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Hi, I'm using unreal engine 5.3, and there is some compile issue in FlowGrpahNode.cpp.
`
for (int i = AllFlowNodePins.Num() - 1; i >= 0; --i)
{
if (!AllFlowNodePins[i].IsValid())
{
AllFlowNodePins.RemoveAtSwap(i, EAllowShrinking::No);
}
}
// Get the current FlowGraphNode pins list - orphaned pins need to be stripped from the current pins.
TArray<UEdGraphPin*> AllGraphNodePins = Pins;
for (int i = AllGraphNodePins.Num() - 1; i >= 0; --i)
{
if (AllGraphNodePins[i]->bOrphanedPin)
{
AllGraphNodePins.RemoveAtSwap(i, EAllowShrinking::No);
}
}`
Seems like EAllowShrinking is a UE5.5 feature enum.
The text was updated successfully, but these errors were encountered:
Hi, I'm using unreal engine 5.3, and there is some compile issue in FlowGrpahNode.cpp.
`
for (int i = AllFlowNodePins.Num() - 1; i >= 0; --i)
{
if (!AllFlowNodePins[i].IsValid())
{
AllFlowNodePins.RemoveAtSwap(i, EAllowShrinking::No);
}
}
Seems like
EAllowShrinking
is a UE5.5 feature enum.The text was updated successfully, but these errors were encountered: