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Convoy bot forces contain all/too many military units #5302

Closed
7 tasks done
BTSS88 opened this issue Dec 5, 2024 · 2 comments · Fixed by #5314
Closed
7 tasks done

Convoy bot forces contain all/too many military units #5302

BTSS88 opened this issue Dec 5, 2024 · 2 comments · Fixed by #5314

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@BTSS88
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BTSS88 commented Dec 5, 2024

Prerequisites and Pre-Issue Checklist

  • I'm reporting the issue to the correct repository:

  • MegaMek

  • MegaMekLab

  • MekHQ

  • I've tested the issue against at least the latest MILESTONE version

  • I've asked on the MegaMek Discord about the error

  • I've reviewed the BattleTech rules and MekHQ documentation, and I've confirmed that something isn't working as intended.

  • I've searched the Github tracker and haven't found the issue listed

Severity *

Low (Minor/Nuisance): Minor glitches or cosmetic issues that don’t affect gameplay and occur rarely.

Brief Description *

Convoy intercept missions keeps generate full military assets for the convoy bot force. It's either full on mech/tank or one type of recovery truck. I'm no longer seeing civilian mechs/trucks like in 50.00. Regenerating forces doesn't help either.

Steps to Reproduce

Load save.

Operating System *

Windows 11

Java Version *

17

MekHQ Suite Version *

Free Text (type manually)

Custom MekHQ Version

50.01

Attach Files

logs.zip
Musket's Emergency Contractors30630209.cpnx.gz
customs.zip

Final Checklist

  • I've checked to make sure that this issue has not already been filed
  • I'm reporting only one issue in this ticket for clarity and focus
@RaozSpaz
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RaozSpaz commented Dec 5, 2024

I have also encountered this happening in personal games. My last convoy mission was a Hunchback and a Firestarter. I havent seen an SV or IM in a long time.

@BTSS88 BTSS88 changed the title Convoy bot forces contains all/too many military units Convoy bot forces contain all/too many military units Dec 5, 2024
@IllianiCBT
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Closing as resolved

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3 participants