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Dead or Alive (Japan) (Rev A) // Slowdowns during fights #107

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Zet-sensei opened this issue Feb 3, 2024 · 4 comments
Closed

Dead or Alive (Japan) (Rev A) // Slowdowns during fights #107

Zet-sensei opened this issue Feb 3, 2024 · 4 comments

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@Zet-sensei
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Zet-sensei commented Feb 3, 2024

The game will slowdown more and more after each round.

EDIT : The first stage seems okay, the second will have some bearable slowdowns, and after the third one each move will slow down like half speed.

@Zet-sensei
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Build 20240504 seems to work better than previous ones.
Not perfect at the moment but we're getting there.

@fabrisco1
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Tried build 20240817 and the slowdown are present in every game version/revision

@Zet-sensei
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Much better since commit d7aee57 on a Dual RAM system.

Some lag spikes remain like on Hayabusa's stage, but I need to perform some comparison with an OG system before closing or reporting back once more.

@Zet-sensei
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Seems now on par with the real system when I've done some checks.

Only possible with a Dual RAM build.

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