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Game crashes when cycling spells in spellbook #1691

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AlexJ314 opened this issue May 16, 2022 · 0 comments
Open

Game crashes when cycling spells in spellbook #1691

AlexJ314 opened this issue May 16, 2022 · 0 comments

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@AlexJ314
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AlexJ314 commented May 16, 2022

int max = stack.stackTagCompound.getInteger(NumShapeGroups_Identifier);
if (max == 0)

Looking at the crash log, it turns out that the variable "max" can hold the value of null, crashing Minecraft with a null pointer exception.
To fix this crash simply, check to make sure the variable "max" isn't null before comparing to 0.

Edit: I'm playing 1.7.10

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