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This repository has been archived by the owner on May 6, 2018. It is now read-only.
command /test:
trigger:
give iron sword of sharpness 1 named "NAME" to player
loop all items in player's inventory:
loop-item's name is "NAME":
# The text is broadcasted.
broadcast "1"
# ... but the lore isn't set D:
set line 1 of loop-item's lore to "LORE"
I have also tried with,
set {_p} to "LORE"
set line 1 of loop-item's lore to {_p}
set {_p} to "LORE" parsed as text
set line 1 of loop-item's lore to {_p}
May be you are already aware of this problem, sorry in this case.
The text was updated successfully, but these errors were encountered:
Hi Njol,
I have downloaded Skript 2.1.1 (https://dl.dropboxusercontent.com/u/48570304/Skript/Skript-2.1.1.jar), and I have write this :
I have also tried with,
May be you are already aware of this problem, sorry in this case.
The text was updated successfully, but these errors were encountered: