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The app displays random notifications /popups that a real user needs to "klick".
So this is a kind of a test :
If the popup will not be clicked but there are activities like catch or pokestops,
then this is an impossible situation for the real app.
Therefore this could easily be used to detect a bot.
Solution: Examine the server responses to detect such challenges /popups and handle them.
Edit: Just noticed that also for level-up a popup needs to be clicked.
The text was updated successfully, but these errors were encountered:
Those popups (going too fast etc) are indeed client-side only. No data is sent to the server when you confirm them.
I would be worried about the sensor data in the signature. This bot doesn't send any sensor data, it's only a matter of time before this will be acted upon ..
Closing as determined not to be bot bug / feature request related.
@Calcyfer I read (but not confirmed) that IOS devices don't send sensor data anyway so it may not be required. I'd create a feature request if you think it's really worth doing though
Hi,
The app displays random notifications /popups that a real user needs to "klick".
So this is a kind of a test :
If the popup will not be clicked but there are activities like catch or pokestops,
then this is an impossible situation for the real app.
Therefore this could easily be used to detect a bot.
Solution: Examine the server responses to detect such challenges /popups and handle them.
Edit: Just noticed that also for level-up a popup needs to be clicked.
The text was updated successfully, but these errors were encountered: