Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Atomic Robo Kid: foreground layer problems #20

Open
Lmn-San opened this issue Dec 15, 2021 · 0 comments
Open

Atomic Robo Kid: foreground layer problems #20

Lmn-San opened this issue Dec 15, 2021 · 0 comments

Comments

@Lmn-San
Copy link

Lmn-San commented Dec 15, 2021

In the first level some of the top and bottom parts of the foreground layer are missing. You can see in the foreground correctly a strip that is the collision wall but after that it's missing all and you see only the background layer.
in the second level the foreground also have problem but the collision mask with the walls are offset vertically. The player is walking at the bottom inside the foreground layer and when flying to the top it can not touch the ceiling. It seems to be an offset the size of the sprite.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Development

No branches or pull requests

1 participant