Skip to content
This repository has been archived by the owner on May 26, 2018. It is now read-only.

verify player error #508

Open
exzhawk opened this issue Sep 3, 2014 · 1 comment
Open

verify player error #508

exzhawk opened this issue Sep 3, 2014 · 1 comment

Comments

@exzhawk
Copy link

exzhawk commented Sep 3, 2014

got this crash with latest forge/fml/mods in singleplayer. http://pastebin.com/z79WQdZv
when trying use a fake player(thermal expansion machine/opencomputer robot) to attack inferno mobs.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1284359-atomicstrykers-infernal-mobs-diablo-style?page=48#c955
reported that to Infernal Mobs, but AtomicStryker insist that's not his fault. and TE side cant deal with it either. so i report crash here to see if fml can solve it by verifying packet target.

@Tarig0
Copy link

Tarig0 commented Oct 3, 2014

Looks to me atomicStryker is not checking that the entityplayer that attacked the mob is a fakeentityplayer, he can put the check in easy enough

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants