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[BUG] SimpleEmptyButton and SimpleActionButton prefabs have missing "See It Say It Label" GameObject reference #643

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ms-RistoRK opened this issue Feb 14, 2024 · 0 comments
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Type: Bug A problem with an existing feature that can be fixed with the next patched release.

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@ms-RistoRK
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Describe the bug

SimpleEmptyButton and SimpleActionButton prefabs have missing "See It Say It Label" GameObject as in:

image

To reproduce

Steps to reproduce the behavior:
On latest MRTK3 main branch

  1. Go to UnityProjects\MRTKDevTemplate\Assets\Scenes\Experimental\CanvasExampleSimpleActionButton.unity scene
  2. Click on any SimpleActionButton in the scene, for example:
    image
  3. In Inspector scroll down to 'See It Say It Label' component
  4. See missing GameObject, for example:
    image
  5. Run the scene
  6. See in Console errors related to missing SeeItSayItLabelEnabler GameObject, for example:
    image

Expected behavior

The scene should be able to run without errors reported in Console and the See It Say It Label should have a GameObject reference. For example:
image

Screenshots

Corresponding screenshots added above ^.

Your setup (please complete the following information)

  • Unity Version 2021.3.21f1
  • MRTK Version 3 or Commit bbdc68f

Target platform (please complete the following information)

  • HoloLens 2
@ms-RistoRK ms-RistoRK added Type: Bug A problem with an existing feature that can be fixed with the next patched release. Needs: Triage Needs to be triaged. labels Feb 14, 2024
@ms-RistoRK ms-RistoRK self-assigned this Feb 14, 2024
@AMollis AMollis removed the Needs: Triage Needs to be triaged. label Feb 14, 2024
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Type: Bug A problem with an existing feature that can be fixed with the next patched release.
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