From 30c1393b5c82cbae08a46ac9b9edb014b65c4c83 Mon Sep 17 00:00:00 2001 From: glx22 Date: Sat, 7 Oct 2023 01:51:03 +0200 Subject: [PATCH] Codechange: Remove useless padding in spritesets --- regression/030_house.nml | 3 - regression/expected/030_house.grf | Bin 14403 -> 14402 bytes regression/expected/030_house.nfo | 111 +++++++++++++++--------------- 3 files changed, 55 insertions(+), 59 deletions(-) diff --git a/regression/030_house.nml b/regression/030_house.nml index 023baa95..c4a041a7 100644 --- a/regression/030_house.nml +++ b/regression/030_house.nml @@ -36,9 +36,6 @@ spriteset(brewery_spriteset_ground) { tmpl_ground_tile( 10, 10, "groundtiles.png") //bare tmpl_ground_tile(150, 10, "groundtiles.png") //stones tmpl_ground_tile(220, 10, "groundtiles.png") //snowed - [] /* pad with empty sprites, as all spritesets have to have the same no. of sprites (=6) */ - [] - [] } spriteset(brewery_spriteset_building) { diff --git a/regression/expected/030_house.grf b/regression/expected/030_house.grf index 1dcca057e3712b1e73fbe56bb799a55e42a5ec69..d727c20b613cee6755219724fae8033ee135c3b4 100644 GIT binary patch delta 131 zcmX?HaHv3(fx$h2^9*_tlI}n2r8(7I- zkSIv)UtR`=$?S}(o9!4K`5AdOHwb)YVFijY?3i4qsj_*F=yWbdzRe~Ik}Qn;oBdR@ USs4X3S7|QgVier0V4}3LMvw>t5;<9dQI#L0 z?ynG3!(ZXeR*WwEjC`Bx1wON|@&ko;Os>^b**sfxIv1nBW@80O7DmC%zAD