-
-
Notifications
You must be signed in to change notification settings - Fork 23
/
Copy pathautoheal.sp
88 lines (72 loc) · 2.32 KB
/
autoheal.sp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
/**
* Autoheal perk.
* Copyright (C) 2023 Filip Tomaszewski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define SOUND_HEALING "items/medcharge4.wav"
#define SOUND_ENDHEAL "items/medshotno1.wav"
#define Health Int[0]
#define Healing Int[1]
#define Particle Int[2]
DEFINE_CALL_APPLY_REMOVE(Autoheal)
public void Autoheal_Init(const Perk perk)
{
PrecacheSound(SOUND_HEALING);
PrecacheSound(SOUND_ENDHEAL);
}
public void Autoheal_ApplyPerk(const int client, const Perk perk)
{
Cache[client].Health = perk.GetPrefCell("health", 4);
Cache[client].Healing = false;
switch (TF2_GetClientTeam(client))
{
case TFTeam_Red:
Cache[client].Particle = view_as<int>(TEParticles.HealJoltRed);
case TFTeam_Blue:
Cache[client].Particle = view_as<int>(TEParticles.HealJoltBlue);
}
Cache[client].Repeat(perk.GetPrefFloat("rate", 0.1), Autoheal_Tick);
}
public void Autoheal_RemovePerk(const int client, const RTDRemoveReason eRemoveReason)
{
StopSound(client, SNDCHAN_AUTO, SOUND_HEALING);
}
Action Autoheal_Tick(const int client)
{
int iCurHealth = GetClientHealth(client);
bool bShouldHeal = iCurHealth < Shared[client].MaxHealth;
if (bShouldHeal)
{
SetEntityHealth(client, MinInt(iCurHealth + Cache[client].Health, Shared[client].MaxHealth));
SendTEParticleAttached(view_as<TEParticleId>(Cache[client].Particle), client, GetRandomInt(0, 22));
if (!Cache[client].Healing)
EmitSoundToAll(SOUND_HEALING, client, SNDCHAN_AUTO, _, _, 0.35);
}
else
{
if (Cache[client].Healing)
{
StopSound(client, SNDCHAN_AUTO, SOUND_HEALING);
EmitSoundToAll(SOUND_ENDHEAL, client, SNDCHAN_AUTO);
}
}
Cache[client].Healing = bShouldHeal;
return Plugin_Continue;
}
#undef SOUND_HEALING
#undef SOUND_ENDHEAL
#undef Health
#undef Healing
#undef Particle