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qgamerstvchat.h
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#ifndef QGAMERSTVCHAT
#define QGAMERSTVCHAT
#include <QList>
#include "qchatsmile.h"
#include "qchatservice.h"
class QNetworkAccessManager;
class QGamersTvChat: public QChatService
{
Q_OBJECT
public:
explicit QGamersTvChat( QObject *parent = 0 );
virtual ~QGamersTvChat();
protected:
void timerEvent( QTimerEvent * );
private:
void loadSettings();
void loadSmiles();
void loadMessages();
void getStatistic();
QString insertSmiles( const QString &message );
public slots:
virtual void connect();
virtual void disconnect();
virtual void reconnect();
private slots:
void onSmilesLoaded();
void onSmilesLoadError();
void onMessagesLoaded();
void onMessagesLoadError();
void onStatisticLoaded();
void onStatisticLoadError();
private:
QNetworkAccessManager *nam_;
QString channelName_;
QString channelLink_;
QString lastMessageId_;
QList< QChatSmile > smiles_;
int updateMessagesTimerId_;
int reconnectTimerId_;
int updateMessagesInterval_;
int reconnectInterval_;
int statisticTimerId_;
int statisticInterval_;
};
#endif // QGAMERSTVCHAT