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========================
Duke Nukem 3D Voxel Pack
========================
Version: 2.0 (Release Candidate #3)
Release Date: XXX XX, 2024
Authors: ReaperMan & Duke4.net Community
============================================================================================
ABOUT
============================================================================================
This pack provides voxel replacements for sprites in Duke Nukem 3D.
It is meant to be used with the EDuke32 port, but is also compatible with BuildGDX.
============================================================================================
HOW TO USE
============================================================================================
- EDuke32: Drop this file (duke3d_voxels.zip) into your EDuke32 "autoload" directory.
Be sure that the autoload option in the launcher is checked and voxels
are activated in the ingame menu (Options > Display Setup > Voxels).
- BuildGDX: Drop this file (duke3d_voxels.zip) into your "autoload" directory.
Be sure that the autoload option in the launcher is checked.
============================================================================================
NOTES
============================================================================================
1) It does not make sense to use this pack in combination with Duke3D HRP since you
should either use voxels or models, but not both at the same time. It is technically
possible, but regarding style, the packs are not meant to be used together.
2) All of the voxel pack must be contained in a zip file, if it is not inside of a
zipfile, EDuke32 will not run the voxel pack.
3) As of now, Polymer does not support voxels.
4) To activate voxel rotation:
- EDuke32: Open eduke32.con and remove "//" from line "include scripts/rotation.con"
- BuildGDX/Raze: Open dukegdx.def and remove "//" from line "include voxels/pickups_gdx.def"
5) To activate voxels for monsters:
- EDuke32: Open duke3d_voxels.def and remove "//" from line "include voxels/monsters.def"
- BuildGDX/Raze: Open dukegdx.def and remove "//" from line "include voxels/monsters.def"
6) To activate voxels for addons (EDuke32 only):
- Native support for addons is implemented when using EDuke32 20240604-10578-30deaa520 or newer
- For older EDuke32 builds, manually apply the following changes:
+ duke3d.def: Remove "//" from line "include duke3d_voxels.def"
Add "//" in front of line "include duke3d_voxels_crc.def"
+ duke3d_voxels.def: Remove "//" from line "include voxels/vacation.def" for Duke Caribbean
Remove "//" from line "include voxels/nwinter.def" for Nuclear Winter
============================================================================================
LINKS
============================================================================================
> Duke Nukem 3D Voxel Pack thread:
http://forums.duke4.net/topic/3322-duke-3d-voxel-pack
> Duke Nukem 3D Highres Pack:
http://hrp.duke4.net
> EDuke32 port for Duke Nukem 3D:
http://eduke32.com
> BuildGDX port:
https://m210.duke4.net
============================================================================================
CREDITS
============================================================================================
Main Development:
> Voxel creation (except for instances listed below) & autoload file
ReaperMan
> All voxels based on work by
3D Realms
Contributions by:
> Borion (193)
- 25 ............................... Shrinker
- 32 ............................... Expander
- 45 ............................... Expander ammo
- 56 ............................... Scuba gear
- 57 ............................... Jetpack
- 58 ............................... Spacesuit
- 100-115 .......................... Atomic Health
- 140/141 .......................... Lever switch off/on
- 142-145 .......................... Nuke button
- 479 .............................. Antenna dish
- 480 .............................. Observatory
- 516 .............................. Antenna dish
- 551-554 .......................... Lightdome
- 556-557/559 ...................... Armchair (+ broken version)
- 563-565 .......................... Water fountain
- 569/615 .......................... Toilet (+ broken version)
- 571/573 .......................... Urinal (+ broken version)
- 574/670/671 ...................... Faucet
- 606 .............................. Spacesuit corpse
- 607/608 .......................... Antenna
- 669 .............................. Vacuum cleaner
- 558/675-677 ...................... Slimer egg
- 678 .............................. Scale
- 680-684 .......................... Chair3
- 685 .............................. Stage light
- 686 .............................. Movie camera
- 689 .............................. IV unit
- 694 .............................. Pot1
- 695 .............................. Pot2
- 697 .............................. Pot3
- 698 .............................. Sushi plate
- 728 .............................. "Federal Loan and Trust" sign
- 753/869 .......................... Geisha
- 762 .............................. Microphone
- 765 .............................. Vase
- 908 .............................. Tree1
- 910 .............................. Tree2
- 911/939 .......................... Cactus (+ stomp)
- 913 .............................. Maskwall2
- 914 .............................. Maskwall3
- 915 .............................. Gate
- 916 .............................. Fire extinguisher
- 917 .............................. Fire alarm
- 918 .............................. Meter3
- 919 .............................. Meter2
- 920 .............................. Chain
- 925 .............................. Neon1
- 926 .............................. Neon2
- 937 .............................. "Forbidden Videos & Books" sign
- 938 .............................. "San Andreas Fault" sign
- 951 .............................. Box
- 954 .............................. Bottle1
- 955 .............................. Bottle2
- 956 .............................. Bottle3
- 957 .............................. Bottle4
- 961 .............................. "Exit" sign
- 962 .............................. Fence
- 969/1003 ......................... Hydroplant (+ broken version)
- 981/950 .......................... Hydrant (+ broken version)
- 990 .............................. Tires
- 1008 ............................. Neon5 sign
- 1012 ............................. Bottle5
- 1013 ............................. Bottle6
- 1025 ............................. Bottle7 (plant)
- 1045 ............................. Donuts
- 1046 ............................. "Arcade" sign
- 1048 ............................. Two cables
- 1049 ............................. Electric meter
- 1061/1078 ........................ Double spotlight (+ broken version)
- 1062/1063 ........................ Rubber can
- 1073 ............................. Life buoy
- 1075 ............................. Painting #1
- 1076 ............................. Painting #2
- 1079-1081 ........................ Oozefilter
- 1111/1112 ........................ Handswitch
- 1142/1143 ........................ "Bighole" switch
- 1158 ............................. Bottle11
- 1160 ............................. Bottle13
- 1164-1166 ........................ Bottle17-19
- 1172 ............................. "Secured Area" sign
- 1210 ............................. "Guilty!" sign
- 1211 ............................. "Innocent?" sign
- 1227-1230 ........................ Nuke barrel
- 1232 ............................. Trash can
- 1240-1243 ........................ Fire barrel
- 1247 ............................. C-9 cannister
- 1337-1338 ........................ Helicopter (running)
- 1340-1342 ........................ Helicopter debris
- 1343 ............................. Broken wheel
- 1344 ............................. Propeller
- 1345 ............................. Helicopter (parking)
- 1346 ............................. Helicopter (crashing)
- 1353 ............................. Space Marine
- 1390-1393 ........................ Fire vase
- 1650-1653 ........................ Mortar
- 1880 ............................. Sentry drone
- 1975 ............................. Pigcop tank
- 2350/2355/2360 ................... Gun turret
- 2566 ............................. Tripbomb (mounted)
- 4360 ............................. Gunpowder barrel
- 4367 ............................. Hatrack
- 4372 ............................. coffee machine
- 4377 ............................. Police light pole
- 4429 ............................. Metal fence
- 4438 ............................. Mug
- 4440 ............................. Donuts
- 4443 ............................. US flag
- 4444 ............................. VHS camera
- 4454 ............................. Deskphone
- 4458/4459 ........................ Gumball machine
- 4483 ............................. Broken switch #1
- 4495 ............................. "Wet Floor" sign
- 4524 ............................. "Steed" hooks
- 4536-4539 ........................ Foodobject7-10
- 4576 ............................. Shopping cart
- 4580-4582 ........................ Barrels
- 4885 ............................. Driver wheel
- 4891 ............................. "We Store Your Crap" sign
- 4930 ............................. "E Pluribus Nukem" sign
- 4943 ............................. Hung jury
- 4954 ............................. Broken switch #2
- 4956 ............................. "Funny Boner Comedy Club" sign
> brullov (1)
- 1352 ............................. Hung monk
> DJP (3)
- 691 .............................. Cleaver
- 692 .............................. Knife
- 927 .............................. Traffic light
> DotK3D (19)
- 561 .............................. Soap
- 572/991 .......................... Shower part
- 860/861 .......................... Powerswitch1 off/on
- 864/865 .......................... Powerswitch2 off/on
- 904/1026 ......................... Wooden horse
- 909 .............................. Tree trunk
- 977 .............................. Pole
- 979 .............................. Hanglight
- 1006 ............................. Bar stool
- 1009-1011 ........................ Neon5 sign
- 1060/1067 ........................ Clock (intact & broken)
- 1069 ............................. Plug
- 4373 ............................. Cups
> Dzierzan (154)
- 160 .............................. Door shock
- 487 .............................. Space shuttle
- 489 .............................. Satellite
- 517 .............................. Gas tank
- 536/537 .......................... Small pipe
- 542 .............................. Earth dome
- 543 .............................. Panel
- 544 .............................. Connection
- 555 .............................. Small valve
- 570 .............................. Soap
- 572/991 .......................... Shower part (based on DotK3D's voxel)
- 578 .............................. Reactor
- 602 .............................. Solar panel
- 610 .............................. Pipe
- 616-619/633/700 .................. Grey pipes
- 620 .............................. Generator
- 632 .............................. Pipe end
- 658/659 .......................... Light
- 660 .............................. Water drop
- 688 .............................. Movie clapper
- 716 .............................. "Please Wait To Be Seated" sign
- 768/769/774/779/792/851 .......... Sushi plates
- 940-944 .......................... Mine
- 971 .............................. Coral
- 972 .............................. Coral
- 973 .............................. Stone
- 974 .............................. Green algae
- 975 .............................. Red algae
- 976 .............................. Air vent
- 978 .............................. Traffic cone
- 993 .............................. Damaged pole
- 994-996 .......................... Pipes
- 997/1005/1260 .................... Broken pipes
- 998/999 .......................... Parking meter
- 1014 ............................. Bottle (based on mxrtxn's voxel)
- 1022-1023 ........................ Green goo
- 1026 ............................. Wooden horse fallen (based on DotK3D's voxel)
- 1034-1036 ........................ Construction site warning lamp
- 1037 ............................. Table (remake, original by Striker)
- 1038 ............................. Horizontal pipe
- 1055/1056 ........................ Camera rolls
- 1077 ............................. Joystick
- 1115 ............................. Alien panel
- 1157 ............................. Money jar
- 1174/1175 ........................ Metal bars
- 1221 ............................. Crane pole
- 1222-1224 ........................ Claw crane
- 1225 ............................. Broken pipe
- 1233-1235 ........................ Money
- 1238 ............................. Metal barrel
- 1267 ............................. Rat
- 1354 ............................. Skywalker
- 1810 ............................. Cannon
- 1817 ............................. Cannonball
- 1818 ............................. Cannonballs
- 2200 ............................. Poo
- 2254 ............................. Eye gib
- 2533-2535 ........................ Pistol/shotgun shells
- 3190 ............................. Red marker
- 3200 ............................. Yellow marker
- 3210 ............................. Green marker
- 3400 ............................. "Duf Beer" blimp
- 3418 ............................. Side mirror
- 4359 ............................. Target
- 4361 ............................. Duck
- 4363 ............................. Knife
- 4374/4375 ........................ Gavel
- 4380 ............................. "Canine Burger Society" sign
- 4386 ............................. Pipe
- 4400 ............................. Teddy bear
- 4406 ............................. Steering wheel
- 4407/4408 ........................ Annoying mouse
- 4410-4412 ........................ Letter
- 4413 ............................. Mail bag
- 4416/4417 ........................ Side mirror
- 4419 ............................. Broken pipebomb
- 4426 ............................. Bowling pin
- 4441/4442/4473 ................... "McClain"/"Callahan"/"Dredd" name tags
- 4446 ............................. Prison ball
- 4453 ............................. Meter
- 4457 ............................. Rope
- 4460-4462 ........................ Papers
- 4463 ............................. Bone
- 4465 ............................. Generic pole
- 4466-4469 ........................ President paintings
- 4480-4482 ........................ Damaged wires
- 4496 ............................. Broom
- 4497 ............................. Mop
- 4520 ............................. Treasure chest
- 4533 ............................. Kitchen object
- 4543-4545 ........................ Burgers (Foodobject14-16)
- 4549 ............................. Burger wrapper (Foodobject20)
- 4550 ............................. Red lamp
- 4552 ............................. Worms can
- 4554/4555 ........................ Chicken
- 4567 ............................. Icicles
- 4583 ............................. Pipe
- 4585 ............................. Valve
- 4586/4587 ........................ Thin pipe
- 4588 ............................. Sign
- 4878/4879 ........................ Dog paintings
- 4887 ............................. "Please Wait" sign
- 4946 ............................. Baseball bat
- 5384 ............................. Lamp
- 5435 ............................. Mailbox
- 5436 ............................. Lamp
- 5675 ............................. Bollard
- 5679 ............................. Bridge lamp #1
- 5680 ............................. Bridge lamp #2
Nuclear Winter:
- 3663 ............................. Bulb
> Fox (3)
- 5135-5137 ........................ Incinerator ammo (WT)
> MarioJCH (1)
- 5134 ............................. Incinerator (WT)
> mxrtxn (39)
- 584 .............................. Sensor
- 621 .............................. Security camera
- 1014 ............................. Bottle
- 4569 ............................. Burger box
- 4370 ............................. Desk lamp
- 4371 ............................. Police shield
- 4540-4542 ........................ Foodobject11-13
- 4546-4548 ........................ Foodobject17-19
- 4589 ............................. Warning sign
Caribbean:
- 21 ............................... Water pistol
- 22 ............................... Triple poison shooter
- 23 ............................... Coconut launcher
- 24 ............................... Ice crusher
- 25 ............................... Voodoo ring
- 27 ............................... Voodoo trip bomb
- 28 ............................... Super Soak'em
- 37-39 ............................ Ice crusher ammo
- 40 ............................... Water pistol ammo
- 41 ............................... Triple poison shooter ammo
- 49 ............................... Super Soak'em ammo
- 51 ............................... Single banana
- 52 ............................... Bunch of bananas
- 53 ............................... Crate of bananas
- 54 ............................... Suntan lotion
- 55 ............................... Hot sauce
- 56 ............................... Snorkle
- 59 ............................... Sunglasses
- 60 ............................... Credit card
- 955 .............................. Blue drink
- 956 .............................. Cocktail
- 3695 ............................. Parasol
- 3791 ............................. Cooling box
- 3792 ............................. Radio
> pavigna (1)
- 4387 ............................. Dukeburger table
> Shodanbot (5)
- 138/139 .......................... Slideswitch
- 1122/1123 ........................ Flipswitch
- 4464 ............................. Mace
> Striker (1)
- 1037 ............................. Table (original)
> Other
- MCHDaniel ........................ Pivot fixes for Caribbean voxels (3791, 3792)
Special thanks to:
> Hendricks266
> Phredreeke (World Tour maphacks)
> Scott_AW
> Wolfe
> The whole Duke4.net community
and:
> 3D Realms
For that portable medkit :)
============================================================================================
CHANGELOG
============================================================================================
Version 2.0 RC3 (XXX XX, 2024)
------------------------------
> New: Native EDuke32 support for addon voxels via ifmatch definitions
+ Requires EDuke32 snapshot 20240604-10578-30deaa520 or newer
+ Loads duke3d_voxels_crc.def by default
+ Can be reverted by editing duke3d.def and loading duke3d_voxels.def instead
> Added:
+ rotation_wt.con: Added World Tour's Incinerator and ammo
+ Pickups: 5134-5137 (WT Incinerator + ammo, taken from StrikerDM)
+ Props: 516 (antenna dish), 632 (pipe end), 686 (movie camera), 940 (mine), 971/972 (coral),
973 (stone), 1174/1175 (metal bars), 1225 (broken pipe), 1352 (hung monk),
1354 (Skywalker), 2254 (eye gib), 2533-2535 (pistol/shotgun shells), 4460-4462 (papers)
+ Signs: 4380 ("Canine Burger Society")
+ NWinter: 3663 (bulb), 3782 (gift1), 3786 (gift2)
> Updated:
+ Pickups: 60 (access card - fixed 22 skin pixels)
+ Props: 487 (space shuttle), 4407/4408 (annoying mouse)
+ Vacation: Pivot fixes for 3791 (coolbox) and 3792 (radio)
+ Maphacks: E2L7 (#1354 Skywalker), E4L4 (#4359 target)
Version 2.0 RC2 (Mar 1, 2022)
-----------------------------
> Added:
+ Raze support (including automatic voxel loading for Duke Caribbean)
+ Props: 160 (door shock), 479 (antenna dish), 489 (satellite), 517 (gas tank), 536/537 (small pipe),
542 (Earth dome), 555 (small valve), 570 (soap), 578 (reactor), 602 (solar panel), 610 (pipe),
616-619/633/700 (grey pipes), 620 (generator), 658/659 (light), 660 (water drop), 688 (movie clapper),
768/769/774/792/851 (sushi plates), 927 (traffic light), 974 (green algae), 975 (red algae),
976 (air vent), 993 (damaged pole), 998/999 (parking meter), 1022-1023 (green goo), 1026 (wooden horse fallen),
1034-1036 (construction site warning lamp), 1038 (horizontal pipe), 1055/1056 (camera rolls),
1077 (joystick), 1115 (alien panel), 1157 (money jar), 1221 (crane pole), 1222-1224 (claw crane),
1233-1235 (money), 1337-1338 (heli running), 1340-1342 (heli debris), 1343 (broken wheel), 1344 (propeller),
1345 (heli parking), 1346 (heli crashing), 3400 ("Duf Beer" blimp), 3418 (side mirror), 4359 (target),
