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Varying Random Ball Throw #3955

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telboon opened this issue Aug 14, 2016 · 1 comment
Closed

Varying Random Ball Throw #3955

telboon opened this issue Aug 14, 2016 · 1 comment

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@telboon
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telboon commented Aug 14, 2016

Expected Behavior

Experience per Pokemon caught to be different due to random ball throw

Actual Behavior

Every 'standard' Pokemon caught gave me 210 xp

Default JSon

Steps to Reproduce

It reproduces every time

Other Information

OS:
Git Commit: (run 'git log -n 1 --pretty=format:"%H"' and paste it here)
Python Version: (run 'python -V' and paste it here)

@telboon
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telboon commented Aug 14, 2016

Found the answer.

The catch throw parameters is in the default config, but is not updated in the path example config. I mistakenly assumed it would be in both.

Thanks guys for the awesome work! (:

@telboon telboon closed this as completed Aug 14, 2016
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