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Only Sentinel Power Storage CMB drop when dissecting augmented zombies (DDA) #486

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MonkWho opened this issue Mar 12, 2023 · 4 comments
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@MonkWho
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MonkWho commented Mar 12, 2023

I've been away from the game for couple years and when I came back I learned that in vanilla most of CBM zombie harvesting has been removed. Zomborgs and the time traveling faction are the main way forward. But I also noticed that in this mod augmented zombies drop CBMs. Been playing several days and dissected a bunch of augmented zombies from this mod and every time only got Sentinel Power Storage CMBs.

I looked in c_monster_harvest.json and ran some tests trying to get other CBMs to drop. But it has not worked so far and I got frustrated enough that I decided to post here. Do I have a mod conflict that is causing this? Is there something in the base game that is blocking CBM drops from any zombies other than zomborgs? Am I just that unlucky that in couple dozen dissected augmented zombies all they ever dropped were Sentinel CBMs?

Mod list:
[
"dda",
"BL9_100monres",
"secronom",
"secronom_lore_expansion",
"bow_opness",
"Cata++",
"Dorf_Life",
"light_weariness",
"alt_map_key",
"MMA",
"MMA_Mods_Extension",
"more_survivor_notes",
"more_survivor_stuff",
"ks_variety_pack",
"blazemod",
"Tankmod_Revived",
"sees_player_retro",
"MST_Extra",
"culinary_days_ahead",
"no_npc_food",
"no_fungal_growth",
"Nonperishable_Overhaul",
"speedydex",
"stats_through_kills",
"StatsThroughSkills",
"translate_dialogue",
"Tamable_Wildlife"
]

@chaosvolt
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  {
    "id": "CBM_SOLDAT_ZOMBIE_GENERIC",
    "type": "harvest",
    "entries": [
      {
        "drop": "bio_power_storage_sentinel",
        "type": "bionic",
        "flags": [ "FILTHY", "NO_STERILE", "NO_PACKED" ],
        "faults": [ "fault_bionic_salvaged" ]
      },
      {
        "drop": "bionics_soldat_zombie_generic",
        "type": "bionic_group",
        "flags": [ "FILTHY", "NO_STERILE", "NO_PACKED" ],
        "faults": [ "fault_bionic_salvaged" ]
      },
      { "drop": "meat_tainted", "type": "flesh", "mass_ratio": 0.25 },
      { "drop": "fat_tainted", "type": "flesh", "mass_ratio": 0.08 },
      { "drop": "bone_tainted", "type": "bone", "mass_ratio": 0.1 }
    ]
  },

Yep, currently it's only sentinel power storage. Given some issues in the BN version preventing the player from installing multiple power storage items, together with #428, this probably will warrants a nerf sometime soon.

@MonkWho
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MonkWho commented Mar 12, 2023

Shouldn't that also trigger "bionics_soldat_zombie_generic" bionic_group and pull from c_item_groups.json list? This harvest section drops a sentinel, fat, meat, and bone but nothing from the bionic_group. As a test I even tried removing everything except that bionic_group but then dissecting returned nothing at all.

@chaosvolt
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It should be, yes. o.O

@MonkWho
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MonkWho commented Mar 18, 2023

I fixed the issue with pull mentioned above. I just got lucky in my current playthrough and found a bunker that had an Apophis and a bunch of other stuff so I had an incentive. Had to create all new corpses for fix to work but debug menu is easy enough to use.

@MonkWho MonkWho closed this as completed Mar 18, 2023
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