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For games that work best with a specific RAM cartridge it would be idea if the core was able to set the best version for the game on launch e.g. Metal Slug has performance issues when the 4MB cart it set but works well with the 1MB set (this is the same on real hardware, when a 4MB cart is used). Emulators use the attached file to set the desired cartridge for games.
The N64 core uses an .xml file for loading best settings for games on launch that could potentially be used here in a similar way. Potentially a file like this could use used to set other features if required.
For games that work best with a specific RAM cartridge it would be idea if the core was able to set the best version for the game on launch e.g. Metal Slug has performance issues when the 4MB cart it set but works well with the 1MB set (this is the same on real hardware, when a 4MB cart is used). Emulators use the attached file to set the desired cartridge for games.
The N64 core uses an .xml file for loading best settings for games on launch that could potentially be used here in a similar way. Potentially a file like this could use used to set other features if required.
data.json
{
"RAM1M": {
"T-3111G": "METAL SLUG",
"T-3114G": "METAL SLUG",
"T-3116G": "SAMURAI SPIRITS AMAKUSA KOURIN",
"T-3118G": "SAMURAI SPIRITS AMAKUSA KOURIN",
"T-3105G": "REAL BOUT",
"T-3108G": "KOF '96",
"T-3109G": "KOF '96"
},
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