From 4f976fb6cc612bfc8abdefc9af253a0b2f45216d Mon Sep 17 00:00:00 2001 From: libor-vilimek <libor-vilimek@users.noreply.github.com> Date: Fri, 8 Sep 2023 17:15:47 +0000 Subject: [PATCH] modified: pl/Development/Script/SI/RailPathfinder User Summary: Synced with EN version --- Page/pl/Development/Script/SI/RailPathfinder.mediawiki | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Page/pl/Development/Script/SI/RailPathfinder.mediawiki b/Page/pl/Development/Script/SI/RailPathfinder.mediawiki index 9f80096b476..08cb6a779fe 100644 --- a/Page/pl/Development/Script/SI/RailPathfinder.mediawiki +++ b/Page/pl/Development/Script/SI/RailPathfinder.mediawiki @@ -99,7 +99,7 @@ Załóżmy, że pathfinder zwrócił ścieżkę, jak zacząć ją budować? Na p } else { local bridge_list = AIBridgeList_Length(AIMap.DistanceManhattan(path.GetTile(), prev) + 1); bridge_list.Valuate(AIBridge.GetMaxSpeed); - bridge_list.Sort(AIAbstractList.SORT_BY_VALUE, false); + bridge_list.Sort(AIList.SORT_BY_VALUE, false); AIBridge.BuildBridge(AIVehicle.VT_RAIL, bridge_list.Begin(), prev, path.GetTile()); } prevprev = prev;