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fbtest.c
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fbtest.c
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#include <stdlib.h>
#include <unistd.h>
#include <stdio.h>
#include <fcntl.h>
#include <linux/fb.h>
#include <sys/mman.h>
#include <sys/ioctl.h>
#define SMILES_WIDTH 8
#define SMILES_HEIGHT 8
const char *smiles[]= {
"--####--",
"-#----#-",
"#-#--#-#",
"#------#",
"#-#--#-#",
"#--##--#",
"-#----#-",
"--####--",
};
void pixel(struct fb_var_screeninfo *vinfo,
struct fb_fix_screeninfo *finfo,
char *fbp,
int x,
int y,
unsigned char val)
{
long int location;
if (x >= vinfo->xres || y >= vinfo->yres) return;
location = (x + vinfo->xoffset) * (vinfo->bits_per_pixel/8) +
(y + vinfo->yoffset) * finfo->line_length;
fbp[location] = 0x0;
fbp[location + 1] = val;
}
void clearscreen(struct fb_var_screeninfo *vinfo,
struct fb_fix_screeninfo *finfo,
char *fbp)
{
int x, y;
for (y = 0; y < vinfo->yres; y++) {
for (x = 0; x < vinfo->xres; x++) {
pixel(vinfo, finfo, fbp, x, y, 0);
}
}
}
void draw_smiles(struct fb_var_screeninfo *vinfo,
struct fb_fix_screeninfo *finfo,
char *fbp)
{
int x, y;
unsigned char v;
int offx, offy;
offx = (vinfo->xres/2) - SMILES_WIDTH;
offy = (vinfo->yres/2) - SMILES_HEIGHT;
for (y = 0; y < SMILES_HEIGHT; y++) {
for (x = 0; x < SMILES_WIDTH; x++) {
if (smiles[y][x] == '#') v = 0xff;
else v = 0;
pixel(vinfo, finfo, fbp, x + offx, y + offy, v);
}
}
}
int main()
{
int fbfd = 0;
struct fb_var_screeninfo vinfo;
struct fb_fix_screeninfo finfo;
long int screensize = 0;
char *fbp = 0;
fbfd = open("/dev/fb0", O_RDWR);
if (fbfd == -1) {
perror("Error: cannot open framebuffer device");
exit(1);
}
printf("The framebuffer device was opened successfully.\n");
if (ioctl(fbfd, FBIOGET_FSCREENINFO, &finfo) == -1) {
perror("Error reading fixed information");
exit(2);
}
if (ioctl(fbfd, FBIOGET_VSCREENINFO, &vinfo) == -1) {
perror("Error reading variable information");
exit(3);
}
printf("%dx%d, %dbpp\n", vinfo.xres, vinfo.yres, vinfo.bits_per_pixel);
screensize = vinfo.xres * vinfo.yres * vinfo.bits_per_pixel / 8;
fbp = (char *)mmap(0, screensize, PROT_READ | PROT_WRITE, MAP_SHARED, fbfd, 0);
if ((int)fbp == -1) {
perror("Error: failed to map framebuffer device to memory");
exit(4);
}
clearscreen(&vinfo, &finfo, fbp);
draw_smiles(&vinfo, &finfo, fbp);
munmap(fbp, screensize);
close(fbfd);
return 0;
}