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Lag when opening a shipwreck chest containing buried treasure map #7269
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I have updated actions to reproduce. |
This is a vanilla issue in which the search logic for finding features, etc, basically starts running through a huge radius; This is an issue which we've chased consistently back and forth over the years for mojang to 'fix it', breaking our existing patches and such; pregen'ing can help with all the stipulations that induces, but, I'm inclined to believe that this should be replicated on vanilla and sent to them rather than us getting stuck in this consistent cycle of fighting with them over this more or less |
But it causes the server to crash completely in some cases. Is it possible to somehow block the buried treasure map item so that it doesn't appear in these chests? |
Yes, you can use a datapack to override the loot for those chests to remove it |
Or maybe you will add at least options in paper.yml to disable these maps. If anyone wants, let them use them at their own risk. Datapacks are not easy to remove from the map in case of problems. |
We're not mangling data using config options, use a datapack, there was one floating around and am sure somebody can make one |
@FastJoe0 Datapacks that change loottables should be trivial to remove without side effects. |
Stack trace
Plugin and Datapack List
none
Actions to reproduce (if known)
Paper version
This server is running Paper version git-Paper-132 (MC: 1.18.1) (Implementing API version 1.18.1-R0.1-SNAPSHOT) (Git: 5e30e19)
Other
No response
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