From 0758b0fa214b7d715d6bd7202180b778b401e7b2 Mon Sep 17 00:00:00 2001 From: Kai-Li Date: Fri, 20 Dec 2024 06:35:49 +0100 Subject: [PATCH] Update CHANGELOG.md --- CHANGELOG.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 267283af7..ff84dc392 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -7,15 +7,18 @@ - Missing PADMAN winner statue model (md3 file) - Jail: missing pressure scale textures - CHANGED - - + - PadGirl and PadBabe taunts, PadGirl now says "Don't call me babe!" and PadBabe now says "Eat this!" which makes more sense + - landing sound to play on all falls, no matter the height, the Pads always fall on their feeds without taking damage - FIXED - KillerDucks attacking frozen players and stacking up in Freeze Tag - Cvar bot_minplayers not working as intended in some game types - Missing qer_editorimage path in textures/pad_wop/padtele shader - - Diner: two weapon markers spawning at Boaster/Betty position (fallen chair) causing z-fights + - Diner: two weapon markers spawning at Boaster/Betty position (fallen chair) causing z-fights; slightly lowered gamma factor of the light map and added _minlight to brighten dark spots - Jail: replaced temperature scale with pressure scale on the gas bottles and replaced weight scale with temperature scale on the ventilation - REMOVED - Weapon makers from mapobjects folder; don't set weapon markers as misc_model entities, use the `marker` key in weapon entities instead + - fall and damage sounds when falling from higher heights, since WoP does not have fall damage + - fall1 sounds from player models and partially reused them as death variant sounds for alternate skins of a player model - UPDATED - Code base to [ioq3 1.36 Git cc18246](https://github.com/ioquake/ioq3/commit/cc18246f22ab033e1b17af4616a68e9ea2e873db) with associated features and bug fixes