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Only Sentinel Power Storage CMB drop when dissecting augmented zombies (DDA) #486
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Yep, currently it's only sentinel power storage. Given some issues in the BN version preventing the player from installing multiple power storage items, together with #428, this probably will warrants a nerf sometime soon. |
Shouldn't that also trigger "bionics_soldat_zombie_generic" bionic_group and pull from c_item_groups.json list? This harvest section drops a sentinel, fat, meat, and bone but nothing from the bionic_group. As a test I even tried removing everything except that bionic_group but then dissecting returned nothing at all. |
It should be, yes. o.O |
I fixed the issue with pull mentioned above. I just got lucky in my current playthrough and found a bunker that had an Apophis and a bunch of other stuff so I had an incentive. Had to create all new corpses for fix to work but debug menu is easy enough to use. |
I've been away from the game for couple years and when I came back I learned that in vanilla most of CBM zombie harvesting has been removed. Zomborgs and the time traveling faction are the main way forward. But I also noticed that in this mod augmented zombies drop CBMs. Been playing several days and dissected a bunch of augmented zombies from this mod and every time only got Sentinel Power Storage CMBs.
I looked in c_monster_harvest.json and ran some tests trying to get other CBMs to drop. But it has not worked so far and I got frustrated enough that I decided to post here. Do I have a mod conflict that is causing this? Is there something in the base game that is blocking CBM drops from any zombies other than zomborgs? Am I just that unlucky that in couple dozen dissected augmented zombies all they ever dropped were Sentinel CBMs?
Mod list:
[
"dda",
"BL9_100monres",
"secronom",
"secronom_lore_expansion",
"bow_opness",
"Cata++",
"Dorf_Life",
"light_weariness",
"alt_map_key",
"MMA",
"MMA_Mods_Extension",
"more_survivor_notes",
"more_survivor_stuff",
"ks_variety_pack",
"blazemod",
"Tankmod_Revived",
"sees_player_retro",
"MST_Extra",
"culinary_days_ahead",
"no_npc_food",
"no_fungal_growth",
"Nonperishable_Overhaul",
"speedydex",
"stats_through_kills",
"StatsThroughSkills",
"translate_dialogue",
"Tamable_Wildlife"
]
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