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Azure.PlayFab.XPlatCppSdk.targets
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Azure.PlayFab.XPlatCppSdk.targets
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(MSBuildThisFileDirectory)lib\x64\Release\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>
$(MSBuildThisFileDirectory)lib\x64\Release\lib_json.lib;
$(MSBuildThisFileDirectory)lib\x64\Release\XPlatCppWindows.lib;
%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">
<ClCompile>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(MSBuildThisFileDirectory)lib\Gaming.Desktop.x64\Release\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>
$(MSBuildThisFileDirectory)lib\Gaming.Desktop.x64\Release\lib_json.lib;
$(MSBuildThisFileDirectory)lib\Gaming.Desktop.x64\Release\XPlatCppGdk.lib;
%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ReferenceCopyLocalPaths Include="$(MSBuildThisFileDirectory)lib\x64\Debug\lib_json.lib" />
<ReferenceCopyLocalPaths Include="$(MSBuildThisFileDirectory)lib\x64\Debug\XPlatCppWindows.lib" />
</ItemGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(MSBuildThisFileDirectory)lib\x64\Debug\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>
$(MSBuildThisFileDirectory)lib\x64\Debug\lib_json.lib;
$(MSBuildThisFileDirectory)lib\x64\Debug\XPlatCppWindows.lib;
%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">
<ReferenceCopyLocalPaths Include="$(MSBuildThisFileDirectory)lib\Gaming.Desktop.x64\Debug\lib_json.lib" />
<ReferenceCopyLocalPaths Include="$(MSBuildThisFileDirectory)lib\Gaming.Desktop.x64\Debug\XPlatCppGdk.lib" />
</ItemGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">
<ClCompile>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(MSBuildThisFileDirectory)lib\Gaming.Desktop.x64\Debug\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>
$(MSBuildThisFileDirectory)lib\Gaming.Desktop.x64\Debug\lib_json.lib;
$(MSBuildThisFileDirectory)lib\Gaming.Desktop.x64\Debug\XPlatCppGdk.lib;
%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
</Project>