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Note: performance issue? #51
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Nice label ~"godot related issue" |
Thanks for reporting this. |
Remove the bug label and yes OK to close. |
Wow ... it is only slow when the plugin is not enabled ... can you test that yourself. |
Ok, so it is reproducible by enabling/disabling the GdUnit3 plugin? Can you please add the steps to reproduce. A example project would be nice |
After a quick analysis, I suspect it's because I'm scanning for registered classes in my plugin.
Maybe this pre caches the classes. Can you try this as a workaround? |
Having the plugin disabled/not enabled produce this (~20secs) issue. After enabling the plugin performance improves by a factor of 10 (~2secs).
So this project is not the problem. It's Godot scanning for Resource files according to godotengine/godot#34205 |
I'm testing with Godot-3.3-rc8 and ran into Slow Create Resource Dialog in a project with a lot of class_names having only this plugin.
We have ~240
class_name
items.So this is not a bug but it takes ~10 sec to get this Resource dropdowns to open.
It seems not being fixed before Godot-4 :-(
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