diff --git a/Monsters/c_monsters.json b/Monsters/c_monsters.json index 528f6040..6356b3b1 100644 --- a/Monsters/c_monsters.json +++ b/Monsters/c_monsters.json @@ -75,6 +75,7 @@ "armor_cut": 4, "vision_day": 40, "vision_night": 3, + "path_settings": { "max_dist": 50 }, "luminance": 14, "special_attacks": [ [ "SHOCKSTORM", 15 ], [ "PARROT", 80 ] ], "special_when_hit": [ "ZAPBACK", 75 ], @@ -94,7 +95,8 @@ "GROUP_BASH", "CBM_POWER", "CBM_OP", - "BONES" + "BONES", + "PATH_AVOID_DANGER_2" ] }, { @@ -124,6 +126,7 @@ "armor_fire": 20, "vision_day": 40, "vision_night": 30, + "path_settings": { "max_dist": 50 }, "luminance": 30, "starting_ammo": { "generic_no_ammo": 1000 }, "special_attacks": [ @@ -174,7 +177,8 @@ "CBM_POWER", "CBM_POWER", "BONES", - "DESTROYS" + "DESTROYS", + "PATH_AVOID_DANGER_2" ] }, { @@ -249,17 +253,18 @@ "material": [ "flesh" ], "symbol": "Z", "color": "red_cyan", - "aggression": 100, + "aggression": 0, "morale": 100, - "melee_skill": 3, + "melee_skill": 5, "melee_dice": 2, - "melee_dice_sides": 2, + "melee_dice_sides": 6, "melee_cut": 2, "dodge": 3, - "armor_bash": 2, - "armor_cut": 2, + "armor_bash": 10, + "armor_cut": 18, "vision_day": 40, "vision_night": 3, + "path_settings": { "max_dist": 10 }, "luminance": 2, "starting_ammo": { "generic_no_ammo": 100 }, "special_attacks": [ @@ -274,7 +279,7 @@ "fake_per": 3, "fake_int": 1, "max_ammo": 1000, - "ranges": [ [ 10, 15, "DEFAULT" ] ], + "ranges": [ [ 5, 15, "DEFAULT" ] ], "require_targeting_player": true, "require_targeting_npc": true, "require_targeting_monster": true, @@ -283,15 +288,15 @@ "targeting_volume": 5, "description": "The super soldier fires its ARC rifle!", "no_ammo_sound": "beep-beep-beep!" - } + }, [ "GRAB", 5 ] , [ "SMASH", 20 ] ], "special_when_hit": [ "ZAPBACK", 60 ], "anger_triggers": [ "FRIEND_DIED", "FRIEND_ATTACKED", "HURT" ], + "placate_triggers": [ "PLAYER_WEAK" ], "death_drops": "wild_bio_infantry", "death_function": [ "NORMAL" ], "flags": [ "SEES", - "REGENERATES_10", "HEARS", "SMELLS", "POISON", @@ -300,7 +305,8 @@ "CBM_OP", "NO_BREATHE", "BONES", - "FILTHY" + "FILTHY", + "PATH_AVOID_DANGER_1" ] }, { @@ -317,15 +323,16 @@ "material": [ "flesh" ], "symbol": "Z", "color": "red_cyan", - "aggression": 100, + "aggression": 0, "morale": 100, - "melee_skill": 3, - "melee_dice": 2, - "melee_dice_sides": 2, + "melee_skill": 7, + "melee_dice": 3, + "melee_dice_sides": 6, + "melee_damage": [ { "damage_type": "electric", "amount": 4 } ], "melee_cut": 2, "dodge": 3, - "armor_bash": 2, - "armor_cut": 2, + "armor_bash": 12, + "armor_cut": 25, "vision_day": 40, "vision_night": 3, "luminance": 2, @@ -341,7 +348,7 @@ "fake_dex": 3, "fake_per": 3, "max_ammo": 1000, - "ranges": [ [ 15, 20, "AUTO" ], [ 21, 25, "DEFAULT" ] ], + "ranges": [ [ 10, 25, "AUTO" ], [ 10, 25, "DEFAULT" ] ], "require_targeting_player": true, "require_targeting_npc": true, "require_targeting_monster": true, @@ -350,15 +357,15 @@ "targeting_volume": 20, "description": "The super soldier fires its lmg!", "no_ammo_sound": "beep-beep-beep!" - } + }, [ "GRAB", 5 ] , [ "SMASH", 30 ], [ "BIO_OP_TAKEDOWN", 20 ], [ "GRAB_DRAG", 10 ] ], "special_when_hit": [ "ZAPBACK", 60 ], - "anger_triggers": [ "FRIEND_DIED", "FRIEND_ATTACKED", "HURT" ], + "anger_triggers": [ "HURT", "PLAYER_CLOSE" ], "death_drops": "wild_bio_knight", "death_function": [ "NORMAL" ], "flags": [ "SEES", - "REGENERATES_10", + "REGENERATES_50", "HEARS", "SMELLS", "POISON", @@ -367,14 +374,15 @@ "CBM_OP", "NO_BREATHE", "BONES", - "FILTHY" + "FILTHY", + "REGEN_MORALE" ] }, { "id": "mon_zombie_bio_scout", "type": "MONSTER", "name": "zombie super scout", - "description": "A zombie of a former member of the military. This one wields a particular rifle and bionics and appears to know how to use them.", + "description": "A zombie of a former member of the military. This one wields a particular rifle and bionics and appears to know how to use them. For some reson it seems to just be watching you... As if waiting for you to make a move...", "default_faction": "zombie", "species": [ "ZOMBIE" ], "diff": 25, @@ -384,17 +392,18 @@ "material": [ "flesh" ], "symbol": "Z", "color": "red_cyan", - "aggression": 100, + "aggression": 0, "morale": 100, - "melee_skill": 3, + "melee_skill": 5, "melee_dice": 2, - "melee_dice_sides": 2, + "melee_dice_sides": 6, "melee_cut": 2, "dodge": 3, - "armor_bash": 2, - "armor_cut": 2, + "armor_bash": 10, + "armor_cut": 18, "vision_day": 40, "vision_night": 3, + "path_settings": { "max_dist": 20 }, "luminance": 2, "starting_ammo": { "generic_no_ammo": 100 }, "special_attacks": [ @@ -418,15 +427,15 @@ "targeting_volume": 5, "description": "The super scout fires its rifle!", "no_ammo_sound": "beep-beep-beep!" - } + }, [ "GRAB", 5 ] ,[ "SMASH", 20 ] ], "special_when_hit": [ "ZAPBACK", 60 ], - "anger_triggers": [ "FRIEND_DIED", "FRIEND_ATTACKED", "HURT" ], + "anger_triggers": [ "FRIEND_DIED", "HURT" ], + "placate_triggers": [ "PLAYER_WEAK" ], "death_drops": "wild_bio_scout", "death_function": [ "NORMAL" ], "flags": [ "SEES", - "REGENERATES_10", "HEARS", "SMELLS", "POISON", @@ -435,7 +444,8 @@ "CBM_OP", "NO_BREATHE", "BONES", - "FILTHY" + "FILTHY", + "PATH_AVOID_DANGER_1" ] }, { @@ -452,17 +462,18 @@ "material": [ "flesh" ], "symbol": "Z", "color": "red_cyan", - "aggression": 100, + "aggression": 0, "morale": 100, "melee_skill": 3, "melee_dice": 2, - "melee_dice_sides": 2, + "melee_dice_sides": 4, "melee_cut": 2, "dodge": 3, - "armor_bash": 2, - "armor_cut": 2, + "armor_bash": 10, + "armor_cut": 15, "vision_day": 40, - "vision_night": 3, + "vision_night": 40, + "path_settings": { "max_dist": 30 }, "luminance": 2, "starting_ammo": { "generic_no_ammo": 100 }, "special_attacks": [ @@ -476,7 +487,7 @@ "fake_dex": 4, "fake_per": 5, "max_ammo": 1000, - "ranges": [ [ 6, 10, "DEFAULT" ] ], + "ranges": [ [ 1, 10, "DEFAULT" ] ], "require_targeting_player": true, "require_targeting_npc": true, "require_targeting_monster": true, @@ -485,12 +496,13 @@ "targeting_volume": 5, "description": "The super scout fires its pistol!", "no_ammo_sound": "beep-beep-beep!" - } + }, [ "GRAB", 5 ] ,[ "SMASH", 10 ] ], "special_when_hit": [ "ZAPBACK", 60 ], "anger_triggers": [ "FRIEND_DIED", "FRIEND_ATTACKED", "HURT" ], + "placate_triggers": [ "PLAYER_WEAK" ], "death_drops": "wild_bio_tool", "death_function": [ "NORMAL" ], - "flags": [ "SEES", "HEARS", "SMELLS", "POISON", "BASHES", "CBM_POWER", "CBM_TECH", "NO_BREATHE", "BONES", "FILTHY" ] + "flags": [ "SEES", "HEARS", "SMELLS", "POISON", "BASHES", "CBM_POWER", "CBM_TECH", "NO_BREATHE", "REGENERATES_10", "BONES", "FILTHY", "PATH_AVOID_DANGER_2" ] } ]