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The GameJoinedEvent does not get fired when you join a game.
Add an EventHandler for GameJoinedEvent and log when it received it. It will not log anything when you join a world/server
No response
0.5.5
1.20.2
macOS
This bug wasn't already reported (I have searched bug reports on GitHub).
This is a valid bug (I am able to reproduce this on the latest dev build).
The text was updated successfully, but these errors were encountered:
Okay, enabling runInMainMen for the module seems to work, but the Notifier module doesn't have that so its GameJoined Event Handler doesn't work.
runInMainMen
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It has been intended behavior long time ago
huh
No branches or pull requests
Describe the bug
The GameJoinedEvent does not get fired when you join a game.
Steps to reproduce
Add an EventHandler for GameJoinedEvent and log when it received it. It will not log anything when you join a world/server
Link to crash report/log if applicable (https://mclo.gs)
No response
Meteor Version
0.5.5
Minecraft Version
1.20.2
Operating System
macOS
Before submitting a bug report
This bug wasn't already reported (I have searched bug reports on GitHub).
This is a valid bug (I am able to reproduce this on the latest dev build).
The text was updated successfully, but these errors were encountered: