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[469d] Crash on closing game - CloseUWindow related #1398
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Can you turn |
Good morning, find below the log with UTrace activated
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Please post code of |
If i dont call the close function in TOST_TeamSelect then the error still is there but caused by TO_MenuBar which also calls CloseUWindow(); |
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Show full Console code. Do you modify stock Console or create custom one as subclass? |
Two thousand lines of code... Here we go. The Variabe is zzbMyTestVariable. It doesnt matter if its on top, the end or in the middle ... I tested that a few times. Edit: Stripped out again |
Did you recompile all subclasses of this class, after change it? |
Yes of course. I recompile the whole Project. |
What about type variable? only bool cause this? try other common types. |
Looks like i found the issue: var TO_Player MyPlayer; If i remove the line its just working fine.... Why this is only the case for 469D and not lower i dont know. |
I can just use TO_Player(ViewPort.Actor) for my stuff. So its not required for future use. Thanks for your Precious support anyway. |
Infortunately the issue isnt fixed. Extending the console still leads into crashes only on 469D. Cheers |
Regarding my Client crash problem... I ran a few tests for logging:
I tried a couple of other lower versions like 469b and 436 and dont have any crash at all. Attached is a log that shows: Log from 469C-RC4
Log from 469C-Release
Log from 469D Preview 1
Log from 469D Preview 11
Log from 469D RC 2
Log from 469D RC 3
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I experience a crash and it`s a very odd one.
It only occurs when both following condions are met:
( feel the need to mention that there are already alot of custom variables )
Almost looks like i cannot further extend this...
I am not 100 percent sure if this is caused by the console that im running or if this is a 469d bug.
It appears that the problem is triggered when UWindowDialogClientWindow calls CloseUWindow() in the root console.
But only when closing the game via the X button. Disconnect, Reconnect, Exit work just fine.
So chance is good that the Menu bar is involved here, since you typically press escape and then hit the X button.
On 469C and back to 436 this is not an issue at all.
469D Client log:
469c Client log - normal:
Custom Console part:
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