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I am getting error:
System.AccessViolationException: 'Attempted to read or write protected memory. This is often an indication that other memory is corrupt.'
I had a suspicion if the dll is the correct one for my 64bit PC, I checked what private string GetLibPath(IModelVersion version, string coSimulationId) results in, and it does match:
C:\Users\MYUSERNAME\AppData\Local\Temp\Femyou\BouncingBall.fmu\binaries\x86_64-windows\BouncingBall.dll
The text was updated successfully, but these errors were encountered:
I am trying to run the provided BouncingBallGif project in the .NET solution.
At Library3.cs:
I am getting error:
System.AccessViolationException: 'Attempted to read or write protected memory. This is often an indication that other memory is corrupt.'
I had a suspicion if the dll is the correct one for my 64bit PC, I checked what
private string GetLibPath(IModelVersion version, string coSimulationId)
results in, and it does match:C:\Users\MYUSERNAME\AppData\Local\Temp\Femyou\BouncingBall.fmu\binaries\x86_64-windows\BouncingBall.dll
The text was updated successfully, but these errors were encountered: