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changelog.md

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Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate

Fusion 1.1.0c

  • Fix Forge's render_type property not working for connecting models

Fusion 1.1.0b

  • Fixed Fusion's appearance API checks, so it works properly with mods like FramedBlocks

Fusion 1.1.0a

  • Fixed crash when rendering the breaking overlay for connecting models
  • Fixed concurrency issue when checking connections for connecting models

Fusion 1.1.0

  • Added an option for resource packs to have optional Fusion integration
  • Added the option for connecting textures to override their render type
  • Added the option to specify connections per texture in connecting models
  • Added horizontal, vertical, and compact connecting texture layouts
  • Added support for Forge's appearance API
  • Fixed connecting models not respecting Forge's render_type property

Fusion 1.0.6

  • Fixed concurrency issue when rendering connecting models

Fusion 1.0.5a

  • Make sure parent models get resolved properly when combined with mods like DashLoader

Fusion 1.0.5

  • Fixed VanillaModelDataBuilder setting ambient occlusion to false by default

Fusion 1.0.4

  • Fixed concurrency issue where some texture are sometimes not loaded correctly

Fusion 1.0.3

  • Added ModelBakingContext#getModel
  • Fixed parents for connecting models not always being resolved
  • Added bypass to load child model data for multipart models

Fusion 1.0.2

  • Fixed simple connected texture sprite coordinates for the left,up,down connection

Fusion 1.0.1

  • Fixed SpriteCreationContext sometimes returning the wrong atlas size

Fusion 1.0.0

  • Initial release of Fusion