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Here is the code that I would expect to draw a path with a dotted line using the stipple parameters.
var orbitPathArray = <some positions>
var orbitLayer = <a layer>
var pathAttributes= new WorldWind.ShapeAttributes(null)
pathAttributes.outlineStippleFactor = 1;
pathAttributes.outlineStipplePattern= 0xF001;
pathAttributes.outlineColor=WorldWind.Color.WHITE;
pathAttributes.drawInterior=false;
var orbitPath= new WorldWind.Path(orbitPathArray, pathAttributes);
orbitPath.altitudeMode = WorldWind.RELATIVE_TO_GROUND;
orbitPath.useSurfaceShapeFor2D=true;
orbitLayer.addRenderable(orbitPath);
The path renders a white path with the indicated positions, but no dotted-ness is present. I have tried a variety of different stipple patterns and factors but nothing changes the path's appearance. Looking at the source, it seems like this might not yet be implemented.
The text was updated successfully, but these errors were encountered:
Here is the code that I would expect to draw a path with a dotted line using the stipple parameters.
The path renders a white path with the indicated positions, but no dotted-ness is present. I have tried a variety of different stipple patterns and factors but nothing changes the path's appearance. Looking at the source, it seems like this might not yet be implemented.
The text was updated successfully, but these errors were encountered: