吗? B:fusion_overheat=true - # gui.nc.config.fusion.fusion_meltdown_radiation_multiplier.comment + # 熔毁时的辐射。 D:fusion_meltdown_radiation_multiplier=1.0 - # gui.nc.config.fusion.fusion_min_size.comment + # 聚变磁环的最小尺寸。 I:fusion_min_size=1 - # gui.nc.config.fusion.fusion_max_size.comment + # 聚变磁环的最大尺寸。 I:fusion_max_size=24 - # gui.nc.config.fusion.fusion_comparator_max_efficiency.comment + # 会导致与控制器相邻的比较器产生满级红石信号强度的效率(单位:%)。 I:fusion_comparator_max_efficiency=90 - # gui.nc.config.fusion.fusion_electromagnet_power.comment + # 电磁铁生效的有效功率(单位:RF/t)。 D:fusion_electromagnet_power=1500.0 - # gui.nc.config.fusion.fusion_plasma_craziness.comment + # 等离子体会产生火吗?如果设定为 (false) 则卡顿情况会在某种情况下改善。 B:fusion_plasma_craziness=true - # gui.nc.config.fusion.fusion_sound_volume.comment + # 调整聚变音效的相对大小。 D:fusion_sound_volume=1.0 - # gui.nc.config.fusion.fusion_fuel_time.comment + # 燃料组合维持的基本时间(单位:t)。顺序:氢 - 氢,氢 - 氘,氢 - 氚,氢 - 氦-3,氢 - 锂-6,氢 - 锂-7,氢 - 硼-11,氘 - 氘,氘 - 氚,氘 - 氦-3,……,氘 - 硼-11,……,硼-11 - 硼-11。 D:fusion_fuel_time < 100.0 150.0 @@ -1703,7 +1699,7 @@ fusion { 1100.0 > - # gui.nc.config.fusion.fusion_fuel_heat_generation.comment + # gui.nc.config.fusion_fuel_heat_generation.comment D:fusion_fuel_heat_generation < 44200.0 112300.0 @@ -1735,7 +1731,7 @@ fusion { 5.0 > - # gui.nc.config.fusion.fusion_fuel_optimal_temperature.comment + # gui.nc.config.fusion_fuel_optimal_temperature.comment D:fusion_fuel_optimal_temperature < 3635.0 1022.0 @@ -1767,7 +1763,7 @@ fusion { 293984.0 > - # gui.nc.config.fusion.fusion_radiation.comment + # 处理时燃料组合的基本辐射。顺序:氢 - 氢,氢 - 氘,氢 - 氚,氢 - 氦-3,氢 - 锂-6,氢 - 锂-7,氢 - 硼-11,氘 - 氘,氘 - 氚,氘 - 氦-3,……,氘 - 硼-11,……,硼-11 - 硼-11。 D:fusion_radiation < 4.921875E-9 4.921875E-9 @@ -1802,7 +1798,7 @@ fusion { generator { - # gui.nc.config.generator.rtg_power.comment + # 放射性热电发电机的产能(单位:RF/t)。顺序:铀,钚,镅,锎。 I:rtg_power < 500 1000 @@ -1810,7 +1806,7 @@ generator { 7000 > - # gui.nc.config.generator.solar_power.comment + # 太阳能电池板的产能(单位:RF/t)。顺序:基础,高级,贫铀,精英。 I:solar_power < 100 300 @@ -1818,7 +1814,7 @@ generator { 3000 > - # gui.nc.config.generator.decay_lifetime.comment + # 与衰变产能器接触的放射性方块的平均寿命。顺序:钍,铀,铀-238,镎-237,钚-242,镅-243,锔-246,锫-247,锎-252。 D:decay_lifetime < 16000.0 10000.0 @@ -1831,7 +1827,7 @@ generator { 12.0 > - # gui.nc.config.generator.decay_power.comment + # 与衰变产能器接触的放射性方块的产能。顺序:钍,铀,铀-238,镎-237,钚-242,镅-243,锔-246,锫-247,锎-252。 D:decay_power < 75.0 120.0 @@ -1847,47 +1843,47 @@ generator { heat_exchanger { - # gui.nc.config.heat_exchanger.heat_exchanger_min_size.comment + # 热交换结构的最小边长。 I:heat_exchanger_min_size=1 - # gui.nc.config.heat_exchanger.heat_exchanger_max_size.comment + # 热交换结构的最大边长。 I:heat_exchanger_max_size=24 - # gui.nc.config.heat_exchanger.heat_exchanger_conductivity.comment + # 热量进出这种管道传输的倍率。对于热交换管道,加热配方随本系数增长而变快,冷却配方反之;对于冷凝管道,配方皆随本系数增长而变快。顺序:铜,硬碳,导热合金。 D:heat_exchanger_conductivity < 1.0 1.1 1.2 > - # gui.nc.config.heat_exchanger.heat_exchanger_coolant_mult.comment + # 冷却热冷却剂所需热量的倍率。 D:heat_exchanger_coolant_mult=100.0 - # gui.nc.config.heat_exchanger.heat_exchanger_alternate_exhaust_recipe.comment + # 废蒸汽加热后是产生普通蒸汽还是低压蒸汽? B:heat_exchanger_alternate_exhaust_recipe=false } misc { - # gui.nc.config.misc.give_guidebook.comment + # Give new players a copy of the NC guidebook after logging in? B:give_guidebook=false - # gui.nc.config.misc.single_creative_tab.comment + # 将所有核电工艺添加的创造模式标签合并到一个大的标签当中吗? B:single_creative_tab=false - # gui.nc.config.misc.ctrl_info.comment + # 使用 Ctrl 键代替 Shift 键作为查看更多信息的键位吗? B:ctrl_info=false - # gui.nc.config.misc.jei_chance_items_include_null.comment + # 如果有可能不产出,JEI 中的产出循环显示时会显示空格子吗?如果设定为 (false) ,有产出的格子的显示数量将会至少为 1,尽管这会使显示更加简洁,但是也可能为查看者带来对一些配方的误解。注意:这只会影响到 JEI 中的显示,而非实际的产出。 B:jei_chance_items_include_null=false - # gui.nc.config.misc.rare_drops.comment + # 生物会掉落稀有掉落物吗? B:rare_drops=false - # gui.nc.config.misc.dungeon_loot.comment + # 核电工艺的物品会生成在箱子中吗? B:dungeon_loot=false - # gui.nc.config.misc.corium_solidification.comment + # 堆芯熔融物凝固维度的 ID 白名单/黑名单。 I:corium_solidification < 0 1 @@ -1899,16 +1895,16 @@ misc { -11325 > - # gui.nc.config.misc.corium_solidification_list_type.comment + # 这个维度列表是一个白名单 (false) 还是一个黑名单 (true) ? B:corium_solidification_list_type=false - # gui.nc.config.misc.ore_dict_raw_material_recipes.comment + # 矿词输入是否会用于“锭 <-> 块”在工作台内的转换和“粉 -> 锭”在熔炉内的配方?如果设定为 (false) ,将会采用核电工艺的配方。 B:ore_dict_raw_material_recipes=true - # gui.nc.config.misc.ore_dict_priority_bool.comment + # 会用下方的模组列表来控制输出优先级吗?如果设定为 (false) ,将会输出同矿词默认的物品。 B:ore_dict_priority_bool=true - # gui.nc.config.misc.ore_dict_priority.comment + # 决定输出的优先级:靠前的模组优先级更高。用于配置矿词相同模组不同时的输出。如果没有找到合适的模组,将会输出同矿词默认的物品。 S:ore_dict_priority < minecraft thermalfoundation @@ -1934,19 +1930,19 @@ misc { exnihilocreatio > - # gui.nc.config.misc.hwyla_enabled.comment + # If enabled, NC's HWYLA integration will display additional information in the UI. B:hwyla_enabled=true } processor { - # gui.nc.config.processor.processor_time_multiplier.comment + # Modifies the base processing time of all processors. D:processor_time_multiplier=0.5 - # gui.nc.config.processor.processor_power_multiplier.comment + # Modifies the base processing power use of all processors. D:processor_power_multiplier=10.0 - # gui.nc.config.processor.processor_time.comment + # 每个处理器的基础处理时间(单位:t)。顺序:小制造机,分离器,衰变加速器,燃料再处理机,合金炉,流体注入器,熔化机,超冷却机,电解机,组合机,冷却器,压缩机,化学反应器,流体混合器,结晶器,溶解器,流体提取机,离心机,岩石粉碎机。 I:processor_time < 400 800 @@ -1967,9 +1963,10 @@ processor { 2400 1200 400 + 200 > - # gui.nc.config.processor.processor_power.comment + # 每个处理器消耗的基础能量(单位:RF/t)。顺序:小制造机,分离器,衰变加速器,燃料再处理机,合金炉,流体注入器,熔化机,超冷却机,电解机,组合机,冷却器,压缩机,化学反应器,流体混合器,结晶器,溶解器,流体提取机,离心机,岩石粉碎机。 I:processor_power < 10 30 @@ -1990,77 +1987,114 @@ processor { 20 20 20 + 20 > - # gui.nc.config.processor.speed_upgrade_power_laws_fp.comment + # 速度升级的功率设定。顺序:处理时间,功率, D:speed_upgrade_power_laws_fp < 1.0 2.0 > - # gui.nc.config.processor.speed_upgrade_multipliers_fp.comment + # 速度升级的基础倍率。顺序:处理时间,功率。 D:speed_upgrade_multipliers_fp < 2.0 1.0 > - # gui.nc.config.processor.energy_upgrade_power_laws_fp.comment + # 能量升级的功率设定。顺序:功率。 D:energy_upgrade_power_laws_fp < 1.0 > - # gui.nc.config.processor.energy_upgrade_multipliers_fp.comment + # 能量升级的基础倍率。顺序:功率。 D:energy_upgrade_multipliers_fp < 1.0 > - # gui.nc.config.processor.upgrade_stack_sizes.comment + # 升级的最大堆叠数量。顺序:速度,能量。 I:upgrade_stack_sizes < 64 64 > - # gui.nc.config.processor.rf_per_eu.comment + # [IC2]工业2 和[GTCE]格雷科技:社区版的能量单位与红石通量的比值。 I:rf_per_eu=16 - # gui.nc.config.processor.enable_ic2_eu.comment + # 如果设定为 (true) ,核电工艺的机器则可以接收或发出[IC2]工业2 的能量。 B:enable_ic2_eu=true - # gui.nc.config.processor.enable_gtce_eu.comment + # 如果设定为 (true) ,核电工艺的机器则可以接收或发出[GTCE]格雷科技:社区版的 EU。 B:enable_gtce_eu=true - # gui.nc.config.processor.enable_mek_gas.comment + # 如果设定为 (true) ,核电工艺的机器则可以接收或发出[Mek]通用机械的气体。 B:enable_mek_gas=false - # gui.nc.config.processor.machine_update_rate.comment + # If enabled, fluid ingredients specified in recipes will be generalized to include the associated fluids of the corresponding mod. Order: Mekanism, Tech Reborn. + B:enable_fluid_recipe_expansion < + true + true + > + + # 机器更新的时间(单位:t),用于包括多方块与 GUI 更新在内的多种情况。 I:machine_update_rate=20 - # gui.nc.config.processor.processor_passive_rate.comment + # 被动机器的产出速度。顺序:造石机,无限水源,氮收集器。 D:processor_passive_rate < 0.125 10.0 4.0 > - # gui.nc.config.processor.passive_push.comment + # 被动机器会自动向相邻的容器导出物品与流体吗? B:passive_push=true - # gui.nc.config.processor.cobble_gen_power.comment + # 生成圆石需要的功率(单位:RF/t)。 D:cobble_gen_power=2.0 - # gui.nc.config.processor.ore_processing.comment + # 核电工艺的机器可以处理矿石吗? B:ore_processing=true - # gui.nc.config.processor.manufactory_wood.comment + # 调整木头处理时的产量。顺序:原木 -> 木板,木板 -> 木棍。 I:manufactory_wood < 6 6 > - # gui.nc.config.processor.rock_crusher_alternate.comment + # 使用另一套只产出核电工艺的粉的岩石粉碎机的配方替代默认的吗? B:rock_crusher_alternate=false - # gui.nc.config.processor.gtce_recipe_integration.comment + # If disabled, no default processor recipes are registered and the per-machine config is ignored. + B:default_processor_recipes_global=true + + # If enabled, recipes of the corresponding NC machine will be registered. Order: Manufactory, Separator, Decay Hastener, Fuel Reprocessor, Alloy Furnace, Fluid Infuser, Melter, Supercooler, Electrolyzer, Assembler, Ingot Former, Pressurizer, Chemical Reactor, Fluid Mixer, Crystallizer, Fluid Enricher, Fluid Extractor, Centrifuge, Rock Crusher, Electric Furnace. + B:default_processor_recipes < + true + true + true + true + true + true + true + true + true + true + true + true + true + true + true + true + true + true + true + true + > + + # If disabled, all GTCEu recipe integration is disabled and the per-machine config is ignored. + B:gtce_recipe_integration_global=true + + # 如果设定为 (true) ,核电工艺的相关配方也会被加入至对应的机器里。顺序:小制造机,分离器,衰变加速器,燃料再处理机,合金炉,流体注入器,熔化机,超冷却机,电解机,组合机,冷却器,压缩机,化学反应器,流体混合器,结晶器,溶解器,流体提取机,离心机,岩石粉碎机。 B:gtce_recipe_integration < true true @@ -2081,88 +2115,87 @@ processor { true true true + true > - # gui.nc.config.processor.gtce_recipe_logging.comment + # 添加[GTCE]格雷科技:社区版的附加配方吗? B:gtce_recipe_logging=false - # gui.nc.config.processor.smart_processor_input.comment + # 一个机器的输入是否会以内部已经有的物品以及有效的配方做决定? B:smart_processor_input=true - # gui.nc.config.processor.passive_permeation.comment - B:passive_permeation=true - - # gui.nc.config.processor.factor_recipes.comment + # If enabled, recipe ingredient amounts will be factorized by their highest common factor. Recipe stats such as process times will be modified appropriately. B:factor_recipes=false - # gui.nc.config.processor.processor_particles.comment + # 机器会在处理时散发出粒子效果吗? B:processor_particles=true + B:passive_permeation=true } quantum { - # gui.nc.config.quantum.quantum_dedicated_server.comment + # Will quantum computers form on dedicated servers? Disabled by default to prevent players using up server memory, and because generated code is not sent to clients but instead stored in the server's directory. B:quantum_dedicated_server=false - # gui.nc.config.quantum.quantum_max_qubits_live.comment + # The maximum number of actively calculating qubits a single quantum computer multiblock can have. !!!WARNING!!! Allowing for complex circuits of more than seven qubits will begin to seriously impact performance and use up a huge amount of memory. Increase this limit with EXTREME caution! I:quantum_max_qubits_live=7 - # gui.nc.config.quantum.quantum_max_qubits_code.comment + # 一个量子计算机最多拥有的用于生成代码的量子位数量。!!!警告!!!门拥有的控制量子位数量增加,用于反编译生成基础操作的工程与内存消耗就会急剧增大,因此生成的代码也会极具增多。如果生成 QASM 代码,IBM Q Experience 的电路需要处理数百行乃至更多。调整此限制时需要 特别 注意! I:quantum_max_qubits_code=16 - # gui.nc.config.quantum.quantum_angle_precision.comment + # 通过设定由 0°-360° 均匀分布的角度的数量以控制可以设定逻辑门工作角度的角度。 I:quantum_angle_precision=16 } radiation { - # gui.nc.config.radiation.radiation_enabled.comment + # 启用核辐射吗?注意:启用后需要重启客户端以在 JEI 中查看与辐射相关的全部内容。 B:radiation_enabled=true - # gui.nc.config.radiation.radiation_immune_players.comment + # List of UUIDs for players who will be given permanent radiation immunity. S:radiation_immune_players < > - # gui.nc.config.radiation.radiation_world_chunks_per_tick.comment + # 世界中每 t 会更新所受辐射的区块的最大数量。 I:radiation_world_chunks_per_tick=5 - # gui.nc.config.radiation.radiation_player_tick_rate.comment + # 玩家每两次辐射更新之间经过的 t 数。 I:radiation_player_tick_rate=5 - # gui.nc.config.radiation.radiation_worlds.comment + # 各个维度的背景辐射。格式:'维度 ID_辐射'。 S:radiation_worlds < 4598_2.25 > - # gui.nc.config.radiation.radiation_biomes.comment + # 各个生物群系的背景辐射。这些值与世界背景辐射叠加。格式:'模组 ID:生物群系名称_辐射'。 S:radiation_biomes < nuclearcraft:nuclear_wasteland_0.25 > - # gui.nc.config.radiation.radiation_structures.comment + # 各个结构的背景辐射。这些值与世界背景辐射或生物群系背景辐射叠加。格式:'结构名称_辐射'。 S:radiation_structures < > - # gui.nc.config.radiation.radiation_world_limits.comment + # 各个维度的辐射等级上限。格式:'维度 ID_辐射上限'. S:radiation_world_limits < > - # gui.nc.config.radiation.radiation_biome_limits.comment + # 各个生物群系的辐射等级上限。这些值与世界辐射上限叠加。格式:'模组 ID:生物群系名称_辐射上限'。 S:radiation_biome_limits < > - # gui.nc.config.radiation.radiation_from_biomes_dims_blacklist.comment + # 不考虑生物群系背景辐射的维度 ID 列表。 I:radiation_from_biomes_dims_blacklist < 144 > - # gui.nc.config.radiation.radiation_ores.comment + # 各种矿石及其堆叠辐射等级。可用于覆写默认值。矿石名称可使用 Unix 式通配符。格式:'矿石名称_辐射'。 S:radiation_ores < depletedFuelIC2U_4.6120111111111115E-6 depletedFuelIC2MOX_1.2911111111111112E-4 > - # gui.nc.config.radiation.radiation_items.comment + # 各种物品及其辐射等级。可用于覆写默认值。格式:'模组 ID:名称:元数据_辐射'。 S:radiation_items < ic2:nuclear:0_0.000000000048108553 ic2:nuclear:1_1.45E-9 @@ -2182,15 +2215,15 @@ radiation { ic2:nuclear:16_5.164444444444445E-4 > - # gui.nc.config.radiation.radiation_blocks.comment + # 各种方块及其辐射等级。可用于覆写默认值。格式:'模组 ID:名称:元数据_辐射'。 S:radiation_blocks < > - # gui.nc.config.radiation.radiation_fluids.comment + # 各种流体及其辐射等级。可用于覆写默认值。如果流体有对应方块,方块也会获得辐射等级。格式:'流体名称_辐射'。 S:radiation_fluids < > - # gui.nc.config.radiation.radiation_foods.comment + # 食用时获得辐射或辐射抗性的各种食物。负值表示食用会失去辐射或辐射抗性。可用于覆写默认值。格式:'模组 ID:名称:元数据_辐射_辐射抗性'。 S:radiation_foods < minecraft:golden_apple:0_-20_0.1 minecraft:golden_apple:1_-100_0.5 @@ -2205,51 +2238,51 @@ radiation { quark:golden_frog_leg:0_-4_0 > - # gui.nc.config.radiation.radiation_ores_blacklist.comment + # 强制不带辐射等级的矿石列表。矿石名称可使用 Unix 式通配符。格式:'矿石名称'。 S:radiation_ores_blacklist < > - # gui.nc.config.radiation.radiation_items_blacklist.comment + # 强制不带辐射等级的物品列表。格式:'模组 ID:名称:元数据'。 S:radiation_items_blacklist < > - # gui.nc.config.radiation.radiation_blocks_blacklist.comment + # 强制不带辐射等级的方块列表。格式:'模组 ID:名称:元数据'。 S:radiation_blocks_blacklist < > - # gui.nc.config.radiation.radiation_fluids_blacklist.comment + # 强制不带辐射等级的流体列表。格式:'流体名称'。 S:radiation_fluids_blacklist < > - # gui.nc.config.radiation.max_player_rads.comment + # 玩家受到致命辐射前的最大辐射值。 D:max_player_rads=1000.0 - # gui.nc.config.radiation.radiation_player_decay_rate.comment + # 随着时间的流逝,玩家所受的辐射速率会逐渐降低。形式为百分比,表示每t剩余的辐射速率所占比例。 D:radiation_player_decay_rate=5.0E-6 - # gui.nc.config.radiation.max_entity_rads.comment + # 实体及其最大辐射值的列表。会覆盖默认的设定(每 2 点血量 100 Rad)。格式:'模组 ID:名称_最大辐射值'。 S:max_entity_rads < > - # gui.nc.config.radiation.radiation_entity_decay_rate.comment + # 随着时间的流逝,实体所受的辐射速率会逐渐降低。形式为百分比,表示每 t 剩余的辐射速率所占比例。 D:radiation_entity_decay_rate=0.001 - # gui.nc.config.radiation.radiation_spread_rate.comment + # 辐射从一个区块传播到另一个区块的速率。 D:radiation_spread_rate=0.1 - # gui.nc.config.radiation.radiation_spread_gradient.comment + # 两区块间辐射传播所需的最小辐射差。 D:radiation_spread_gradient=0.5 - # gui.nc.config.radiation.radiation_decay_rate.comment + # 辐射在一个区块中随时间降低的速率。 D:radiation_decay_rate=0.001 - # gui.nc.config.radiation.radiation_lowest_rate.comment + # 玩家的自身辐射与背景辐射的最低值,低于这个值的辐射率将视为 0(单位:Rad/t)。 D:radiation_lowest_rate=1.0E-15 - # gui.nc.config.radiation.radiation_chunk_limit.comment + # 一个区块最大的辐射率(单位:Rad/t)。值为负时没有上限。 D:radiation_chunk_limit=-1.0 - # gui.nc.config.radiation.radiation_sound_volumes.comment + # 调整辐射音效的相对大小。顺序:盖革计数器:计数,抗辐宁:服用,降辐剂:服用,辐射抗性效果结束,辐射中,辐射徽章损坏,辐射等级警告,狂尸鬼:攻击。 D:radiation_sound_volumes < 0.1 1.0 @@ -2261,68 +2294,71 @@ radiation { 1.0 > - # gui.nc.config.radiation.radiation_check_blocks.comment + # 非方块实体会作用于区块辐射吗? B:radiation_check_blocks=true - # gui.nc.config.radiation.radiation_block_effect_max_rate.comment + # 区块辐射每次更新时,辐射尝试转变方块的最大次数。 I:radiation_block_effect_max_rate=0 - # gui.nc.config.radiation.radiation_rain_mult.comment + # 下雨时辐射增长的倍率。 D:radiation_rain_mult=1.0 - # gui.nc.config.radiation.radiation_swim_mult.comment + # 游泳时辐射增长的倍率。 D:radiation_swim_mult=2.0 - # gui.nc.config.radiation.radiation_feral_ghoul_attack.comment + # Multiplier for the radiation level of an IC2 reactor based on its EU/t output. + D:radiation_ic2_reactor_mult=1.0E-5 + + # The amount of radiation received from an attack by a feral ghoul. D:radiation_feral_ghoul_attack=0.033 - # gui.nc.config.radiation.radiation_radaway_amount.comment + # 抗辐宁消除的辐射。 D:radiation_radaway_amount=300.0 - # gui.nc.config.radiation.radiation_radaway_slow_amount.comment + # 缓效抗辐宁消除的辐射。 D:radiation_radaway_slow_amount=300.0 - # gui.nc.config.radiation.radiation_radaway_rate.comment + # 抗辐宁消除辐射的速率(单位:Rad/t)。 D:radiation_radaway_rate=5.0 - # gui.nc.config.radiation.radiation_radaway_slow_rate.comment + # 缓效抗辐宁消除辐射的速率(单位:Rad/t)。 D:radiation_radaway_slow_rate=0.025 - # gui.nc.config.radiation.radiation_poison_time.comment + # 辐射效果在玩家所受辐射量上显现的时间间隔(单位:t)。 D:radiation_poison_time=60.0 - # gui.nc.config.radiation.radiation_radaway_cooldown.comment + # 两次服用抗辐宁之间必须等待的时间(单位:t)。 D:radiation_radaway_cooldown=0.0 - # gui.nc.config.radiation.radiation_rad_x_amount.comment + # 服用降辐剂后的辐射抗性。 D:radiation_rad_x_amount=25.0 - # gui.nc.config.radiation.radiation_rad_x_lifetime.comment + # 一剂降辐剂的效果持续时间(单位:t)。 D:radiation_rad_x_lifetime=12000.0 - # gui.nc.config.radiation.radiation_rad_x_cooldown.comment + # 两次服用降辐剂之间必须等待的时间(单位:t)。 D:radiation_rad_x_cooldown=0.0 - # gui.nc.config.radiation.radiation_shielding_level.comment + # 辐射防护板提供的辐射抗性。顺序:轻,中,重。 D:radiation_shielding_level < 0.03 0.3 3.0 > - # gui.nc.config.radiation.radiation_tile_shielding.comment + # 如果与硬核容器选项共同设定为 (true),则可在容器上安装辐射防护板。 B:radiation_tile_shielding=true - # gui.nc.config.radiation.radiation_scrubber_fraction.comment + # 效率达 100% 的净化仪消除辐射的效率,用所在区块辐射等级的分数表示。仅在线性净化仪机制下起效。 D:radiation_scrubber_fraction=0.125 - # gui.nc.config.radiation.radiation_scrubber_radius.comment + # 净化仪搜寻占用方块的范围。 I:radiation_scrubber_radius=4 - # gui.nc.config.radiation.radiation_scrubber_non_linear.comment + # 要用非线性净化方程替代线性的吗? B:radiation_scrubber_non_linear=true - # gui.nc.config.radiation.radiation_scrubber_param.comment + # 方程 'F = a^[-(S/b)^(1 + S/c)^(1/d)]' 中的 a、b、c、d 四项参数,其中 'F' 是消除后区块更新缓冲中剩余的辐射分数,而 'S' 是计算效率后区块中净化仪的有效数量。最好了解机制后更改。 D:radiation_scrubber_param < 2.14280951676725 3.0 @@ -2330,34 +2366,34 @@ radiation { 2.0 > - # gui.nc.config.radiation.radiation_scrubber_time.comment + # 起效的净化仪中,每 1 个物品或 250 mB 流体净化的时间(单位:t)。顺序:硼砂粉,抗辐宁,缓效抗辐宁。 I:radiation_scrubber_time < 12000 2400 96000 > - # gui.nc.config.radiation.radiation_scrubber_power.comment + # 用这些物品净化,净化仪运行需要的功率(单位:RF/t)。顺序:硼砂粉,抗辐宁,缓效抗辐宁。 I:radiation_scrubber_power < 200 40 20 > - # gui.nc.config.radiation.radiation_scrubber_efficiency.comment + # 用这些物品净化,净化仪的效率倍率。顺序:硼砂粉,抗辐宁,缓效抗辐宁。 D:radiation_scrubber_efficiency < 1.0 5.0 0.25 > - # gui.nc.config.radiation.radiation_geiger_block_redstone.comment + # 盖革计数器方块使相邻的比较器产生满级红石信号强度的辐射等级(按 10 的幂计;即其常用对数)。 D:radiation_geiger_block_redstone=3.0 - # gui.nc.config.radiation.radiation_shielding_default_recipes.comment + # 如果设定为 (true) ,那么所有的盔甲都可以与辐射防护板组装在一起。 B:radiation_shielding_default_recipes=false - # gui.nc.config.radiation.radiation_shielding_item_blacklist.comment + # 默认情况下不能与辐射防护板组装在一起的盔甲列表。格式:'模组 ID:盔甲名称:元数据'。 S:radiation_shielding_item_blacklist < nuclearcraft:helm_hazmat nuclearcraft:chest_hazmat @@ -2393,11 +2429,11 @@ radiation { extraplanets:tier4_space_suit_gravity_boots > - # gui.nc.config.radiation.radiation_shielding_custom_stacks.comment + # 默认情况下可以与辐射防护板组装在一起的盔甲列表。一般情况下仅在默认的配方禁用时使用。格式:'模组 ID:盔甲名称:元数据'。 S:radiation_shielding_custom_stacks < > - # gui.nc.config.radiation.radiation_shielding_default_levels.comment + # 盔甲默认的辐射抗性值的列表。格式:'模组 ID:盔甲名称:元数据_抗性'。注意:这并不是添加该设定的唯一方法,如果你安装了 CrT,你可以通过修改 NBT“ncRadiationResistance”来实现对盔甲辐射抗性的修改。 S:radiation_shielding_default_levels < nuclearcraft:helm_hazmat_2.0 nuclearcraft:chest_hazmat_3.0 @@ -2452,69 +2488,28 @@ radiation { draconicevolution:draconic_boots_9.0 > - # gui.nc.config.radiation.radiation_hardcore_stacks.comment + # If enabled, tile entities can irradiate the chunk they are in. + B:radiation_tile_entities=true + + # 如果设定为 (true) ,玩家物品栏中的物品堆(Item Stack)产生辐射时,除了辐射玩家以外也会一并辐射玩家所在的区块。实体物品栏中的物品堆亦同。 B:radiation_hardcore_stacks=true - # gui.nc.config.radiation.radiation_hardcore_containers.comment + # 容器中的物品产生辐射时,会以此项乘以自身辐射率的辐射率辐射方块实体所在的区块。 D:radiation_hardcore_containers=0.0 - # gui.nc.config.radiation.radiation_dropped_items.comment + # 掉落物产生辐射时,会辐射其所在的区块。 B:radiation_dropped_items=true - # gui.nc.config.radiation.radiation_death_persist.comment + # 如果设定为 (true) ,玩家死亡后自身的一定辐射不会消除。 B:radiation_death_persist=true - # gui.nc.config.radiation.radiation_death_persist_fraction.comment + # 辐射死亡保留设定为 (true) 时玩家辐射保留的比例。 D:radiation_death_persist_fraction=0.75 - # gui.nc.config.radiation.radiation_death_immunity_time.comment + # 死亡后对辐射免疫的时间(单位:秒)。 D:radiation_death_immunity_time=90.0 - # gui.nc.config.radiation.radiation_rads_text_color.comment - S:radiation_rads_text_color < - 0.0_f - 30.0_e - 50.0_6 - 70.0_c - 90.0_4 - > - - # gui.nc.config.radiation.radiation_rate_text_color.comment - S:radiation_rate_text_color < - 0.0_f - 0.000000001_e - 0.001_6 - 0.1_c - 1.0_4 - > - - # gui.nc.config.radiation.radiation_positive_food_rads_text_color.comment - S:radiation_positive_food_rads_text_color < - 0.0_f - 0.1_e - 1.0_6 - 10.0_c - 100.0_4 - > - - # gui.nc.config.radiation.radiation_negative_food_rads_text_color.comment - S:radiation_negative_food_rads_text_color < - 0.0_b - -10.0_9 - -100.0_d - > - - # gui.nc.config.radiation.radiation_positive_food_resistance_text_color.comment - S:radiation_positive_food_resistance_text_color < - 0.0_f - > - - # gui.nc.config.radiation.radiation_negative_food_resistance_text_color.comment - S:radiation_negative_food_resistance_text_color < - 0.0_7 - > - - # gui.nc.config.radiation.radiation_player_debuff_lists.comment + # 对于玩家,不同辐射等级下会获得的效果列表。格式:'辐射百分等级_效果名称 A@强度,效果名称 B@强度,……,效果名称 Z@强度'。 S:radiation_player_debuff_lists < 40.0_minecraft:weakness@1 55.0_minecraft:weakness@1,minecraft:mining_fatigue@1 @@ -2526,7 +2521,7 @@ radiation { 90.0_minecraft:weakness@3,minecraft:mining_fatigue@3,minecraft:hunger@2,potioncore:nausea@1,minecraft:poison@1,potioncore:blindness@1,potioncore:weight@2,minecraft:wither@1 > - # gui.nc.config.radiation.radiation_passive_debuff_lists.comment + # 对于被动生物,不同辐射等级下会获得的效果列表。格式:'辐射百分等级_效果名称 A@强度,效果名称 B@强度,……,效果名称 Z@强度'。 S:radiation_passive_debuff_lists < 40.0_minecraft:weakness@1 55.0_minecraft:weakness@1,minecraft:mining_fatigue@1 @@ -2538,7 +2533,7 @@ radiation { 90.0_minecraft:weakness@3,minecraft:mining_fatigue@3,minecraft:hunger@2,potioncore:nausea@1,minecraft:poison@1,potioncore:blindness@1,potioncore:weight@2,minecraft:wither@1 > - # gui.nc.config.radiation.radiation_mob_buff_lists.comment + # 对于生物,不同辐射等级下会获得的效果列表。格式:'辐射百分等级_效果名称 A@强度,效果名称 B@强度,……,效果名称 Z@强度'。 S:radiation_mob_buff_lists < 40.0_minecraft:speed@1 55.0_minecraft:speed@1,minecraft:strength@1 @@ -2547,50 +2542,82 @@ radiation { 90.0_minecraft:speed@1,minecraft:strength@1,minecraft:resistance@1,minecraft:absorption@1,minecraft:regeneration@1 > - # gui.nc.config.radiation.radiation_player_rads_fatal.comment + # 如果设定为 (true) ,玩家自身辐射值达到上限时将死亡。 B:radiation_player_rads_fatal=true - # gui.nc.config.radiation.radiation_passive_rads_fatal.comment + # 如果设定为 (true) ,被动生物自身辐射值达到上限时将死亡。 B:radiation_passive_rads_fatal=false - # gui.nc.config.radiation.radiation_mob_rads_fatal.comment + # 如果设定为 (true) ,生物自身辐射值达到上限时将死亡。 B:radiation_mob_rads_fatal=false - # gui.nc.config.radiation.radiation_horse_armor.comment + # 如果设定为 (true) ,那么马铠也可以与辐射防护板组装在一起。 B:radiation_horse_armor=false - # gui.nc.config.radiation.radiation_hud_size.comment + # 辐射信息在 HUD 上的尺寸。 D:radiation_hud_size=1.0 - # gui.nc.config.radiation.radiation_hud_position.comment + # 辐射 HUD 自以屏幕中心为原点顺时针计算的角度。计算规则:0 度是屏幕的正上方,45 度是屏幕的右上方,以此类推。 D:radiation_hud_position=145.0 - # gui.nc.config.radiation.radiation_hud_position_cartesian.comment + # 可选配置,如果不希望辐射 HUD 位于屏幕边缘或角落则可以启用,效果会覆盖以角度计算的配置。配置需要包含两个双精度浮点数 [x,y] 以表示辐射 HUD 自屏幕左上角计算靠右(x)和靠下(y)的程度。 D:radiation_hud_position_cartesian < > - # gui.nc.config.radiation.radiation_hud_text_outline.comment + # 如果设定为 (true) ,HUD 下部的信息将会拥有一个边框。 B:radiation_hud_text_outline=false - # gui.nc.config.radiation.radiation_require_counter.comment + # 如果设定为 (false) ,即使并未持有盖革计数器,辐射 HUD 也仍然会显示,并且计数器发出的声音也仍然能听到。 B:radiation_require_counter=true - # gui.nc.config.radiation.radiation_chunk_boundaries.comment + # 如果设定为 (true) ,手持或看向盖革计数器方块或辐射净化仪时会显示其所在区块的边界。 B:radiation_chunk_boundaries=true - # gui.nc.config.radiation.radiation_unit_prefixes.comment + # 如果设定为正整数,到这个数的辐射等级不会包含单位前缀。 I:radiation_unit_prefixes=0 - # gui.nc.config.radiation.radiation_badge_durability.comment + # 在损坏前一个辐射徽章能受到的辐射量。 D:radiation_badge_durability=250.0 - # gui.nc.config.radiation.radiation_badge_info_rate.comment + # 辐射徽章两次警示玩家之间受到的辐射量。 D:radiation_badge_info_rate=0.1 + S:radiation_negative_food_rads_text_color < + 0.0_b + -10.0_9 + -100.0_d + > + S:radiation_negative_food_resistance_text_color < + 0.0_7 + > + S:radiation_positive_food_rads_text_color < + 0.0_f + 0.1_e + 1.0_6 + 10.0_c + 100.0_4 + > + S:radiation_positive_food_resistance_text_color < + 0.0_f + > + S:radiation_rads_text_color < + 0.0_f + 30.0_e + 50.0_6 + 70.0_c + 90.0_4 + > + S:radiation_rate_text_color < + 0.0_f + 0.000000001_e + 0.001_6 + 0.1_c + 1.0_4 + > } registration { - # gui.nc.config.registration.register_processor.comment + # 添加单方块机器到游戏中吗?顺序:核熔炉,小制造机,分离器,衰变加速器,燃料再处理机,合金炉,流体注入器,熔化机,超冷却机,电解机,组合机,冷却器,压缩机,化学反应器,流体混合器,结晶器,溶解器,流体提取机,离心机,岩石粉碎机。 B:register_processor < true true @@ -2612,25 +2639,26 @@ registration { true true true + true > - # gui.nc.config.registration.register_passive.comment + # 添加无耗材机器到游戏中吗?顺序:造石机、无限水源、氮收集器。 B:register_passive < true true true > - # gui.nc.config.registration.register_battery.comment + # 添加电池到游戏中吗?顺序:伏打电堆,锂离子电池块。 B:register_battery < true true > - # gui.nc.config.registration.register_quantum.comment + # 添加量子计算机到游戏中吗? B:register_quantum=true - # gui.nc.config.registration.register_tool.comment + # 添加工具到游戏中吗?顺序:硼,高强合金,硬碳,氮化硼。 B:register_tool < true true @@ -2638,7 +2666,7 @@ registration { true > - # gui.nc.config.registration.register_tic_tool.comment + # 下列材料会注册为[TiC2]匠魂2 的材料吗?顺序:硼,高强合金,硬碳,氮化硼,钍,铀,镁,巧克力。 B:register_tic_tool < true true @@ -2650,7 +2678,7 @@ registration { true > - # gui.nc.config.registration.register_armor.comment + # 添加盔甲到游戏中吗?顺序:硼,高强合金,硬碳,氮化硼。 B:register_armor < true true @@ -2658,7 +2686,7 @@ registration { true > - # gui.nc.config.registration.register_conarm_armor.comment + # 下列材料会注册为[ConArm]匠魂盔甲的材料吗?顺序:硼,高强合金,硬碳,氮化硼,钍,铀,镁,巧克力。 B:register_conarm_armor < true true @@ -2670,24 +2698,27 @@ registration { true > - # gui.nc.config.registration.register_entity.comment + # 下列实体会生成吗?顺序:狂尸鬼。 B:register_entity < true > - # gui.nc.config.registration.register_fluid_blocks.comment + # 添加可放置的流体吗?请在方块 ID 不多时尽可能设定为 (false) 。 B:register_fluid_blocks=true - # gui.nc.config.registration.register_cofh_fluids.comment + # 添加[TE5]热力膨胀5 中的个别流体吗?建议在没有安装任何有关 CoFH 的模组时设定为 (true) 。 B:register_cofh_fluids=false - # gui.nc.config.registration.register_projecte_emc.comment + # Register additional TiC recipe integration? Primarily consists of smeltery recipes. + B:register_tic_recipes=true + + # 为核电工艺的材料添加 EMC 值吗? B:register_projecte_emc=true } tool { - # gui.nc.config.tool.tool_mining_level.comment + # 挖掘等级的配置(木=0,石=1,以此类推)。顺序:硼,硼镐尖斧,高强合金,高强合金镐尖斧,硬碳,硬碳镐尖斧,氮化硼,氮化硼镐尖斧。 I:tool_mining_level < 2 2 @@ -2699,7 +2730,7 @@ tool { 4 > - # gui.nc.config.tool.tool_durability.comment + # 使用次数的上限。顺序:硼,硼镐尖斧,高强合金,高强合金镐尖斧,硬碳,硬碳镐尖斧,氮化硼,氮化硼镐尖斧。 