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Dead or Alive (Japan) (Rev A) // Slowdowns during fights #107
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Build 20240504 seems to work better than previous ones. |
Tried build 20240817 and the slowdown are present in every game version/revision |
Much better since commit d7aee57 on a Dual RAM system. Some lag spikes remain like on Hayabusa's stage, but I need to perform some comparison with an OG system before closing or reporting back once more. |
Seems now on par with the real system when I've done some checks. Only possible with a Dual RAM build. |
The game will slowdown more and more after each round.
EDIT : The first stage seems okay, the second will have some bearable slowdowns, and after the third one each move will slow down like half speed.
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