Skip to content

Commit

Permalink
Fix inventory desync (#9640)
Browse files Browse the repository at this point in the history
  • Loading branch information
Machine-Maker authored Aug 24, 2023
1 parent 0c8882f commit e552beb
Showing 1 changed file with 19 additions and 0 deletions.
19 changes: 19 additions & 0 deletions patches/server/1026-Fix-inventory-desync.patch
Original file line number Diff line number Diff line change
@@ -0,0 +1,19 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <[email protected]>
Date: Wed, 23 Aug 2023 13:22:09 -0700
Subject: [PATCH] Fix inventory desync


diff --git a/src/main/java/net/minecraft/world/item/BlockItem.java b/src/main/java/net/minecraft/world/item/BlockItem.java
index 65c69432da4bc042cd975e01fcf62b09843cf202..e483186a5292b3b53bfb1af4d56f55fcc1a6106c 100644
--- a/src/main/java/net/minecraft/world/item/BlockItem.java
+++ b/src/main/java/net/minecraft/world/item/BlockItem.java
@@ -116,7 +116,7 @@ public class BlockItem extends Item {
if (placeEvent != null && (placeEvent.isCancelled() || !placeEvent.canBuild())) {
blockstate.update(true, false);

- if (this instanceof SolidBucketItem) {
+ if (true) { // Paper - if the event is called here, the inventory should be updated
((ServerPlayer) entityhuman).connection.send(new net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket(world, blockposition.below())); // Paper - update block below
((ServerPlayer) entityhuman).getBukkitEntity().updateInventory(); // SPIGOT-4541
}

0 comments on commit e552beb

Please sign in to comment.