I:tool_durability < 547 2735 @@ -2711,7 +2742,7 @@ tool { 9640 > - # gui.nc.config.tool.tool_speed.comment + # 不同方块的挖掘速度(木=2.0,石=4.0,以此类推)。顺序:硼,硼镐尖斧,高强合金,高强合金镐尖斧,硬碳,硬碳镐尖斧,氮化硼,氮化硼镐尖斧。 D:tool_speed < 8.0 8.0 @@ -2723,7 +2754,7 @@ tool { 12.0 > - # gui.nc.config.tool.tool_attack_damage.comment + # 每一击造成的伤害(木=0.0,石=1.0,以此类推)。顺序:硼,硼镐尖斧,高强合金,高强合金镐尖斧,硬碳,硬碳镐尖斧,氮化硼,氮化硼镐尖斧。 D:tool_attack_damage < 2.5 2.5 @@ -2735,7 +2766,7 @@ tool { 3.5 > - # gui.nc.config.tool.tool_enchantability.comment + # 附魔的品质。顺序:硼,硼镐尖斧,高强合金,高强合金镐尖斧,硬碳,硬碳镐尖斧,氮化硼,氮化硼镐尖斧。 I:tool_enchantability < 6 6 @@ -2747,7 +2778,7 @@ tool { 20 > - # gui.nc.config.tool.tool_handle_modifier.comment + # 材料的材料属性。顺序:硼,高强合金,硬碳,氮化硼。 D:tool_handle_modifier < 0.85 1.1 @@ -2758,30 +2789,30 @@ tool { turbine { - # gui.nc.config.turbine.turbine_min_size.comment + # 涡轮机结构的最小边长。 I:turbine_min_size=1 - # gui.nc.config.turbine.turbine_max_size.comment + # 涡轮机结构的最大边长。 I:turbine_max_size=24 - # gui.nc.config.turbine.turbine_blade_efficiency.comment + # 能量经不同种类转子叶片从通过的流体转移出来的倍率。顺序:钢,极限合金,碳化硅陶瓷基复合材料。 D:turbine_blade_efficiency < 1.0 1.1 1.2 > - # gui.nc.config.turbine.turbine_blade_expansion.comment + # 进入的流体经不同种类转子叶片体积增大的系数。顺序:钢,极限合金,碳化硅陶瓷基复合材料。 D:turbine_blade_expansion < 1.4 1.6 1.8 > - # gui.nc.config.turbine.turbine_stator_expansion.comment + # 进入的流体经转子定子体积增大的系数。 D:turbine_stator_expansion=0.75 - # gui.nc.config.turbine.turbine_coil_conductivity.comment + # 参与效率计算时的倍率。顺序:镁,铍,铝,金,铜,银。 D:turbine_coil_conductivity < 0.88 0.9 @@ -2791,7 +2822,7 @@ turbine { 1.12 > - # gui.nc.config.turbine.turbine_coil_rule.comment + # Placement rule to be parsed for this type of dynamo coil. Order: magnesium, beryllium, aluminum, gold, copper, silver. S:turbine_coil_rule < one bearing || one connector one magnesium coils @@ -2801,69 +2832,75 @@ turbine { one gold coil && one copper coil > - # gui.nc.config.turbine.turbine_connector_rule.comment + # Placement rule to be parsed for this type of coil connector. Order: standard. S:turbine_connector_rule < one of any coil > - # gui.nc.config.turbine.turbine_power_per_mb.comment + # 处理不同种类的蒸汽时的基础产能(单位:RF/mB)。顺序:高压蒸汽,低压蒸汽,蒸汽。 D:turbine_power_per_mb < 128.0 64.0 32.0 > - # gui.nc.config.turbine.turbine_expansion_level.comment + # 不同种类的蒸汽的基础膨胀系数。顺序:高压蒸汽,低压蒸汽,蒸汽。 D:turbine_expansion_level < 4.0 2.0 2.0 > - # gui.nc.config.turbine.turbine_spin_up_multiplier.comment + # Global multiplier for the rate at which turbine rotors accelerate up to the equilibrium angular velocity. + D:turbine_spin_up_multiplier_global=1.0 + + # 处理不同种类的蒸汽时的旋转加速系数。顺序:高压蒸汽,低压蒸汽,蒸汽。 D:turbine_spin_up_multiplier < 1.0 1.0 1.0 > - # gui.nc.config.turbine.turbine_mb_per_blade.comment + # Multiplier for the rate at which turbine rotors decelerate. + D:turbine_spin_down_multiplier=1.0 + + # 一个转子叶片能处理的最大蒸汽量(单位:mB/t)。 I:turbine_mb_per_blade=100 - # gui.nc.config.turbine.turbine_throughput_leniency_params.comment + # Parameters used for the throughput efficiency factor. The first determines the minimum value of the multiplier, while the second determines the ratio of actual throughput to ideal throughput at which there is no penalty. D:turbine_throughput_leniency_params < 0.5 0.75 > - # gui.nc.config.turbine.turbine_tension_throughput_factor.comment + # Determines the maximum for the ratio of actual throughput to ideal throughput, and thus the ratio at which the rate of increase of bearing tension is maximal. D:turbine_tension_throughput_factor=2.0 - # gui.nc.config.turbine.turbine_tension_leniency.comment + # Determines the leniency for the ratio of actual throughput to ideal throughput at which bearing tension will begin to increase. D:turbine_tension_leniency=0.05 - # gui.nc.config.turbine.turbine_power_bonus_multiplier.comment + # Multiplier for the input rate power output bonus. D:turbine_power_bonus_multiplier=2.0 - # gui.nc.config.turbine.turbine_sound_volume.comment + # 调整涡轮机音效的相对大小。 D:turbine_sound_volume=1.0 - # gui.nc.config.turbine.turbine_particles.comment + # Multiplier for the rate of steam particles spawned in the turbine. D:turbine_particles=0.025 - # gui.nc.config.turbine.turbine_render_blade_width.comment + # Multiplier for the width of rendered rotor blades and stators. D:turbine_render_blade_width=1.4142135623730951 - # gui.nc.config.turbine.turbine_render_rotor_expansion.comment + # Parameter determining the rate of expansion of the size of turbine rotors along the direction of steam flow. D:turbine_render_rotor_expansion=4.0 - # gui.nc.config.turbine.turbine_render_rotor_speed.comment + # Multiplier for the maximum rotation speed of rendered turbine rotors. D:turbine_render_rotor_speed=1.0 } world_gen { - # gui.nc.config.world_gen.ore_dims.comment + # 矿物生成维度的 ID 白名单/黑名单。 I:ore_dims < 0 2 @@ -2874,10 +2911,10 @@ world_gen { -11325 > - # gui.nc.config.world_gen.ore_dims_list_type.comment + # 这个维度列表是一个白名单 (false) 还是一个黑名单 (true) ? B:ore_dims_list_type=false - # gui.nc.config.world_gen.ore_gen.comment + # 矿石会在世界中生成吗?顺序:铜,锡,铅,钍,铀,硼,锂,镁。 B:ore_gen < true true @@ -2889,7 +2926,7 @@ world_gen { true > - # gui.nc.config.world_gen.ore_size.comment + # 每区块矿石的生成量。顺序:铜,锡,铅,钍,铀,硼,锂,镁。 I:ore_size < 6 6 @@ -2901,7 +2938,7 @@ world_gen { 5 > - # gui.nc.config.world_gen.ore_rate.comment + # 矿石的生成率。顺序:铜,锡,铅,钍,铀,硼,锂,镁。 I:ore_rate < 5 4 @@ -2913,7 +2950,7 @@ world_gen { 4 > - # gui.nc.config.world_gen.ore_min_height.comment + # 矿石生成的最低高度。顺序:铜,锡,铅,钍,铀,硼,锂,镁。 I:ore_min_height < 0 0 @@ -2925,7 +2962,7 @@ world_gen { 0 > - # gui.nc.config.world_gen.ore_max_height.comment + # 矿石生成的最大高度。顺序:铜,锡,铅,钍,铀,硼,锂,镁。 I:ore_max_height < 48 40 @@ -2937,7 +2974,7 @@ world_gen { 24 > - # gui.nc.config.world_gen.ore_drops.comment + # 原版矿石会掉落额外掉落物吗?顺序:菱锰,铍粉,锆粉,氟石,硫磺,氟盐,方氟钾石。 B:ore_drops < false false @@ -2948,10 +2985,10 @@ world_gen { false > - # gui.nc.config.world_gen.ore_hide_disabled.comment + # 从矿词和 JEI 中移除禁用了的矿石吗? B:ore_hide_disabled=false - # gui.nc.config.world_gen.ore_harvest_levels.comment + # 要求的挖掘等级。顺序:铜,锡,铅,钍,铀,硼,锂,镁。 I:ore_harvest_levels < 1 1 @@ -2963,28 +3000,28 @@ world_gen { 2 > - # gui.nc.config.world_gen.wasteland_biome.comment + # 辐射废土生物群系会在主世界中生成吗? B:wasteland_biome=false - # gui.nc.config.world_gen.wasteland_biome_weight.comment + # 辐射废土生物群系的生成率——数值越高,生成率便越高。 I:wasteland_biome_weight=5 - # gui.nc.config.world_gen.wasteland_dimension_gen.comment + # 辐射废土维度会生成吗? B:wasteland_dimension_gen=true - # gui.nc.config.world_gen.wasteland_dimension.comment + # 设定辐射废土维度的 ID。 I:wasteland_dimension=4598 - # gui.nc.config.world_gen.mushroom_spread_rate.comment + # 核电工艺添加的蘑菇的传播速度——数值越高,速度便越快。 I:mushroom_spread_rate=16 - # gui.nc.config.world_gen.mushroom_gen.comment + # 地狱中会生成核电工艺添加的荧核菇吗? B:mushroom_gen=false - # gui.nc.config.world_gen.mushroom_gen_size.comment + # 调整每次会生成的数量。 I:mushroom_gen_size=32 - # gui.nc.config.world_gen.mushroom_gen_rate.comment + # 调整每次生成的频率。 I:mushroom_gen_rate=64 } diff --git a/config/packagedexcrafting.cfg b/config/packagedexcrafting.cfg index adba9dec..9cd001ba 100644 --- a/config/packagedexcrafting.cfg +++ b/config/packagedexcrafting.cfg @@ -7,7 +7,7 @@ blocks { B:draw_me_energy=true # Should the Basic Package Crafter be enabled. - B:enabled=false + B:enabled=true # How much FE the Basic Package Crafter should hold. I:energy_capacity=10000 diff --git a/config/stellar_core.cfg b/config/stellar_core.cfg index 5720c7ad..0e5e7024 100644 --- a/config/stellar_core.cfg +++ b/config/stellar_core.cfg @@ -119,14 +119,6 @@ general { B:EnableCustomGameTitle=false B:TitleUseHitokotoAPI=true - "font scale" { - D:AppliedEnergetics2=0.5 - } - - "astral sorcery" { - B:DisableChainMining=true - } - betterchat { B:EnableMessageCompat=false } @@ -283,8 +275,8 @@ general { } vanilla { - B:DisplayLargeNBTWarning=true - B:LongNBTKiller=true + B:DisplayLargeNBTWarning=false + B:LongNBTKiller=false I:MaxNBTDepth=2048 I:MaxNBTSize=16777216 } diff --git a/config/thaumictinkerer.cfg b/config/thaumictinkerer.cfg index 98ed2c4e..321d3037 100644 --- a/config/thaumictinkerer.cfg +++ b/config/thaumictinkerer.cfg @@ -21,6 +21,12 @@ general { # Is the dislocation focus enabled? B:"Dislocation Focus Enabled"=true + # Can Energetic Nitor and Kami Leggings glow + B:"Enable Nitor Vapor"=true + + # Osmotic Enchanter only can enchants vanilla and tinkerer enchantments + B:"Enchanter WhiteList Mode"=true + # Change dimensional shard drop rate, The higher the value the higher the drop rate # Min: -1 # Max: 64 diff --git a/config/theoneprobe.cfg b/config/theoneprobe.cfg index 4174455a..c5d8f724 100644 --- a/config/theoneprobe.cfg +++ b/config/theoneprobe.cfg @@ -26,16 +26,16 @@ botania { ########################################################################################################## client { - # Color of the border of the box (0 to disable) [default: 0] + # Color of the border of the box (0 to disable) [default: ff999999] S:boxBorderColor=0 # The distance to the bottom side of the screen. Use -1 if you don't want to set this [range: -1 ~ 10000, default: -1] I:boxBottomY=-1 - # Color of the box (0 to disable) [default: 0] + # Color of the box (0 to disable) [default: 55006699] S:boxFillColor=0 - # The distance to the left side of the screen. Use -1 if you don't want to set this [range: -1 ~ 10000, default: -1] + # The distance to the left side of the screen. Use -1 if you don't want to set this [range: -1 ~ 10000, default: 5] I:boxLeftX=-1 # How much the border should be offset (i.e. to create an 'outer' border) [range: 0 ~ 20, default: 0] @@ -44,7 +44,7 @@ client { # The distance to the right side of the screen. Use -1 if you don't want to set this [range: -1 ~ 10000, default: -1] I:boxRightX=-1 - # Thickness of the border of the box (0 to disable) [range: 0 ~ 20, default: 0] + # Thickness of the border of the box (0 to disable) [range: 0 ~ 20, default: 2] I:boxThickness=0 # The distance to the top side of the screen. Use -1 if you don't want to set this [range: -1 ~ 10000, default: 5] @@ -75,6 +75,12 @@ client { # true means shows Custom harvestLevel (you can chance name in the lang) [default: false] B:showCustomharvestLevelName=false + # true means shows entity armor value [default: true] + B:showEntityArmor=true + + # true means shows entity health [default: true] + B:showEntityHealth=true + # true means shows entity info [default: true] B:showEntityInfo=true @@ -134,7 +140,7 @@ providers { S:excludedProviders < > - # Order in which entity providers should be used [default: [theoneprobe:entity.default], [theoneprobe:entity.debug], [theoneprobe:entity.entity], [topextras:breeding_provider], [topextras:pet_provider], [topextras:tnt_provider], [topextras:minecart_provider], [topextras:chest_horse_provider], [topextras:painting_provider], [topextras:chicken_provider], [pneumaticcraft:entity], [topaddons:base], [topaddons:architecturecraft], [topaddons:binnie's mods], [topaddons:bloodmagic], [topaddons:chisel], [topaddons:extrautils2], [topaddons:forestry], [topaddons:mysticalagriculture], [topaddons:opencomputers], [topaddons:storagedrawers], [topaddons:thermaldynamics], [topaddons:thermalexpansion], [topaddons:tconstruct], [topaddons:unlimitedchiselworks], [topaddons:vanilla]] + # Order in which entity providers should be used [default: [theoneprobe:entity.default], [theoneprobe:entity.debug], [theoneprobe:entity.entity], [botania.spark], [botaniverse.spark], [pneumaticcraft:entity], [topaddons:base], [topaddons:architecturecraft], [topaddons:binnie's mods], [topaddons:bloodmagic], [topaddons:chisel], [topaddons:extrautils2], [topaddons:forestry], [topaddons:mysticalagriculture], [topaddons:opencomputers], [topaddons:storagedrawers], [topaddons:thermaldynamics], [topaddons:thermalexpansion], [topaddons:tconstruct], [topaddons:unlimitedchiselworks], [topaddons:vanilla]] S:sortedEntityProviders < theoneprobe:entity.default theoneprobe:entity.debug @@ -142,7 +148,7 @@ providers { pneumaticcraft:entity > - # Order in which providers should be used [default: [theoneprobe:default], [theoneprobe:debug], [theoneprobe:block], [random.botania.pool], [random.botania.Spreader], [random.botania.TerraPlate], [random.botania.RuneAltar], [random.botanic_additions.DreamingManapool], [random.botanic_additions.ElvenAltar], [random.ember.power], [random.ember.auto.hammer], [random.ember.beam.cannon], [random.ember.cinder.plinth], [random.ember.furnace], [random.ember.mixer], [random.ember.stamper], [random.crystal.cell], [random.ember.emitter], [random.ember.receiver], [random.ember.activator], [random.ember.beam.splitter], [random.ember.alchemy.pedestal], [random.ember.injector], [random.ember.reactor], [random.ember.pulser], [random.ember.funnel], [random.ember.mcjty.theoneprobe.mods.ember_top.ember_boiler@4e080319], [topce.crt], [theoneprobe:thaum_highlight], [modularmachinery:dynamic_machine_info_provider], [multiblocked:recipe_progress_provider], [topextras:furnace_provider], [topextras:crop_provider], [topextras:jukebox_provider], [topextras:cauldron_provider], [topextras:enchanting_power_provider], [mysticalmechanics], [thermalexpansion.topplugin], [enderio:default], [tconstruct:casting], [tconstruct:progress], [immersiveengineering:EnergyInfo], [immersiveengineering:ProcessInfo], [immersiveengineering:TeslaCoilInfo], [immersiveengineering:SideConfigInfo], [immersiveengineering:FluidInfo], [appliedenergistics2:TileInfoProvider], [appliedenergistics2:PartInfoProvider], [betterfurnacesreforged:default], [compactmachines3:default], [dimensionaledibles:cake], [integrateddynamics:partData], [integrateddynamics:proxyData], [integrateddynamics:dryingBasinData], [integrateddynamics:squeezerData], [mcjtylib:default], [lightningcraft:LE Energy Info], [immersivetech:MechanicalEnergyInfo], [immersivetech:MiscInfo], [pneumaticcraft:default], [thaumicenergistics:TileTOPDataProvider], [topaddons:base], [topaddons:architecturecraft], [topaddons:binnie's mods], [topaddons:bloodmagic], [topaddons:chisel], [topaddons:extrautils2], [topaddons:forestry], [topaddons:mysticalagriculture], [topaddons:opencomputers], [topaddons:storagedrawers], [topaddons:thermaldynamics], [topaddons:thermalexpansion], [topaddons:tconstruct], [topaddons:unlimitedchiselworks], [topaddons:vanilla], [wirelessutils], [researchtable], [tombstone:top], [mekanism], [modularrouters:default], [arcanearchives:top_integration], [hammercore], [cookingforblockheads], [fluxnetworks], [globalxp:default], [supersoundmuffler:default], [waystones]] + # Order in which providers should be used [default: [theoneprobe:default], [theoneprobe:debug], [theoneprobe:block], [botania.pool], [botania.Spreader], [botania.TerraPlate], [botania.RuneAltar], [botaniverse.pool], [botanic_additions.DreamingManapool], [botanic_additions.ElvenAltar], [ember.power], [ember.auto.hammer], [ember.beam.cannon], [ember.cinder.plinth], [ember.furnace], [ember.mixer], [ember.stamper], [crystal.cell], [ember.emitter], [ember.receiver], [ember.activator], [ember.beam.splitter], [ember.alchemy.pedestal], [ember.injector], [ember.reactor], [ember.pulser], [ember.funnel], [ember.mcjty.theoneprobe.mods.ember_top.ember_boiler@14863f65], [topce.crt], [theoneprobe:thaum_highlight], [thaumcraft.smelter], [modularmachinery:dynamic_machine_info_provider], [personalworlds], [mysticalmechanics], [thermalexpansion.topplugin], [enderio:default], [tconstruct:casting], [tconstruct:progress], [immersiveengineering:EnergyInfo], [immersiveengineering:ProcessInfo], [immersiveengineering:TeslaCoilInfo], [immersiveengineering:SideConfigInfo], [immersiveengineering:FluidInfo], [appliedenergistics2:TileInfoProvider], [appliedenergistics2:PartInfoProvider], [betterfurnacesreforged:default], [compactmachines3:default], [dimensionaledibles:cake], [integrateddynamics:partData], [integrateddynamics:proxyData], [integrateddynamics:dryingBasinData], [integrateddynamics:squeezerData], [mcjtylib:default], [lightningcraft:LE Energy Info], [immersivetech:MechanicalEnergyInfo], [immersivetech:MiscInfo], [pneumaticcraft:default], [thaumicenergistics:TileTOPDataProvider], [topaddons:base], [topaddons:architecturecraft], [topaddons:binnie's mods], [topaddons:bloodmagic], [topaddons:chisel], [topaddons:extrautils2], [topaddons:forestry], [topaddons:mysticalagriculture], [topaddons:opencomputers], [topaddons:storagedrawers], [topaddons:thermaldynamics], [topaddons:thermalexpansion], [topaddons:tconstruct], [topaddons:unlimitedchiselworks], [topaddons:vanilla], [wirelessutils], [researchtable], [tombstone:top], [modularrouters:default], [arcanearchives:top_integration], [hammercore], [mekanism], [cookingforblockheads], [fluxnetworks], [globalxp:default], [supersoundmuffler:default], [waystones]] S:sortedProviders < theoneprobe:default theoneprobe:debug diff --git a/config/trinity.cfg b/config/trinity.cfg index 8f71377e..af0963e6 100644 --- a/config/trinity.cfg +++ b/config/trinity.cfg @@ -43,6 +43,9 @@ # [ICBM]洲际导弹核导弹爆炸半径。 I:icbm_radius=50 + # Generate Lava During Fallout Generation (CAUSES HEAVY LAGS WITH BIG EXPLOSIONS) (Default:true) + B:lava_gen=true + # 最大爆炸半径 I:max_radius=1000 diff --git a/config/tweakedpetroleum.cfg b/config/tweakedpetroleum.cfg index 3280d323..81f158d3 100644 --- a/config/tweakedpetroleum.cfg +++ b/config/tweakedpetroleum.cfg @@ -2,20 +2,9 @@ general { - "startup script checks" { - B:"Disable all checks"=true - B:"Do not load with missing power tiers"=false - B:"Do not load with no scripts"=false - B:"Don't load with ZenScript Syntax errors"=false - B:"Don't load with ZenScript errors"=true - B:"Don't load with no reservoirs/power tiers"=true - } - "default reservoirs" { - B:"Register Reservoirs"=true - # This will enable reservoir registration from IP's configs, default=true - B:"Register Reservoirs From Config"=false + B:"Register Reservoirs From Config"=true "default pumpjack power tiers" { # This will set the capacity of the pumpjack, default=16000 diff --git a/config/versioner.cfg b/config/versioner.cfg index 4c413279..2eec7d68 100644 --- a/config/versioner.cfg +++ b/config/versioner.cfg @@ -58,13 +58,13 @@ general { > # Version code of the current version, must not be negative. - I:versionCode=71 + I:versionCode=72 # How to output formatted version name. Only used for displaying current version. S:versionFormat=%currentVersionName% # Version name of the current version - S:versionName=1.65 + S:versionName=1.66 } ########################################################################################################## diff --git a/config/xaerominimap_entities.json b/config/xaerominimap_entities.json index 1539d3c9..ef84e25c 100644 --- a/config/xaerominimap_entities.json +++ b/config/xaerominimap_entities.json @@ -17,8 +17,8 @@ "displayNameWhenIconFails": true, "entityNumber": 1000.0, "alwaysDisplayNametags": false, - "startFadingAt": 100.0, "dotSize": 2.0, + "startFadingAt": 100.0, "renderOverMinimapFrame": 1.0, "icons": 1.0, "names": 1.0, diff --git a/groovy/runConfig.json b/groovy/runConfig.json index c9f4cdf3..65efd20e 100644 --- a/groovy/runConfig.json +++ b/groovy/runConfig.json @@ -1,7 +1,7 @@ { "packName": "Interactions", "packId": "interactions", - "version": "1.65", + "version": "1.66", "debug": false, "loaders": { "preInit": [ diff --git a/key_bindings.json b/key_bindings.json index 2395cc52..653339b3 100644 --- a/key_bindings.json +++ b/key_bindings.json @@ -1 +1 @@ -{"key.attack":[-100],"key.use":[-99],"key.forward":[17],"key.left":[30],"key.back":[31],"key.right":[32],"key.jump":[57],"key.sneak":[42],"key.sprint":[29],"key.drop":[16],"key.inventory":[18],"key.chat":[20],"key.playerlist":[15],"key.pickItem":[-98],"key.command":[53],"key.screenshot":[60],"key.togglePerspective":[63],"key.smoothCamera":[0],"key.fullscreen":[87],"key.spectatorOutlines":[0],"key.swapHands":[33],"key.saveToolbarActivator":[0],"key.loadToolbarActivator":[0],"key.advancements":[38],"key.hotbar.1":[2],"key.hotbar.2":[3],"key.hotbar.3":[4],"key.hotbar.4":[5],"key.hotbar.5":[6],"key.hotbar.6":[7],"key.hotbar.7":[8],"key.hotbar.8":[9],"key.hotbar.9":[10],"of.key.zoom":[0],"Change Caster Focus":[33],"Misc Caster Toggle":[34],"Reload Menu | CTRL + ALT + ":[0],"Toggle Customization Overlay | CTRL + ALT + 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\ No newline at end of file diff --git a/scripts/recipes/Immersive/Excavation.zs b/scripts/recipes/Immersive/Excavation.zs index b840cc55..12632cc3 100644 --- a/scripts/recipes/Immersive/Excavation.zs +++ b/scripts/recipes/Immersive/Excavation.zs @@ -3,7 +3,9 @@ import mods.TweakedLib.TweakedPowerTier; import mods.TweakedExcavation.TweakedExcavator; import mods.TweakedExcavation.TweakedMineral; + var powerTier = TweakedPowerTier.registerPowerTier(1280000, 4096); + TweakedExcavator.addMineral("Precious",40, 0.005, ["oreCrudeGold", "oreNickel", "oreIron"], [0.005, 0.01, 0.01], powerTier,[1],[0,-1]); TweakedExcavator.addMineral("Aether",30, 0.005, ["oreAmbrosium", "oreZanite", "oreGravitite","icestone"], [0.01,0.005, 0.002,0.02], powerTier,[1],[13]); diff --git a/scripts/recipes/Immersive/Reservoir.zs b/scripts/recipes/Immersive/Reservoir.zs index 389b3f6a..08061be4 100644 --- a/scripts/recipes/Immersive/Reservoir.zs +++ b/scripts/recipes/Immersive/Reservoir.zs @@ -1,8 +1,5 @@ import mods.TweakedPetroleum.TweakedReservoir; import mods.TweakedLib.TweakedPowerTier; -import mods.TweakedPetroleum.TweakedGasReservoir; - - // By default TweakedPetroleum is registering all of the default Reservoirs(aquifer, oil, lava), but registering them again through CT will overwrite them. // This can be disabled in the TweakedPetroleum configs, and you should if you plan to use CT with it. @@ -14,7 +11,7 @@ import mods.TweakedPetroleum.TweakedGasReservoir; var powerTier = TweakedPowerTier.registerPowerTier(640000, 2048); -//default +// Vanilla Reservoirs TweakedReservoir.registerReservoir("aquifer", , 5000000, 10000000, 6, 25, 30, powerTier,[], [0]); TweakedReservoir.registerReservoir("oil", , 2500000, 15000000, 6, 25, 40, powerTier,[1], [], []); @@ -22,16 +19,7 @@ TweakedReservoir.registerReservoir("oil", , 2500000, 15000000, 6, 25 TweakedReservoir.registerReservoir("lava", , 250000, 1000000, 0, 25, 30, powerTier,[1]); //add -TweakedReservoir.registerReservoir("iodine_oil", , 2000000, 10000000, 6, 25, 20, powerTier,[1], [], [], []); - -TweakedReservoir.registerReservoir("brine", , 5000000, 10000000, 6, 25, 20, powerTier,[1], [], [], []); - - -//Method Syntax -//TweakedGasReservoir.registerGasReservoir(String name, IGasStack gas, int minSize, int maxSize, int replenishRate, int pumpSpeed, int weight, int powerTier, -// int[] dimBlacklist, int[] dimWhitelist, String[] biomeBlacklist, String[] biomeWhitelist) - -//gas -TweakedGasReservoir.registerGasReservoir("salt_water", , 5000000, 10000000, 6, 25, 30, powerTier,[], [0]); +TweakedReservoir.registerReservoir("iodine_oil", , 100000, 1000000, 6, 25, 20, powerTier,[1], [], [], []); +TweakedReservoir.registerReservoir("brine", , 500000, 1000000, 6, 25, 20, powerTier,[1], [], [], []); diff --git a/scripts/recipes/mods/MEK.zs b/scripts/recipes/mods/MEK.zs index ccb59a7e..aa1e9a27 100644 --- a/scripts/recipes/mods/MEK.zs +++ b/scripts/recipes/mods/MEK.zs @@ -165,7 +165,28 @@ val remove as IItemStack[] = .withTag({tier: 1}), .withTag({recipeType: 0}), .withTag({tier: 3}), -.withTag({recipeType: 13}) +.withTag({recipeType: 13}), +.withTag({recipeType: 23}), +.withTag({recipeType: 23}), +.withTag({recipeType: 23}), +.withTag({recipeType: 23}), +.withTag({recipeType: 23}), +.withTag({recipeType: 20}), +.withTag({recipeType: 20}), +.withTag({recipeType: 20}), +.withTag({recipeType: 20}), +.withTag({recipeType: 18}), +.withTag({recipeType: 18}), +.withTag({recipeType: 18}), +.withTag({recipeType: 18}), +.withTag({recipeType: 19}), +.withTag({recipeType: 19}), +.withTag({recipeType: 19}), +.withTag({recipeType: 19}), +.withTag({recipeType: 21}), +.withTag({recipeType: 21}), +.withTag({recipeType: 21}), +.withTag({recipeType: 21}), ]; for Remove in remove { diff --git a/scripts/recipes/mods/NCO.zs b/scripts/recipes/mods/NCO.zs index eebf0b2a..cb5e1d7e 100644 --- a/scripts/recipes/mods/NCO.zs +++ b/scripts/recipes/mods/NCO.zs @@ -141,7 +141,6 @@ val MelterRemove as IIngredient[] = , , , -, , , , diff --git a/scripts/recipes/mods/TC.zs b/scripts/recipes/mods/TC.zs index 06e3ed8c..3ef175ba 100644 --- a/scripts/recipes/mods/TC.zs +++ b/scripts/recipes/mods/TC.zs @@ -261,7 +261,7 @@ Infusion.registerRecipe( "TAR_ADAMINITE_SMELTER", , 8, - allAspects(50), + allAspects(20), , [,,] ); @@ -270,7 +270,7 @@ Infusion.registerRecipe( "TAR_MITHMINITE_SMELTER", , 12, - allAspects(100), + allAspects(50), , [,,] ); diff --git a/scripts/recipes/mods/TE.zs b/scripts/recipes/mods/TE.zs index 93d5fd88..5324063d 100644 --- a/scripts/recipes/mods/TE.zs +++ b/scripts/recipes/mods/TE.zs @@ -120,6 +120,9 @@ InductionSmelter.removeRecipe(,,); InductionSmelter.removeRecipe(,); +InductionSmelter.removeRecipe(,); +InductionSmelter.removeRecipe(,); + recipes.remove(); InductionSmelter.removeRecipe(,); diff --git a/scripts/recipes/multiblock/fusion_computer.zs b/scripts/recipes/multiblock/fusion_computer.zs index 0756019c..593d6c10 100644 --- a/scripts/recipes/multiblock/fusion_computer.zs +++ b/scripts/recipes/multiblock/fusion_computer.zs @@ -45,4 +45,17 @@ RecipeBuilder.newBuilder("crystal_colorful", "fusion_computer", 64) .addItemInputs([, , ,, , ,, , ]) .addEnergyPerTickInput(1000000) .addItemOutput() - .build(); \ No newline at end of file + .build(); + +RecipeBuilder.newBuilder("draconium_ingot", "fusion_computer", 64) + .addItemInputs([,]) + .addEnergyPerTickInput(100000) + .addItemOutput() + .build(); + +RecipeBuilder.newBuilder("diamond_lattice", "fusion_computer", 128) + .addItemInputs([*4,*8,*4]) + .addEnergyPerTickInput(500000) + .addItemOutput() + .build(); + diff --git a/scripts/recipes/multiblock/lightning_infuser.zs b/scripts/recipes/multiblock/lightning_infuser.zs index 61928020..6955a21b 100644 --- a/scripts/recipes/multiblock/lightning_infuser.zs +++ b/scripts/recipes/multiblock/lightning_infuser.zs @@ -14,21 +14,21 @@ RecipeBuilder.newBuilder("electricium_ingot", "lightning_infuser", 20) .addEnergyPerTickInput(20000) .addItemInputs([,,]) .addItemOutput(.firstItem*2) - .addGridPowerInput(20) + .addAspectInput("lux",20) .build(); RecipeBuilder.newBuilder("electricium_block", "lightning_infuser", 100) .addEnergyPerTickInput(50000) .addItemInputs([,,]) .addItemOutput(.firstItem*2) - .addGridPowerInput(20) + .addAspectInput("lux",180) .build(); RecipeBuilder.newBuilder("skyfather_ingot", "lightning_infuser", 40) .addEnergyPerTickInput(50000) .addItemInputs([,,]) .addItemOutput(.firstItem*2) - .addGridPowerInput(40) + .addAspectInput("perditio",20) .build(); RecipeBuilder.newBuilder("mystic_ingot", "lightning_infuser", 60) @@ -36,5 +36,5 @@ RecipeBuilder.newBuilder("mystic_ingot", "lightning_infuser", 60) .addItemInputs([,]) .addIngredientArrayInput(IngredientArrayBuilder.newBuilder().addIngredients([,])) .addItemOutput(.firstItem*2) - .addGridPowerInput(80) + .addAspectInput("infernus",20) .build();