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index.html
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<!DOCTYPE html>
<html lang="en-us">
<head>
<!-- Google tag (gtag.js) -->
<script async src="https://www.googletagmanager.com/gtag/js?id=G-F36L8CBR2G"></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag(){dataLayer.push(arguments);}
gtag('js', new Date());
gtag('config', 'G-F36L8CBR2G');
</script>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
<meta name="description" content="Benjamin Hardy's Industrial Design Portfolio">
<title>Portfolio</title>
<link rel="shortcut icon" href="TemplateData/favicon.ico">
<link rel="stylesheet" href="TemplateData/style.css">
</head>
<body class="dark">
<div id="unity-container" class="unity-desktop">
<canvas id="unity-canvas"></canvas>
</div>
<div id="loading-cover" style="display:none;">
<div id="unity-loading-bar">
<div id="unity-logo"><img src="logo.png"></div>
<div id="unity-progress-bar-empty" style="display: none;">
<div id="unity-progress-bar-full"></div>
</div>
<div class="spinner"></div>
<h4>
For a better experience, try viewing this using a desktop browser.
</h4>
<h5 style="visibility:hidden">
This might take a moment...
</h5>
</div>
</div>
<div id="unity-fullscreen-button" style="display: none;"></div>
<script>
const hideFullScreenButton = "false";
const buildUrl = "Build";
const loaderUrl = buildUrl + "/portfolio.loader.js";
const config = {
dataUrl: buildUrl + "/portfolio.data.unityweb",
frameworkUrl: buildUrl + "/portfolio.framework.js.unityweb",
codeUrl: buildUrl + "/portfolio.wasm.unityweb",
streamingAssetsUrl: "StreamingAssets",
companyName: "Benjamin Hardy",
productName: "Portfolio",
productVersion: "0.1",
};
const container = document.querySelector("#unity-container");
const canvas = document.querySelector("#unity-canvas");
const loadingCover = document.querySelector("#loading-cover");
const progressBarEmpty = document.querySelector("#unity-progress-bar-empty");
const progressBarFull = document.querySelector("#unity-progress-bar-full");
const fullscreenButton = document.querySelector("#unity-fullscreen-button");
const spinner = document.querySelector('.spinner');
const canFullscreen = (function() {
for (const key of [
'exitFullscreen',
'webkitExitFullscreen',
'webkitCancelFullScreen',
'mozCancelFullScreen',
'msExitFullscreen',
]) {
if (key in document) {
return true;
}
}
return false;
}());
stateChange();
function stateChange() {
setTimeout(function () {
document.getElementsByTagName('h5')[0].style.visibility = 'visible';
}, 5000);
}
if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) {
container.className = "unity-mobile";
<!-- config.devicePixelRatio = 1; -->
}else{
document.getElementsByTagName('h4')[0].style.display = 'none';
}
loadingCover.style.display = "";
const script = document.createElement("script");
script.src = loaderUrl;
script.onload = () => {
createUnityInstance(canvas, config, (progress) => {
spinner.style.display = "none";
progressBarEmpty.style.display = "";
progressBarFull.style.width = `${100 * progress}%`;
document.getElementsByTagName('h5')[0].textContent= "This might take a moment... " + Math.round(100 * progress) + "%";
}).then((unityInstance) => {
loadingCover.style.display = "none";
if (canFullscreen) {
if (!hideFullScreenButton) {
fullscreenButton.style.display = "";
}
fullscreenButton.onclick = () => {
unityInstance.SetFullscreen(1);
};
}
}).catch((message) => {
//alert(message);
alert("There was an issue while loading the portfolio. Please try viewing it from a desktop web browser or using a more modern browser.");
});
};
document.body.appendChild(script);
</script>
</body>
</html>