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Turn on/all "all" of something in a room #116
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Poking through the code I came across the following comment: skill-homeassistant/__init__.py Lines 142 to 143 in c8853f9
That seems like it would meet my needs too. |
Hi, Area is not supplied trough HA websocket API. See issue #76 |
For Groups, this behaivor should be rather fixed in HA, but its there for too long and seems as no fix for now. |
I see..that's unfortunate. The main problem I have with groups is that if one member is on, then the whole group is on. Scenes seem like the better option. What if it was possible to say "Turn on Living Room Bright" where This is primarily an issue for making non-techy folks comfortable with the system. If it was just me I wouldn't mind telling my computer to "Activate this" or "Trigger that", but my partner and other co-habitants don't find that as exciting as myself. |
Understood Your pain, I end up creating my own group handler which handles my devices (diy) when they diconnect/reconnect (unavailable to available state). |
Rather than adding turn on/off intent to automatin, I would add scenes and automations to "turn" action as fallback. This would avoid colisions between automation and turn actions. This way change would be quite easy and fail proof. |
Is your feature request related to a problem? Please describe.
I'm always frustrated when I say "Turn on the living room lights" but only one of the lights in the living room turns on.
Describe the solution you'd like
HA lets you assign devices to Areas (rooms) and then lets you target all the devices in those areas. I'd like for Areas to be supported with voice commands too.
Describe alternatives you've considered
There are two alternatives that are already supported by this skill, but they both have drawbacks.
Furthermore both of these alternatives suffer from the fact that the fuzzy entity matching often (for me at least) will pick a single light over the scene or group.
I've tried having a scene "Living room lights on" and telling mycroft to activate the scene, but it will mostly just pick a single light and turn it on.
Additional context
none
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