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You can use physbones to trigger shocks with intensity based on the distance the bone is stretched once it's released.
Add a new parameter to a physbone component on your avatar with the same name as your group, e.g. ShockOsc/Leg or ShockOsc/_All Note:ShockOSC still need 'ShockOsc/{GroupName}' parameter for pull triggers to work.
The text was updated successfully, but these errors were encountered:
You can use physbones to trigger shocks with intensity based on the distance the bone is stretched once it's released.
Add a new parameter to a physbone component on your avatar with the same name as your group, e.g.
ShockOsc/Leg
orShockOsc/_All
Note:ShockOSC still need 'ShockOsc/{GroupName}' parameter for pull triggers to work.
The text was updated successfully, but these errors were encountered: