From 4f976fb6cc612bfc8abdefc9af253a0b2f45216d Mon Sep 17 00:00:00 2001
From: libor-vilimek <libor-vilimek@users.noreply.github.com>
Date: Fri, 8 Sep 2023 17:15:47 +0000
Subject: [PATCH] modified: pl/Development/Script/SI/RailPathfinder

User Summary: Synced with EN version
---
 Page/pl/Development/Script/SI/RailPathfinder.mediawiki | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/Page/pl/Development/Script/SI/RailPathfinder.mediawiki b/Page/pl/Development/Script/SI/RailPathfinder.mediawiki
index 9f80096b476..08cb6a779fe 100644
--- a/Page/pl/Development/Script/SI/RailPathfinder.mediawiki
+++ b/Page/pl/Development/Script/SI/RailPathfinder.mediawiki
@@ -99,7 +99,7 @@ Załóżmy, że pathfinder zwrócił ścieżkę, jak zacząć ją budować? Na p
        } else {
          local bridge_list = AIBridgeList_Length(AIMap.DistanceManhattan(path.GetTile(), prev) + 1);
          bridge_list.Valuate(AIBridge.GetMaxSpeed);
-         bridge_list.Sort(AIAbstractList.SORT_BY_VALUE, false);
+         bridge_list.Sort(AIList.SORT_BY_VALUE, false);
          AIBridge.BuildBridge(AIVehicle.VT_RAIL, bridge_list.Begin(), prev, path.GetTile());
        }
        prevprev = prev;