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Setting for 0, false, false is not working. Research, resources and time still needed.
06_research {
# Energy Per Research Unit
# Default = 1
# How much energy is consumed per research tick.
# Research generally ticks every game-tick if being worked at.
# Setting to 0 will eliminate the energy/worker requirements for research.
# Setting to higher than 1 will increase the amount of energy needed for research,
# increasing the amount of time/resources required for all research.
D:"energy_used per_research_tick"=0
# Default = true
# If set to false, research system will not use resources for research.
B:use_research_resources=false
# Default = true
# If set to false, research system will be disabled and
# all recipes will be available in normal crafting station.
B:use_research_system=false
}
The text was updated successfully, but these errors were encountered:
Setting for 0, false, false is not working. Research, resources and time still needed.
06_research {
# Energy Per Research Unit
# Default = 1
# How much energy is consumed per research tick.
# Research generally ticks every game-tick if being worked at.
# Setting to 0 will eliminate the energy/worker requirements for research.
# Setting to higher than 1 will increase the amount of energy needed for research,
# increasing the amount of time/resources required for all research.
D:"energy_used per_research_tick"=0
}
The text was updated successfully, but these errors were encountered: