diff --git a/org.mixedrealitytoolkit.uxcore/Experimental/List/VirtualizedScrollRectList.cs b/org.mixedrealitytoolkit.uxcore/Experimental/List/VirtualizedScrollRectList.cs index 1617cdde9..3fa531e79 100644 --- a/org.mixedrealitytoolkit.uxcore/Experimental/List/VirtualizedScrollRectList.cs +++ b/org.mixedrealitytoolkit.uxcore/Experimental/List/VirtualizedScrollRectList.cs @@ -411,7 +411,7 @@ private void InitializePool() int poolSize = screenCount + layoutRowsOrColumns; for (int i = 0; i < poolSize; i++) { - GameObject go = Instantiate(prefab, ItemLocation(-(i + 1)), Quaternion.identity, scrollRect.content); + GameObject go = Instantiate(prefab, ItemLocation(-(i + 1)), scrollRect.content.rotation, scrollRect.content); pool.Enqueue(go); } }