4361 (duck), 4363 (knife), 4374/4375 (gavel), 4386 (pipe), 4400 (teddy bear), 4406 (steering wheel),
4410-4412 (letter), 4413 (mail bag), 4416/4417 (side mirror), 4419 (broken pipebomb),
4441/4442/4473 (McClain/Callahan/Dredd name tags), 4446 (prison ball), 4453 (meter), 4463 (bone),
4465 (generic pole), 4466-4469 (president paintings), 4480-4482 (damaged wires), 4497 (mop),
4520 (treasure chest), 4533 (kitchen object), 4543-4545 (foodobject14-16), 4549 (burger wrapper),
4554/4555 (chicken), 4567 (icicles), 4583 (pipe), 4585 (valve), 4586/4587 (thin pipe), 4588 (sign),
4878/4879 (dog paintings), 4887 ("Please Wait"), 4943 (hung jury), 4946 (baseball bat), 5384 (lamp),
5435 (mailbox), 5436 (lamp), 5675 (bollard), 5679 (bridge lamp #1), 5680 (bridge lamp #2)
> Updated:
+ World Tour maphacks fixed (references to non-existing files corrected)
+ Maphacks: E1L2 (#1007 neon3), E2L2 (#489 satellite), E2L3 (#602 solar panel), E2L9 (#489 satellite), E2L10 (#489 satellite),
E3L1 (#753 geisha statue, #716 "Please Wait" removed), E3L5 (#1346 helicopter), E3L7 (#3418 sidemirror),
E4L2 (#4567 icicles), E4L3 (#4887 "Please Wait"), E4L4 (#4520 treasure chest, #4554/4555 chicken),
E4L5 (#4441/4442/4473 name tags, #4444 tripod cam), E4L6 (#3418 sidemirror), E4L7 (#4554/4555 chicken)
+ Monsters: Turret (#2350) activated in monsters.def
+ Props: 487 (space shuttle), 572/991 (shower part), 716 ("Please Wait To Be Seated"), 779 (sushi plate), 978 (traffic cone),
1014 (bottle), 1037 (table), 1238 (metal barrel), 4426 (bowling pin)
+ Vacation: Offset adjustments by Dzierzan for 3695 (parasol), 3791 (cooling box), 3792 (radio)
Version 2.0 RC1 (Dec 3, 2020)
-----------------------------
> Added:
+ Support for BuildGDX via dukegdx.def
+ Misc: 3190/3200/3210 (red/yellow/green marker)
+ Monsters: 558/675 (Slimer egg), 1880 (Sentry drone), 1975 (Pigcop tank), 2350 (Gun turret)
+ Pickups: 25 (Shrinker), 32 (Expander), 45 (Expander ammo), 56 (scuba gear), 57 (jetpack),
100-115 (Atomic Health)
+ Projectiles: 1650-1653 (mortar), 2566 (tripbomb)
+ Props: 58 (spacesuit), 480 (observatory), 487 (space shuttle), 543 (panel), 544 (connection), 551-554 (lightdome),
556-557/559 (armchair), 563-565 (water fountain), 569/615 (toilet), 571/573 (urinal), 584 (sensor),
606 (spacesuit corpse), 607/608 (antenna), 669 (vacuum cleaner), 671 (faucet3), 678 (scale), 680-684 (chair3),
685 (stage light), 689 (IV unit), 691 (cleaver), 692 (knife), 694 (pot1), 695 (pot2), 697 (pot3), 698 (sushi plate),
753/869 (geisha), 762 (mike), 765 (vase), 908 (tree1), 910 (tree2), 911/939 (cactus + stomp), 913 (maskwall2),
914 (maskwall3), 915 (gate), 916 (fire extinguisher), 917 (fire alarm), 918 (meter3), 919 (meter2),
920 (chain), 925 (neon1), 926 (neon2), 994-996 (pipes), 951 (box), 955-957 (bottle2-4), 962 (fence),
969/1003 (hydroplant), 981/950 (hydrant), 990 (tires), 997/1005/1260 (broken pipes), 1012 (bottle5),
1013 (bottle6), 1014 (bottle), 1025 (bottle7), 1045 (donuts), 1048 (two cables), 1049 (electric meter),
1061/1078 (double spotlight), 1062/1063 (rubber can), 1073 (life buoy), 1075/1076 (painting #1/2),
1079-1081 (oozefilter), 1158 (bottle11), 1160 (bottle13), 1164-1166 (bottle17-19), 1227-1230 (nuke barrel),
1232 (trash can), 1238 (metal barrel), 1240-1243 (firebarrel), 1247 (C-9 can), 1267 (rat), 1353 (Space Marine),
1390-1393 (fire vase), 1810 (cannon), 1817/1818 (cannonballs), 2200 (poo), 4360 (gunpowder barrel),
4367 (hatrack), 4370 (desk lamp), 4371 (police shield), 4372 (coffee machine), 4377 (police light pole),
4387 (Dukeburger table), 4426 (bowling pin), 4429 (fence), 4438 (mug), 4440 (donuts), 4443 (US flag),
4444 (VHS camera), 4454 (deskphone), 4457 (rope), 4458/4459 (gumball machine), 4464 (mace),
4495 ("Wet Floor" sign), 4496 (broom), 4524 ("Steed" hooks), 4536-4539 (foodobject7-10), 4550 (red lamp),
4552 (worms can), 4576 (shopping cart), 4580-4582 (barrels), 4589 (warning sign), 4885 (driver wheel)
+ Signs: 728 ("Federal Loan and Trust"), 937 ("Forbidden Videos & Books"), 938 ("San Andreas Fault"),
