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Hi, I tried to compile a project with your XMath with android's NDK (r12b) and It generated loads of errors. Most of the errors seem related to vector type conversion(uint32x4_t to float32x4_t etc...).
Is there any compiler flag that is required for compiling on android?
my settings are like this and I've set "-flax-vector-conversions"
My testing environment is visual studio 2015 android. The compiler seems to
be different from the official one. It may have to be modified, but I can
not do that right now. I will check it when I be back to Australia. Thank
you for you reporting. I appreciate it.
Hi, I tried to compile a project with your XMath with android's NDK (r12b) and It generated loads of errors. Most of the errors seem related to vector type conversion(uint32x4_t to float32x4_t etc...).
Is there any compiler flag that is required for compiling on android?
my settings are like this and I've set "-flax-vector-conversions"
thank you
Alberto
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