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FluidContainer missing texture #17

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FritzLehwalder opened this issue Nov 20, 2024 · 2 comments
Open

FluidContainer missing texture #17

FritzLehwalder opened this issue Nov 20, 2024 · 2 comments
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bug Something isn't working enhancement New feature or request

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@FritzLehwalder
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My item has a texture without the FluidContainer attribute, but when given the attribute it looses its texture.

Without FluidContainer:
RHe04Xo

With FluidContainer:
FFTx6cZ

Textures:
qrthzrB

I also cannot figure out how to make the container drinkable, it will store liquids in the untextured state but i am unable to drink them. I can drink my custom fluid out of other containers and have set that up properly, so it is not an issue with the lemonade.
Hd9QCxR

@FritzLehwalder
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heres the versions i am running as that is probably important 😃
image

@Notenoughmail Notenoughmail added bug Something isn't working enhancement New feature or request labels Nov 20, 2024
@Notenoughmail
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Currently, there is no way to make an item that can be drunk from, guess I overlooked that, you'll be able to do that with either the tfc:jug or tfc:glass_bottle item type in the next version (1.2.3)

As for the textures, they are currently hardcoded to the item's id, which will also be fixed in the next version, for now your textures will have to at assets/fritzfood/textures/item/item/soda_cup and assets/fritzfood/textures/item/item/soda_cup_overlay

also concerning that the autogenerated filled name isn't working properly, I'll also look into that

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