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CMakeLists.txt
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CMakeLists.txt
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# 3.15 is the minimum for including the project with add_subdirectory.
# 3.21 is the minimum for the developer build.
cmake_minimum_required(VERSION 3.15)
# This must be done before any languages are enabled:
if (CCCL_ENABLE_THRUST)
cmake_minimum_required(VERSION 3.21)
endif()
project(Thrust LANGUAGES NONE)
# This must appear after our Compiler Hacks or else CMake will delete the cache
# and reconfigure from scratch.
# This must also appear before the installation rules, as it is required by the
# GNUInstallDirs CMake module.
enable_language(CXX)
# Support adding Thrust to a parent project via add_subdirectory.
# See examples/cmake/add_subdir/CMakeLists.txt for details.
if (NOT CCCL_ENABLE_THRUST)
include(cmake/ThrustAddSubdir.cmake)
return()
endif()
# We use 3.17 features when building our tests, etc.
cmake_minimum_required(VERSION 3.17)
option(THRUST_ENABLE_HEADER_TESTING "Test that all public headers compile." "ON")
option(THRUST_ENABLE_TESTING "Build Thrust testing suite." "ON")
option(THRUST_ENABLE_EXAMPLES "Build Thrust examples." "ON")
option(THRUST_ENABLE_BENCHMARKS "Build Thrust runtime benchmarks." "${CCCL_ENABLE_BENCHMARKS}")
if ("NVHPC" STREQUAL "${CMAKE_CXX_COMPILER_ID}")
set(THRUST_ENABLE_BENCHMARKS OFF)
endif()
# Allow the user to optionally select offset type dispatch to fixed 32 or 64 bit types
set(THRUST_DISPATCH_TYPE "Dynamic" CACHE STRING "Select Thrust offset type dispatch." FORCE)
set_property(CACHE THRUST_DISPATCH_TYPE PROPERTY STRINGS "Dynamic" "Force32bit" "Force64bit")
# Check if we're actually building anything before continuing. If not, no need
# to search for deps, etc. This is a common approach for packagers that just
# need the install rules. See GH issue NVIDIA/thrust#1211.
if (NOT (THRUST_ENABLE_HEADER_TESTING OR
THRUST_ENABLE_TESTING OR
THRUST_ENABLE_EXAMPLES OR
THRUST_ENABLE_BENCHMARKS))
return()
endif()
#include first:
include(cmake/ThrustUtilities.cmake)
include(cmake/ThrustBuildCompilerTargets.cmake)
include(cmake/ThrustBuildTargetList.cmake)
include(cmake/ThrustFindThrust.cmake)
include(cmake/ThrustMultiConfig.cmake)
# Add cache string options for CMAKE_BUILD_TYPE and default to RelWithDebInfo.
if ("" STREQUAL "${CMAKE_BUILD_TYPE}")
set(CMAKE_BUILD_TYPE "RelWithDebInfo" CACHE STRING "Choose the type of build." FORCE)
set_property(
CACHE CMAKE_BUILD_TYPE
PROPERTY STRINGS Debug Release RelWithDebInfo MinSizeRel
)
endif ()
# Disable compiler extensions:
set(CMAKE_CXX_EXTENSIONS OFF)
thrust_configure_multiconfig()
thrust_find_thrust()
thrust_build_compiler_targets()
thrust_update_system_found_flags()
if (THRUST_CUDA_FOUND)
include(cmake/ThrustCudaConfig.cmake)
endif()
thrust_build_target_list()
message(STATUS "CPP system found? ${THRUST_CPP_FOUND}")
message(STATUS "CUDA system found? ${THRUST_CUDA_FOUND}")
message(STATUS "TBB system found? ${THRUST_TBB_FOUND}")
message(STATUS "OMP system found? ${THRUST_OMP_FOUND}")
if (THRUST_ENABLE_HEADER_TESTING)
include(cmake/ThrustHeaderTesting.cmake)
endif()
# Both testing and examples use ctest
if (THRUST_ENABLE_TESTING OR THRUST_ENABLE_EXAMPLES)
include(CTest)
enable_testing()
endif()
if (THRUST_ENABLE_TESTING)
add_subdirectory(testing)
endif()
if (THRUST_ENABLE_EXAMPLES)
add_subdirectory(examples)
endif()
if (THRUST_ENABLE_BENCHMARKS)
add_subdirectory(benchmarks)
endif()