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Need to investigate moving protocol further, currently the js is pre-compiled instead of generated + evaled at runtime for easier debugging. So moving the protocol things + generator tool would mean it’d have to interop with the protocol lib somehow
Moving chunk data to pchunk needs native support, so need to remove the mapping logic and add blocks and items data to mc-data. Interim solution could be to require bedrock-provider there for now
for Mineflayer I think the easiest approach is to have separate set of plugins but expose the same api. Only complex thing here is the inventories, there needs to be a higher level API than the current clicks (eg to move, swap, pickup, place, etc instead of clicking windows).
On the packaging track:
I will keep updating this as it get better
Final objective : PrismarineJs packages have support for bedrock as good as mcpc (without duplicating packages)
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