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Multi-protocol Support #199
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With PrismarineJS/node-minecraft-protocol#331, can enable dynamic cross-version protocol support at least in node-minecraft-protocol with this change (for example):
The client will no longer be kicked when connecting to a 1.9 (15w40b) server, as it would from 1.8.9. But the chunk format changed, at least lib/plugins/blocks.js would need to be updated:
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Yeah handling high level features in a cross version way is something to be done before that can works. I described one way I think could work in PrismarineJS/node-minecraft-protocol#231 |
well for the chunk part, the various format should probably just be handled by prismarine-chunk (part of prismarine-world) |
multi-protocol support is there. Dynamic cross version tracked in #468 |
This issue is here to track support of multiple protocols.
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