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I noticed the repository does not currently include information about using timelines in Unreal Engine with C++. Timelines are essential to gameplay programming in Unreal Engine, allowing for smooth and customizable animations, value interpolation, and other time-based functionalities. I can contribute this content at some point, but I’m unsure when I’ll have the time. If any contributors are able to take this on in the meantime, that would be fantastic!
The text was updated successfully, but these errors were encountered:
Thank you for your feedback! I’m not feeling particularly motivated to work on this repo at the moment, but I do have a plan to refine some of the core elements in the future. I’m not sure when I’ll be able to dive in, as I’m currently juggling a lot of university assignments.
My experience with timeline and C++ is fairly limited since I usually focus more on Blueprint side of things. If you have any tips or insights to share, I’d love to hear them!
I noticed the repository does not currently include information about using timelines in Unreal Engine with C++. Timelines are essential to gameplay programming in Unreal Engine, allowing for smooth and customizable animations, value interpolation, and other time-based functionalities. I can contribute this content at some point, but I’m unsure when I’ll have the time. If any contributors are able to take this on in the meantime, that would be fantastic!
The text was updated successfully, but these errors were encountered: