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amalloc.c
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/*
* debugging malloc()/realloc()/calloc()/free() that attempts
* to keep track of just what's been allocated today.
*/
#include <stdio.h>
#include <stdlib.h>
#define MAGIC 0x1f2e3d4c
struct alist { int magic, size; struct alist *next, *last; };
static struct alist list = { 0, 0, 0, 0 };
static int mallocs=0;
static int reallocs=0;
static int frees=0;
void *
acalloc(int size, int count)
{
struct alist *ret = calloc(size + sizeof(struct alist), count);
if ( ret ) {
ret->magic = MAGIC;
ret->size = size * count;
if ( list.next ) {
ret->next = list.next;
ret->last = &list;
ret->next->last = ret;
list.next = ret;
}
else {
ret->last = ret->next = &list;
list.next = list.last = ret;
}
++mallocs;
return ret+1;
}
return 0;
}
void*
amalloc(int size)
{
return acalloc(size,1);
}
void
afree(void *ptr)
{
struct alist *p2 = ((struct alist*)ptr)-1;
if ( p2->magic == MAGIC ) {
p2->last->next = p2->next;
p2->next->last = p2->last;
++frees;
free(p2);
}
else
free(ptr);
}
void *
arealloc(void *ptr, int size)
{
struct alist *p2 = ((struct alist*)ptr)-1;
struct alist save;
if ( p2->magic == MAGIC ) {
save.next = p2->next;
save.last = p2->last;
p2 = realloc(p2, sizeof(*p2) + size);
if ( p2 ) {
p2->size = size;
p2->next->last = p2;
p2->last->next = p2;
++reallocs;
return p2+1;
}
else {
save.next->last = save.last;
save.last->next = save.next;
return 0;
}
}
return realloc(ptr, size);
}
void
adump()
{
struct alist *p;
for ( p = list.next; p && (p != &list); p = p->next ) {
fprintf(stderr, "allocated: %d byte%s\n", p->size, (p->size==1) ? "" : "s");
fprintf(stderr, " [%.*s]\n", p->size, (char*)(p+1));
}
if ( getenv("AMALLOC_STATISTICS") ) {
fprintf(stderr, "%d malloc%s\n", mallocs, (mallocs==1)?"":"s");
fprintf(stderr, "%d realloc%s\n", reallocs, (reallocs==1)?"":"s");
fprintf(stderr, "%d free%s\n", frees, (frees==1)?"":"s");
}
}