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This repository has been archived by the owner on Sep 7, 2021. It is now read-only.
This is a document describing the current progress of the project as well as how far it is from reaching the goals.
Primary focus
Our primary focus at this stage is to have the ability to load Mafia assets and make use of them. Once the majority of the formats has been taken care of, we will focus on gameplay features and miscellaneous tasks.
Terminology
- Not worked on yet
WIP - Work in progress
- Completed
Current objectives
General
Implement VFS, responsible for loading data in a configurable order, supporting custom mod paths
Implement basic Mafia Editor, serving as a tool to import mission/city/model into the scene to work with in Unity's editor
Mod support
Implement Object Injector. Its purpose is to resolve access to specified scene objects and take actions upon them, such as removal, etc.
WIP Design Object Injector's editor tool.
Console Manager that can load cfg file or receive a string buffer containing commands that would execute.
Project Status
This is a document describing the current progress of the project as well as how far it is from reaching the goals.
Primary focus
Our primary focus at this stage is to have the ability to load Mafia assets and make use of them. Once the majority of the formats has been taken care of, we will focus on gameplay features and miscellaneous tasks.
Terminology
Current objectives
General
Native formats
Gameplay features
Nothing has been decided to work on so far, to be added later.
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