961 ("Exit"), 1007 (neon3), 1008 (neon4), 1046 ("Arcade"), 1172 ("Secured Area"),
1210 ("Guilty!"), 1211 ("Innocent?"), 4891 ("We Store Your Crap"), 4930 ("E Pluribus Nukem"),
4956 ("Funny Boner Comedy Club")
+ Switches: 138/139 (slideswitch), 140/141 (leverswitch), 142-145 (nuke button),
1111/1112 (handswitch), 1122/1123 (flipswitch), 1142/1143 (bighole switch),
4483 (broken switch #1), 4954 (broken switch #2)
+ Vacation: 21 (water pistol), 22 (triple poison shooter), 23 (coconut launcher), 24 (ice crusher), 25 (voodoo ring),
27 (voodoo trip bomb), 28 (Super Soak'em), 37-39 (ice crusher ammo), 40 (water pistol ammo),
41 (triple poison shooter ammo), 49 (Super Soak'em ammo), 51 (banana), 52 (bunch of bananas),
53 (crate of bananas), 54 (suntan lotion), 55 (hot sauce), 56 (snorkle), 59 (sunglasses), 60 (credit card),
955 (blue drink), 956 (cocktail), 3695 (parasol), 3791 (cooling box), 3792 (radio)
> Updated:
+ Props: 574/670 (faucet1+2), 954 (bottle1)
+ Voxel orientations: 40, 45, 670, 753, 869, 1008, 4438, 4443, 4444, 4546, 4547, 4548, 4569, 4576
+ Maphacks: Based on Duke3D HRP SVN r727;
E1L1/NW2 (#925 / neon1),
E2L8 (#521, 594, 596-598 / dead astronaut),
E3L4 (#678 / scale),
E3L7 (#607 / antenna),
E4L2 (#476-478 / foodobject18 + #572 / wormscan),
E4L5 (#4377 / policelightpole),
E4L8 (#4443 / flag)
DUKEDC4 (#487 / shuttle)
+ duke3d.def: Option to undefine HRP models (only when using VP with HRP)
+ eduke.con: Voxel rotation deactivated by default
+ rotation.con: 4 useless cases (AMMOBOX, AMMOLOTS, HEALTHBOX, INVENTORYBOX) removed
+ pickups.def: Corrected animtilerange for HoloDuke
> Removed:
+ freezeammo.con, holoduke.con (contain deprecated code, no longer needed)
Version 1.21 (Mar 24, 2018)
---------------------------
> Added:
+ Maphacks: World Tour maphacks (by Phredreeke)
+ Props: 4540 (burger/foodobject11), 4541 (burger/foodobject12),
4542 (burger/foodobject13)
Version 1.2 (Mar 8, 2018)
-------------------------
> Added:
+ Props: 561 (soap), 572/991 (shower part), 716 ("Please Wait To Be Seated"),
909 (tree trunk), 979 (hanglight), 1009-1011 (neon5),
1037 (table), 4373 (cups), 4546 (empty fries box/foodobject17),
4547 (full fries box/foodobject18), 4548 (coke/foodobject19),
4549 (burger box)
+ Switches: 864/865 (powerswitch2 off/on)
> Updated:
+ Maphacks from latest Duke3D HRP SVN (r699)
+ Props: 1069 (plug)
> Code:
+ eduke.con: Fixed warning for action HOLODUKE_FRAMES
+ animation.con: Contains animation code for HoloDuke and Freezer ammo
+ rotation.con: Voxel rotation code by Hendricks266 (can be deactivated in eduke.con)
> Other:
+ Voxel folder structure changed (removed "sprites" subdir and sprites.def)
Version 1.1 (Dec 24, 2014)
--------------------------
> Added:
+ Pickups: Freezer, Freezer ammo, Holoduke, Expander ammo, Boots
+ Props: Bar stool, clock, traffic cone, roadblock, sushi plate eye,
pole, cocktail glass, security camera, faucet2, several
liquor/beer bottles
+ Switches: 7 switches (16 voxels total)
+ Maphacks for "Duke It Out In D.C."
> Updated:
+ Maphacks for original Duke3D episodes (from latest Duke3D HRP SVN)
+ duke3d_voxel.def: Updated tint defs (from latest Duke3D HRP SVN)
> WIP (not included with this release yet):
+ Pickups: Shrinker, scuba gear, jetpack
+ Props: More bottles and switches
Version 1.0 (Feb 12, 2012)
--------------------------
> Includes voxel replacements for
+ Pickups: 21 (pistol), 22 (chaingun), 23 (RPG), 26 (pipebomb), 27 (tripbomb),
28 (shotgun), 29 (Devastator), 40 (pistol ammo), 41 (chaingun ammo),
42 (Devastator ammo), 44 (RPG ammo), 46 (Shrinker crystal),
47 (pipebomb box), 49 (shotgun ammo), 51 (health +10), 52 (health +30),
53 (medkit), 54 (armor), 55 (steroids), 59 (nightvision goggles),
60 (keycard)
+ Props: 574 (faucet), 595 (grate1), 596 (bgrate2), 901 (stripeball), 902 (queball),
1051 (dryer), 1052 (towel dispenser), 1053 (toilet paper), 1069 (plug)
+ Switches: 130/131 (access switch red/green), 132/133 (slotdoor red/green),
134/135 (lightswitch red/green), 162/163 (dipswitch red/green),
164/165 (dipswitch2 red/green), 170/171 (access switch #2 red/green),
712/713 (lightswitch down/up)